From 5fef463abaa70a8b207b2deed191e0a65743ce15 Mon Sep 17 00:00:00 2001 From: Glen Whitney Date: Wed, 11 Dec 2019 12:43:50 -0500 Subject: [PATCH] 0.1.0 --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index fb06b6a..27ab9ed 100644 --- a/README.md +++ b/README.md @@ -8,4 +8,4 @@ Constraint-based three-dimensional dynamic geometry From a thorough web search, there does not seem to be a dynamic geometry software package which (a) began its life handling three dimensions, rather than just two, and (b) allows you to express the desired geometric configuration in terms of constraints on the entities (e.g. l and k are parallel, a, b, and c a collinear, etc.) rather than as a construction (e.g. l is the perpendicular bisector of a and b). The goal of the dyna3 project is to close this gap. -The first step is to produce a simple WebGL canvas which displays a point (as small spheres with a stipple texture) so that it can be dragged around. +Note that currently this is just the barest beginnings of the project, more of a framework for developing dyna3 rather than anything useful.