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var X3DProtoDeclarationNode_default = /*#__PURE__*/__webpack_require__.n(X3DProtoDeclarationNode_namespaceObject); ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Routing/RouteArray\")" const RouteArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Routing/RouteArray"); var RouteArray_default = /*#__PURE__*/__webpack_require__.n(RouteArray_namespaceObject); ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Routing/X3DRoute\")" const X3DRoute_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Routing/X3DRoute"); var X3DRoute_default = /*#__PURE__*/__webpack_require__.n(X3DRoute_namespaceObject); ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")" const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Namespace"); var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject); ;// CONCATENATED MODULE: ./src/x_ite/Browser/Scripting/evaluate.js /******************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022. * * All rights reserved. Holger Seelig . * * The copyright notice above does not evidence any actual of intended * publication of such source code, and is an unpublished work by create3000. * This material contains CONFIDENTIAL INFORMATION that is the property of * create3000. * * No permission is granted to copy, distribute, or create derivative works from * the contents of this software, in whole or in part, without the prior written * permission of create3000. * * NON-MILITARY USE ONLY * * All create3000 software are effectively free software with a non-military use * restriction. It is free. Well commented source is provided. You may reuse the * source in any way you please with the exception anything that uses it must be * marked to indicate is contains 'non-military use only' components. * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2011 - 2022, Holger Seelig . * * This file is part of the X_ITE Project. * * X_ITE is free software: you can redistribute it and/or modify it under the * terms of the GNU General Public License version 3 only, as published by the * Free Software Foundation. * * X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR * A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more * details (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU General Public License version 3 * along with X_ITE. If not, see for a * copy of the GPLv3 License. * * For Silvio, Joy and Adi. * ******************************************************************************/ function evaluate (thisArg, globalObject, sourceText) { return new Function (/* js */ `with (arguments [0]) { return eval ((() => { const sourceText = arguments [1]; delete arguments [0]; delete arguments [1]; arguments .length = 0; return sourceText; }) ()); }`) .call (thisArg, globalObject, sourceText); } const __default__ = evaluate; ; Namespace_default().add ("evaluate", "x_ite/Browser/Scripting/evaluate", __default__); /* harmony default export */ const Scripting_evaluate = (__default__); ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Core/X3DChildNode\")" const X3DChildNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Components/Core/X3DChildNode"); var X3DChildNode_default = /*#__PURE__*/__webpack_require__.n(X3DChildNode_namespaceObject); ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Networking/X3DUrlObject\")" const X3DUrlObject_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Components/Networking/X3DUrlObject"); var X3DUrlObject_default = /*#__PURE__*/__webpack_require__.n(X3DUrlObject_namespaceObject); ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")" const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Base/X3DConstants"); var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject); ;// CONCATENATED MODULE: ./src/x_ite/Components/Scripting/X3DScriptNode.js /******************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022. * * All rights reserved. Holger Seelig . * * The copyright notice above does not evidence any actual of intended * publication of such source code, and is an unpublished work by create3000. * This material contains CONFIDENTIAL INFORMATION that is the property of * create3000. * * No permission is granted to copy, distribute, or create derivative works from * the contents of this software, in whole or in part, without the prior written * permission of create3000. * * NON-MILITARY USE ONLY * * All create3000 software are effectively free software with a non-military use * restriction. It is free. Well commented source is provided. You may reuse the * source in any way you please with the exception anything that uses it must be * marked to indicate is contains 'non-military use only' components. * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2011 - 2022, Holger Seelig . * * This file is part of the X_ITE Project. * * X_ITE is free software: you can redistribute it and/or modify it under the * terms of the GNU General Public License version 3 only, as published by the * Free Software Foundation. * * X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR * A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more * details (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU General Public License version 3 * along with X_ITE. If not, see for a * copy of the GPLv3 License. * * For Silvio, Joy and Adi. * ******************************************************************************/ function X3DScriptNode (executionContext) { X3DChildNode_default().call (this, executionContext); X3DUrlObject_default().call (this, executionContext); this .addType ((X3DConstants_default()).X3DScriptNode); } Object .assign (Object .setPrototypeOf (X3DScriptNode .prototype, (X3DChildNode_default()).prototype), (X3DUrlObject_default()).prototype, { initialize () { X3DChildNode_default().prototype .initialize .call (this); X3DUrlObject_default().prototype .initialize .call (this); }, dispose () { X3DUrlObject_default().prototype .dispose .call (this); X3DChildNode_default().prototype .dispose .call (this); }, }); Object .defineProperties (X3DScriptNode, { typeName: { value: "X3DScriptNode", enumerable: true, }, componentInfo: { value: Object .freeze ({ name: "Scripting", level: 1 }), enumerable: true, }, }); const X3DScriptNode_default_ = X3DScriptNode; ; Namespace_default().add ("X3DScriptNode", "x_ite/Components/Scripting/X3DScriptNode", X3DScriptNode_default_); /* harmony default export */ const Scripting_X3DScriptNode = (X3DScriptNode_default_); ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/InputOutput/FileLoader\")" const FileLoader_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/InputOutput/FileLoader"); var FileLoader_default = /*#__PURE__*/__webpack_require__.n(FileLoader_namespaceObject); ;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields/SFNodeCache\")" const SFNodeCache_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.2.4")] .require ("x_ite/Fields/SFNodeCache"); var SFNodeCache_default = /*#__PURE__*/__webpack_require__.n(SFNodeCache_namespaceObject); ;// CONCATENATED MODULE: ./src/x_ite/Components/Scripting/Script.js /* provided dependency */ var $ = __webpack_require__(72); /******************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022. * * All rights reserved. Holger Seelig . * * The copyright notice above does not evidence any actual of intended * publication of such source code, and is an unpublished work by create3000. * This material contains CONFIDENTIAL INFORMATION that is the property of * create3000. * * No permission is granted to copy, distribute, or create derivative works from * the contents of this software, in whole or in part, without the prior written * permission of create3000. * * NON-MILITARY USE ONLY * * All create3000 software are effectively free software with a non-military use * restriction. It is free. Well commented source is provided. You may reuse the * source in any way you please with the exception anything that uses it must be * marked to indicate is contains 'non-military use only' components. * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2011 - 2022, Holger Seelig . * * This file is part of the X_ITE Project. * * X_ITE is free software: you can redistribute it and/or modify it under the * terms of the GNU General Public License version 3 only, as published by the * Free Software Foundation. * * X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR * A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more * details (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU General Public License version 3 * along with X_ITE. If not, see for a * copy of the GPLv3 License. * * For Silvio, Joy and Adi. * ******************************************************************************/ function Script (executionContext) { Scripting_X3DScriptNode .call (this, executionContext); this .addType ((X3DConstants_default()).Script); } Object .assign (Object .setPrototypeOf (Script .prototype, Scripting_X3DScriptNode .prototype), { initialize () { Scripting_X3DScriptNode .prototype .initialize .call (this); this .requestImmediateLoad () .catch (Function .prototype); }, getExtendedEventHandling () { return false; }, canUserDefinedFields () { return true; }, addUserDefinedField (accessType, name, field) { Scripting_X3DScriptNode .prototype .addUserDefinedField .call (this, accessType, name, field); if (!this .isInitialized ()) return; this .setLoadState ((X3DConstants_default()).NOT_STARTED_STATE); this .requestImmediateLoad () .catch (Function .prototype); }, removeUserDefinedField (name) { this .getUserDefinedFields () .get (name) ?.removeInterest ("set_field__", this); Scripting_X3DScriptNode .prototype .removeUserDefinedField .call (this, name); if (!this .isInitialized ()) return; this .setLoadState ((X3DConstants_default()).NOT_STARTED_STATE); this .requestImmediateLoad () .catch (Function .prototype); }, getSourceText () { return this ._url; }, unloadData () { this .initialize__ (""); }, loadData () { new (FileLoader_default()) (this) .loadDocument (this ._url, (data) => { if (data === null) { // No URL could be loaded. this .setLoadState ((X3DConstants_default()).FAILED_STATE); } else { this .initialize__ ($.decodeText (data)); this .setLoadState ((X3DConstants_default()).COMPLETE_STATE); } }); }, createGlobalObject () { const browser = this .getBrowser (); function SFNode (vrmlSyntax) { const nodes = browser .createVrmlFromString (vrmlSyntax); if (nodes .length && nodes [0]) return nodes [0]; throw new Error ("SFNode.new: invalid argument."); } SFNode .prototype = (Fields_default()).SFNode .prototype; const globalObject = { NULL: { value: null }, FALSE: { value: false }, TRUE: { value: true }, print: { value: browser .println .bind (browser) }, trace: { value: browser .println .bind (browser) }, Browser: { value: browser }, X3DConstants: { value: (X3DConstants_default()) }, X3DBrowser: { value: (X3DBrowser_default()) }, X3DExecutionContext: { value: (X3DExecutionContext_default()) }, X3DScene: { value: (X3DScene_default()) }, ComponentInfo: { value: (ComponentInfo_default()) }, ComponentInfoArray: { value: (ComponentInfoArray_default()) }, ProfileInfo: { value: (ProfileInfo_default()) }, ProfileInfoArray: { value: (ProfileInfoArray_default()) }, ConcreteNodesArray: { value: (ConcreteNodesArray_default()) }, // non-standard AbstractNodesArray: { value: (AbstractNodesArray_default()) }, // non-standard UnitInfo: { value: (UnitInfo_default()) }, UnitInfoArray: { value: (UnitInfoArray_default()) }, NamedNodesArray: { value: (NamedNodesArray_default()) }, // non-standard ImportedNodesArray: { value: (ImportedNodesArray_default()) }, // non-standard X3DImportedNode: { value: (X3DImportedNode_default()) }, // non-standard ExportedNodesArray: { value: (ExportedNodesArray_default()) }, // non-standard X3DExportedNode: { value: (X3DExportedNode_default()) }, // non-standard ExternProtoDeclarationArray: { value: (ExternProtoDeclarationArray_default()) }, ProtoDeclarationArray: { value: (ProtoDeclarationArray_default()) }, X3DExternProtoDeclaration: { value: (X3DExternProtoDeclaration_default()) }, X3DProtoDeclaration: { value: (X3DProtoDeclaration_default()) }, X3DProtoDeclarationNode: { value: (X3DProtoDeclarationNode_default()) }, // non-standard RouteArray: { value: (RouteArray_default()) }, X3DRoute: { value: (X3DRoute_default()) }, X3DBaseNode: { value: (X3DBaseNode_default()) }, // non-standard X3DFieldDefinition: { value: (X3DFieldDefinition_default()) }, FieldDefinitionArray: { value: (FieldDefinitionArray_default()) }, X3DField: { value: (X3DField_default()) }, X3DArrayField: { value: (X3DArrayField_default()) }, SFColor: { value: (Fields_default()).SFColor }, SFColorRGBA: { value: (Fields_default()).SFColorRGBA }, SFImage: { value: (Fields_default()).SFImage }, SFMatrix3d: { value: (Fields_default()).SFMatrix3d }, SFMatrix3f: { value: (Fields_default()).SFMatrix3f }, SFMatrix4d: { value: (Fields_default()).SFMatrix4d }, SFMatrix4f: { value: (Fields_default()).SFMatrix4f }, SFNode: { value: SFNode }, SFRotation: { value: (Fields_default()).SFRotation }, SFString: { value: (Fields_default()).SFString }, SFVec2d: { value: (Fields_default()).SFVec2d }, SFVec2f: { value: (Fields_default()).SFVec2f }, SFVec3d: { value: (Fields_default()).SFVec3d }, SFVec3f: { value: (Fields_default()).SFVec3f }, SFVec4d: { value: (Fields_default()).SFVec4d }, SFVec4f: { value: (Fields_default()).SFVec4f }, VrmlMatrix: { value: (Fields_default()).VrmlMatrix }, MFBool: { value: (Fields_default()).MFBool }, MFColor: { value: (Fields_default()).MFColor }, MFColorRGBA: { value: (Fields_default()).MFColorRGBA }, MFDouble: { value: (Fields_default()).MFDouble }, MFFloat: { value: (Fields_default()).MFFloat }, MFImage: { value: (Fields_default()).MFImage }, MFInt32: { value: (Fields_default()).MFInt32 }, MFMatrix3d: { value: (Fields_default()).MFMatrix3d }, MFMatrix3f: { value: (Fields_default()).MFMatrix3f }, MFMatrix4d: { value: (Fields_default()).MFMatrix4d }, MFMatrix4f: { value: (Fields_default()).MFMatrix4f }, MFNode: { value: (Fields_default()).MFNode }, MFRotation: { value: (Fields_default()).MFRotation }, MFString: { value: (Fields_default()).MFString }, MFTime: { value: (Fields_default()).MFTime }, MFVec2d: { value: (Fields_default()).MFVec2d }, MFVec2f: { value: (Fields_default()).MFVec2f }, MFVec3d: { value: (Fields_default()).MFVec3d }, MFVec3f: { value: (Fields_default()).MFVec3f }, MFVec4d: { value: (Fields_default()).MFVec4d }, MFVec4f: { value: (Fields_default()).MFVec4f }, }; for (const field of this .getUserDefinedFields ()) { const name = field .getName (); if (field .getAccessType () === (X3DConstants_default()).inputOnly) continue; if (!(name in globalObject)) { globalObject [name] = { get: field .valueOf .bind (field), set: field .setValue .bind (field), }; } if (field .getAccessType () === (X3DConstants_default()).inputOutput) { globalObject [name + "_changed"] = { get: field .valueOf .bind (field), set: field .setValue .bind (field), }; } } return Object .create (Object .prototype, globalObject); }, createContext (sourceText) { const callbacks = ["initialize", "prepareEvents", "eventsProcessed", "shutdown"]; for (const field of this .getUserDefinedFields ()) { switch (field .getAccessType ()) { case (X3DConstants_default()).inputOnly: callbacks .push (field .getName ()); break; case (X3DConstants_default()).inputOutput: callbacks .push ("set_" + field .getName ()); break; } } sourceText += ";\n[" + callbacks .map (c => `typeof ${c} !== "undefined" ? ${c} : undefined`) .join (",") + "];"; const result = this .evaluate (sourceText), context = new Map (); for (let i = 0; i < callbacks .length; ++ i) context .set (callbacks [i], result [i]); return context; }, evaluate (sourceText) { const browser = this .getBrowser (); try { browser .getScriptStack () .push (this); if (!this .globalObject) this .globalObject = this .createGlobalObject (); return Scripting_evaluate (SFNodeCache_default().get (this), this .globalObject, sourceText); } finally { browser .getScriptStack () .pop (); } }, initialize__ (sourceText) { this .disconnect (); const browser = this .getBrowser (); // Create context. this .globalObject = this .createGlobalObject (); this .context = this .createContext (sourceText); // Connect shutdown. const shutdown = this .context .get ("shutdown"); if (typeof shutdown === "function") $(window) .on ("unload.Script" + this .getId (), this .call__ .bind (this, shutdown, "shutdown")); // Connect prepareEvents. const prepareEvents = this .context .get ("prepareEvents"); if (typeof prepareEvents === "function") browser .prepareEvents () .addInterest ("call__", this, prepareEvents, "prepareEvents"); // Connect eventsProcessed. const eventsProcessed = this .context .get ("eventsProcessed"); if (typeof eventsProcessed === "function") this .addInterest ("call__", this, eventsProcessed, "eventsProcessed"); // Connect fields. for (const field of this .getUserDefinedFields ()) { switch (field .getAccessType ()) { case (X3DConstants_default()).inputOnly: { const callback = this .context .get (field .getName ()); if (typeof callback === "function") field .addInterest ("set_field__", this, callback); break; } case (X3DConstants_default()).inputOutput: { const callback = this .context .get ("set_" + field .getName ()); if (typeof callback === "function") field .addInterest ("set_field__", this, callback); break; } } } // Call initialize function. const initialize = this .context .get ("initialize"); if (typeof initialize === "function") this .call__ (initialize, "initialize"); }, call__ (callback, name) { const browser = this .getBrowser (); browser .getScriptStack () .push (this); try { callback .call (SFNodeCache_default().get (this), browser .getCurrentTime ()); } catch (error) { this .setError (`in function '${name}'`, error); } browser .getScriptStack () .pop (); }, set_field__ (callback, field) { const browser = this .getBrowser (); field .setTainted (true); browser .getScriptStack () .push (this); try { callback .call (SFNodeCache_default().get (this), field .valueOf (), browser .getCurrentTime ()); } catch (error) { this .setError (`in function '${field .getName()}'`, error); } browser .getScriptStack () .pop (); field .setTainted (false); }, setError (reason, error) { const worldURL = this .getExecutionContext () .getWorldURL () .startsWith ("data:") ? "data:" : this .getExecutionContext () .getWorldURL (); console .error (`JavaScript Error in Script '${this .getName ()}', ${reason}\nworld url is '${worldURL}':`); console .error (error); }, disconnect () { // Call shutdown. const shutdown = this .context ?.get ("shutdown"); if (typeof shutdown === "function") this .call__ (shutdown, "shutdown"); // Disconnect shutdown. $(window) .off (".Script" + this .getId ()); // Disconnect prepareEvents. this .getBrowser () .prepareEvents () .removeInterest ("call__", this); // Disconnect eventsProcessed. this .removeInterest ("call__", this); // Disconnect fields. for (const field of this .getUserDefinedFields ()) field .removeInterest ("set_field__", this); }, dispose () { this .disconnect (); Scripting_X3DScriptNode .prototype .dispose .call (this); }, }); Object .defineProperties (Script, { typeName: { value: "Script", enumerable: true, }, componentInfo: { value: Object .freeze ({ name: "Scripting", level: 1 }), enumerable: true, }, containerField: { value: "children", enumerable: true, }, specificationRange: { value: Object .freeze ({ from: "2.0", to: "Infinity" }), enumerable: true, }, fieldDefinitions: { value: new (FieldDefinitionArray_default()) ([ new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()), new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "description", new (Fields_default()).SFString ()), new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "load", new (Fields_default()).SFBool (true)), new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "url", new (Fields_default()).MFString ()), new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "autoRefresh", new (Fields_default()).SFTime ()), new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "autoRefreshTimeLimit", new (Fields_default()).SFTime (3600)), new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "directOutput", new (Fields_default()).SFBool ()), new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "mustEvaluate", new (Fields_default()).SFBool ()), ]), enumerable: true, }, }); const Script_default_ = Script; ; Namespace_default().add ("Script", "x_ite/Components/Scripting/Script", Script_default_); /* harmony default export */ const Scripting_Script = (Script_default_); ;// CONCATENATED MODULE: ./src/assets/components/Scripting.js /******************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022. * * All rights reserved. Holger Seelig . * * The copyright notice above does not evidence any actual of intended * publication of such source code, and is an unpublished work by create3000. * This material contains CONFIDENTIAL INFORMATION that is the property of * create3000. * * No permission is granted to copy, distribute, or create derivative works from * the contents of this software, in whole or in part, without the prior written * permission of create3000. * * NON-MILITARY USE ONLY * * All create3000 software are effectively free software with a non-military use * restriction. It is free. Well commented source is provided. You may reuse the * source in any way you please with the exception anything that uses it must be * marked to indicate is contains 'non-military use only' components. * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2011 - 2022, Holger Seelig . * * This file is part of the X_ITE Project. * * X_ITE is free software: you can redistribute it and/or modify it under the * terms of the GNU General Public License version 3 only, as published by the * Free Software Foundation. * * X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR * A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more * details (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU General Public License version 3 * along with X_ITE. If not, see for a * copy of the GPLv3 License. * * For Silvio, Joy and Adi. * ******************************************************************************/ Components_default().add ({ name: "Scripting", concreteNodes: [ Scripting_Script, ], abstractNodes: [ Scripting_X3DScriptNode, ], }); const Scripting_default_ = undefined; ; Namespace_default().add ("Scripting", "assets/components/Scripting", Scripting_default_); /* harmony default export */ const Scripting = ((/* unused pure expression or super */ null && (Scripting_default_))); })(); /******/ })() ;