## A Brief Tour of dyna3 When you load dyna3, you should initially see a three-dimensional coordinate system with labeled axes. ```javascript import {threeLoaded, three as J3} from './externals.js' main = () -> renderer = new J3.WebGLRenderer() rwd = window.innerWidth rht = window.innerHeight renderer.setSize(rwd, rht) document.body.appendChild renderer.domElement scene = new J3.Scene() geometry = new J3.SphereBufferGeometry(1, 5, 5) material = new J3.MeshBasicMaterial( {color: 0x0000ff} ) ball = new J3.Mesh(geometry, material) scene.add ball camera = new J3.PerspectiveCamera(75, rwd/rht, 0.1, 1000) camera.position.z = 5 renderer.render(scene, camera) threeLoaded.then(main) ```