diff --git a/Display-benchmarking.md b/Display-benchmarking.md index bbaf726..0b1826b 100644 --- a/Display-benchmarking.md +++ b/Display-benchmarking.md @@ -11,4 +11,6 @@ Commit | Description | Graphics pipe | Browser CPU | Browser GFX | GPU power | C `4afc820` | Sort fragments while shading | 50–60% | 15–30% | 50% | 9 W `4afc` variant | `SPHERE_MAX_INTERNAL = 12` | 80–90% | 15–20% | 80–90% | 27 W `4afc` variant | `SPHERE_MAX_INTERNAL = 4` | 40–50% | 15–20% | 35–40% | 8–9 W -`e80adf8` | Correct hit detection | 50–60% | 15–30% | 50% | 9 W | *Texture pipe* and *efficiency arbiter* are more like 45–60% \ No newline at end of file +`e80adf8` | Correct hit detection | 50–60% | 15–30% | 50% | 9 W | *Texture pipe* and *efficiency arbiter* are more like 45–60% +`6db9f5b` | Only draw the top few fragments | 55–65% | 15–30% | 50–60% | 9 W +`6db9` variant | `LAYER_MAX = 8` | 35–50% | 15–25% | 38–45% | 9 W \ No newline at end of file