forked from StudioInfinity/dyna3
fix: remove spurious linebreak
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@ -22,8 +22,7 @@ Jürgen also emphasized the need for an intuitive user interface. Notes on that
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His final mathematical advice was reasonably encouraging, however:
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His final mathematical advice was reasonably encouraging, however:
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"But still I would consider it all more or less doable. One should very precisely think about a doable scope.
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"But still I would consider it all more or less doable. One should very precisely think about a doable scope.
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I think three things are essential for the math no matter what you exactly
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I think three things are essential for the math no matter what you exactly plan.
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plan.
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1. Think projectively.
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1. Think projectively.
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Use Projective Geometry, Homogeneous Coordinates (or to a certain extent Quaternions, and Clifford Algebras, which are more or less an elegant way to merge Complex numbers with projective concepts.)
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Use Projective Geometry, Homogeneous Coordinates (or to a certain extent Quaternions, and Clifford Algebras, which are more or less an elegant way to merge Complex numbers with projective concepts.)
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