2024-06-10 05:07:13 +00:00
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/* X_ITE v9.7.0 */(() => { // webpackBootstrap
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2024-02-12 17:21:14 +00:00
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/******/ "use strict";
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/******/ // The require scope
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/******/ var __webpack_require__ = {};
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/******/
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/************************************************************************/
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/******/ /* webpack/runtime/compat get default export */
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/******/ (() => {
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/******/ // getDefaultExport function for compatibility with non-harmony modules
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/******/ __webpack_require__.n = (module) => {
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/******/ var getter = module && module.__esModule ?
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/******/ () => (module['default']) :
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/******/ () => (module);
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/******/ __webpack_require__.d(getter, { a: getter });
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/******/ return getter;
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/******/ };
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/******/ })();
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/******/
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/******/ /* webpack/runtime/define property getters */
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/******/ (() => {
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/******/ // define getter functions for harmony exports
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/******/ __webpack_require__.d = (exports, definition) => {
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/******/ for(var key in definition) {
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/******/ if(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {
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/******/ Object.defineProperty(exports, key, { enumerable: true, get: definition[key] });
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/******/ }
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/******/ }
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/******/ };
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/******/ })();
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/******/
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/******/ /* webpack/runtime/hasOwnProperty shorthand */
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/******/ (() => {
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/******/ __webpack_require__.o = (obj, prop) => (Object.prototype.hasOwnProperty.call(obj, prop))
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/******/ })();
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/******/
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/************************************************************************/
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var __webpack_exports__ = {};
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// UNUSED EXPORTS: default
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components\")"
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2024-06-10 05:07:13 +00:00
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const Components_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Components");
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2024-02-12 17:21:14 +00:00
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var Components_default = /*#__PURE__*/__webpack_require__.n(Components_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DBaseNode\")"
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2024-06-10 05:07:13 +00:00
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const X3DBaseNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Base/X3DBaseNode");
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2024-02-12 17:21:14 +00:00
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var X3DBaseNode_default = /*#__PURE__*/__webpack_require__.n(X3DBaseNode_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DConstants\")"
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2024-06-10 05:07:13 +00:00
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const X3DConstants_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Base/X3DConstants");
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2024-02-12 17:21:14 +00:00
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var X3DConstants_default = /*#__PURE__*/__webpack_require__.n(X3DConstants_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Fields\")"
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2024-06-10 05:07:13 +00:00
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const Fields_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Fields");
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2024-02-12 17:21:14 +00:00
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var Fields_default = /*#__PURE__*/__webpack_require__.n(Fields_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Namespace\")"
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2024-06-10 05:07:13 +00:00
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const Namespace_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Namespace");
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2024-02-12 17:21:14 +00:00
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var Namespace_default = /*#__PURE__*/__webpack_require__.n(Namespace_namespaceObject);
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;// CONCATENATED MODULE: ./src/x_ite/Browser/Geometry2D/Arc2DOptions.js
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/*******************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
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*
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* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
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*
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* The copyright notice above does not evidence any actual of intended
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* publication of such source code, and is an unpublished work by create3000.
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* This material contains CONFIDENTIAL INFORMATION that is the property of
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* create3000.
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*
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* No permission is granted to copy, distribute, or create derivative works from
|
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* the contents of this software, in whole or in part, without the prior written
|
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|
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* permission of create3000.
|
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|
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*
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* NON-MILITARY USE ONLY
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|
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*
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* All create3000 software are effectively free software with a non-military use
|
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|
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* restriction. It is free. Well commented source is provided. You may reuse the
|
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* source in any way you please with the exception anything that uses it must be
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* marked to indicate is contains 'non-military use only' components.
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
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*
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* This file is part of the X_ITE Project.
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*
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* X_ITE is free software: you can redistribute it and/or modify it under the
|
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|
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* terms of the GNU General Public License version 3 only, as published by the
|
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|
|
* Free Software Foundation.
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|
*
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* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
|
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|
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
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|
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* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
|
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|
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* details (a copy is included in the LICENSE file that accompanied this code).
|
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|
|
*
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|
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* You should have received a copy of the GNU General Public License version 3
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|
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* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
|
|
|
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* copy of the GPLv3 License.
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*
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* For Silvio, Joy and Adi.
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*
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******************************************************************************/
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function Arc2DOptions (executionContext)
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{
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X3DBaseNode_default().call (this, executionContext);
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this .addChildObjects ((X3DConstants_default()).inputOutput, "dimension", new (Fields_default()).SFInt32 (40))
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}
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Object .setPrototypeOf (Arc2DOptions .prototype, (X3DBaseNode_default()).prototype);
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Object .defineProperties (Arc2DOptions,
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{
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typeName:
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{
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value: "Arc2DOptions",
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enumerable: true,
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},
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});
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const __default__ = Arc2DOptions;
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;
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Namespace_default().add ("Arc2DOptions", "x_ite/Browser/Geometry2D/Arc2DOptions", __default__);
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/* harmony default export */ const Geometry2D_Arc2DOptions = (__default__);
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;// CONCATENATED MODULE: ./src/x_ite/Browser/Geometry2D/ArcClose2DOptions.js
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/*******************************************************************************
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*
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|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
|
|
|
|
*
|
|
|
|
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* The copyright notice above does not evidence any actual of intended
|
|
|
|
* publication of such source code, and is an unpublished work by create3000.
|
|
|
|
* This material contains CONFIDENTIAL INFORMATION that is the property of
|
|
|
|
* create3000.
|
|
|
|
*
|
|
|
|
* No permission is granted to copy, distribute, or create derivative works from
|
|
|
|
* the contents of this software, in whole or in part, without the prior written
|
|
|
|
* permission of create3000.
|
|
|
|
*
|
|
|
|
* NON-MILITARY USE ONLY
|
|
|
|
*
|
|
|
|
* All create3000 software are effectively free software with a non-military use
|
|
|
|
* restriction. It is free. Well commented source is provided. You may reuse the
|
|
|
|
* source in any way you please with the exception anything that uses it must be
|
|
|
|
* marked to indicate is contains 'non-military use only' components.
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* This file is part of the X_ITE Project.
|
|
|
|
*
|
|
|
|
* X_ITE is free software: you can redistribute it and/or modify it under the
|
|
|
|
* terms of the GNU General Public License version 3 only, as published by the
|
|
|
|
* Free Software Foundation.
|
|
|
|
*
|
|
|
|
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
|
|
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
|
|
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
|
|
|
|
* details (a copy is included in the LICENSE file that accompanied this code).
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License version 3
|
|
|
|
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
|
|
|
|
* copy of the GPLv3 License.
|
|
|
|
*
|
|
|
|
* For Silvio, Joy and Adi.
|
|
|
|
*
|
|
|
|
******************************************************************************/
|
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function ArcClose2DOptions (executionContext)
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{
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X3DBaseNode_default().call (this, executionContext);
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this .addChildObjects ((X3DConstants_default()).inputOutput, "dimension", new (Fields_default()).SFInt32 (40))
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}
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Object .setPrototypeOf (ArcClose2DOptions .prototype, (X3DBaseNode_default()).prototype);
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Object .defineProperties (ArcClose2DOptions,
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{
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typeName:
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{
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value: "ArcClose2DOptions",
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enumerable: true,
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},
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});
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const ArcClose2DOptions_default_ = ArcClose2DOptions;
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;
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Namespace_default().add ("ArcClose2DOptions", "x_ite/Browser/Geometry2D/ArcClose2DOptions", ArcClose2DOptions_default_);
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/* harmony default export */ const Geometry2D_ArcClose2DOptions = (ArcClose2DOptions_default_);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Rendering/X3DGeometryNode\")"
|
2024-06-10 05:07:13 +00:00
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const X3DGeometryNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Components/Rendering/X3DGeometryNode");
|
2024-02-12 17:21:14 +00:00
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var X3DGeometryNode_default = /*#__PURE__*/__webpack_require__.n(X3DGeometryNode_namespaceObject);
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;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Complex\")"
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2024-06-10 05:07:13 +00:00
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const Complex_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("standard/Math/Numbers/Complex");
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2024-02-12 17:21:14 +00:00
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var Complex_default = /*#__PURE__*/__webpack_require__.n(Complex_namespaceObject);
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;// CONCATENATED MODULE: ./src/x_ite/Browser/Geometry2D/Circle2DOptions.js
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/*******************************************************************************
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
|
|
|
|
*
|
|
|
|
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* The copyright notice above does not evidence any actual of intended
|
|
|
|
* publication of such source code, and is an unpublished work by create3000.
|
|
|
|
* This material contains CONFIDENTIAL INFORMATION that is the property of
|
|
|
|
* create3000.
|
|
|
|
*
|
|
|
|
* No permission is granted to copy, distribute, or create derivative works from
|
|
|
|
* the contents of this software, in whole or in part, without the prior written
|
|
|
|
* permission of create3000.
|
|
|
|
*
|
|
|
|
* NON-MILITARY USE ONLY
|
|
|
|
*
|
|
|
|
* All create3000 software are effectively free software with a non-military use
|
|
|
|
* restriction. It is free. Well commented source is provided. You may reuse the
|
|
|
|
* source in any way you please with the exception anything that uses it must be
|
|
|
|
* marked to indicate is contains 'non-military use only' components.
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* This file is part of the X_ITE Project.
|
|
|
|
*
|
|
|
|
* X_ITE is free software: you can redistribute it and/or modify it under the
|
|
|
|
* terms of the GNU General Public License version 3 only, as published by the
|
|
|
|
* Free Software Foundation.
|
|
|
|
*
|
|
|
|
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
|
|
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
|
|
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
|
|
|
|
* details (a copy is included in the LICENSE file that accompanied this code).
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License version 3
|
|
|
|
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
|
|
|
|
* copy of the GPLv3 License.
|
|
|
|
*
|
|
|
|
* For Silvio, Joy and Adi.
|
|
|
|
*
|
|
|
|
******************************************************************************/
|
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function Circle2DOptions (executionContext)
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{
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X3DBaseNode_default().call (this, executionContext);
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this .addChildObjects ((X3DConstants_default()).inputOutput, "dimension", new (Fields_default()).SFInt32 (40))
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this .vertices = X3DGeometryNode_default().createArray ();
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}
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Object .assign (Object .setPrototypeOf (Circle2DOptions .prototype, (X3DBaseNode_default()).prototype),
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{
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initialize ()
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{
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this .addInterest ("build", this);
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this .build ();
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},
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getVertices ()
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{
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return this .vertices;
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},
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build ()
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{
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const
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dimension = this ._dimension .getValue (),
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angle = Math .PI * 2 / dimension,
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vertices = this .vertices;
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vertices .length = 0;
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for (let n = 0; n < dimension; ++ n)
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{
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const
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point1 = Complex_default().Polar (1, angle * n),
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point2 = Complex_default().Polar (1, angle * (n + 1));
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vertices .push (point1 .real, point1 .imag, 0, 1);
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vertices .push (point2 .real, point2 .imag, 0, 1);
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}
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vertices .shrinkToFit ();
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},
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});
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Object .defineProperties (Circle2DOptions,
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{
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typeName:
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{
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value: "Circle2DOptions",
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enumerable: true,
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},
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});
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const Circle2DOptions_default_ = Circle2DOptions;
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;
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Namespace_default().add ("Circle2DOptions", "x_ite/Browser/Geometry2D/Circle2DOptions", Circle2DOptions_default_);
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|
/* harmony default export */ const Geometry2D_Circle2DOptions = (Circle2DOptions_default_);
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|
|
|
;// CONCATENATED MODULE: ./src/x_ite/Browser/Geometry2D/Disk2DOptions.js
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|
|
|
/*******************************************************************************
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
|
|
|
|
*
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|
|
|
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* The copyright notice above does not evidence any actual of intended
|
|
|
|
* publication of such source code, and is an unpublished work by create3000.
|
|
|
|
* This material contains CONFIDENTIAL INFORMATION that is the property of
|
|
|
|
* create3000.
|
|
|
|
*
|
|
|
|
* No permission is granted to copy, distribute, or create derivative works from
|
|
|
|
* the contents of this software, in whole or in part, without the prior written
|
|
|
|
* permission of create3000.
|
|
|
|
*
|
|
|
|
* NON-MILITARY USE ONLY
|
|
|
|
*
|
|
|
|
* All create3000 software are effectively free software with a non-military use
|
|
|
|
* restriction. It is free. Well commented source is provided. You may reuse the
|
|
|
|
* source in any way you please with the exception anything that uses it must be
|
|
|
|
* marked to indicate is contains 'non-military use only' components.
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* This file is part of the X_ITE Project.
|
|
|
|
*
|
|
|
|
* X_ITE is free software: you can redistribute it and/or modify it under the
|
|
|
|
* terms of the GNU General Public License version 3 only, as published by the
|
|
|
|
* Free Software Foundation.
|
|
|
|
*
|
|
|
|
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
|
|
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
|
|
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
|
|
|
|
* details (a copy is included in the LICENSE file that accompanied this code).
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License version 3
|
|
|
|
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
|
|
|
|
* copy of the GPLv3 License.
|
|
|
|
*
|
|
|
|
* For Silvio, Joy and Adi.
|
|
|
|
*
|
|
|
|
******************************************************************************/
|
|
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|
|
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function Disk2DOptions (executionContext)
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|
{
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|
X3DBaseNode_default().call (this, executionContext);
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this .addChildObjects ((X3DConstants_default()).inputOutput, "dimension", new (Fields_default()).SFInt32 (40))
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this .circleVertices = X3DGeometryNode_default().createArray ();
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this .diskTexCoords = X3DGeometryNode_default().createArray ();
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this .diskNormals = X3DGeometryNode_default().createArray ();
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this .diskVertices = X3DGeometryNode_default().createArray ();
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}
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Object .assign (Object .setPrototypeOf (Disk2DOptions .prototype, (X3DBaseNode_default()).prototype),
|
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|
{
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|
initialize ()
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|
{
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this .addInterest ("build", this);
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|
this .build ();
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},
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getCircleVertices ()
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|
|
{
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|
|
return this .circleVertices;
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},
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|
getDiskTexCoords ()
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|
|
{
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|
return this .diskTexCoords;
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},
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|
|
getDiskNormals ()
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|
|
{
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|
return this .diskNormals;
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},
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|
|
getDiskVertices ()
|
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|
|
{
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|
return this .diskVertices;
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},
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build: (() =>
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{
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const
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half = new (Complex_default()) (0.5, 0.5),
|
2024-06-10 05:07:13 +00:00
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|
texCoord1 = new (Complex_default()) (),
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texCoord2 = new (Complex_default()) (),
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point1 = new (Complex_default()) (),
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point2 = new (Complex_default()) ();
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2024-02-12 17:21:14 +00:00
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return function ()
|
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|
{
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|
const
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|
dimension = this ._dimension .getValue (),
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|
|
angle = Math .PI * 2 / dimension,
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|
circleVertices = this .circleVertices,
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diskTexCoords = this .diskTexCoords,
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diskNormals = this .diskNormals,
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diskVertices = this .diskVertices;
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circleVertices .length = 0;
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diskTexCoords .length = 0;
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diskNormals .length = 0;
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diskVertices .length = 0;
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|
for (let n = 0; n < dimension; ++ n)
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{
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|
const
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|
theta1 = angle * n,
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theta2 = angle * (n + 1);
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texCoord1 .setPolar (0.5, theta1) .add (half);
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|
texCoord2 .setPolar (0.5, theta2) .add (half);
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|
point1 .setPolar (1, theta1);
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|
point2 .setPolar (1, theta2);
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// Circle
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circleVertices .push (point1 .real, point1 .imag, 0, 1);
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circleVertices .push (point2 .real, point2 .imag, 0, 1);
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// Disk
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diskTexCoords .push (0.5, 0.5, 0, 1,
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|
texCoord1 .real, texCoord1 .imag, 0, 1,
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|
texCoord2 .real, texCoord2 .imag, 0, 1);
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diskNormals .push (0, 0, 1, 0, 0, 1, 0, 0, 1);
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|
diskVertices .push (0, 0, 0, 1,
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|
point1 .real, point1 .imag, 0, 1,
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point2 .real, point2 .imag, 0, 1);
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}
|
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circleVertices .shrinkToFit ();
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|
diskTexCoords .shrinkToFit ();
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|
diskNormals .shrinkToFit ();
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|
diskVertices .shrinkToFit ();
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|
};
|
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})(),
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|
});
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|
Object .defineProperties (Disk2DOptions,
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{
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|
typeName:
|
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|
{
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|
value: "Disk2DOptions",
|
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|
enumerable: true,
|
|
|
|
},
|
|
|
|
});
|
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const Disk2DOptions_default_ = Disk2DOptions;
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;
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|
Namespace_default().add ("Disk2DOptions", "x_ite/Browser/Geometry2D/Disk2DOptions", Disk2DOptions_default_);
|
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|
|
/* harmony default export */ const Geometry2D_Disk2DOptions = (Disk2DOptions_default_);
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|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Geometry3D/IndexedFaceSet\")"
|
2024-06-10 05:07:13 +00:00
|
|
|
const IndexedFaceSet_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Components/Geometry3D/IndexedFaceSet");
|
2024-02-12 17:21:14 +00:00
|
|
|
var IndexedFaceSet_default = /*#__PURE__*/__webpack_require__.n(IndexedFaceSet_namespaceObject);
|
|
|
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Rendering/Coordinate\")"
|
2024-06-10 05:07:13 +00:00
|
|
|
const Coordinate_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Components/Rendering/Coordinate");
|
2024-02-12 17:21:14 +00:00
|
|
|
var Coordinate_default = /*#__PURE__*/__webpack_require__.n(Coordinate_namespaceObject);
|
|
|
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Texturing/TextureCoordinate\")"
|
2024-06-10 05:07:13 +00:00
|
|
|
const TextureCoordinate_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Components/Texturing/TextureCoordinate");
|
2024-02-12 17:21:14 +00:00
|
|
|
var TextureCoordinate_default = /*#__PURE__*/__webpack_require__.n(TextureCoordinate_namespaceObject);
|
|
|
|
;// CONCATENATED MODULE: ./src/x_ite/Browser/Geometry2D/Rectangle2DOptions.js
|
|
|
|
/*******************************************************************************
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
|
|
|
|
*
|
|
|
|
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* The copyright notice above does not evidence any actual of intended
|
|
|
|
* publication of such source code, and is an unpublished work by create3000.
|
|
|
|
* This material contains CONFIDENTIAL INFORMATION that is the property of
|
|
|
|
* create3000.
|
|
|
|
*
|
|
|
|
* No permission is granted to copy, distribute, or create derivative works from
|
|
|
|
* the contents of this software, in whole or in part, without the prior written
|
|
|
|
* permission of create3000.
|
|
|
|
*
|
|
|
|
* NON-MILITARY USE ONLY
|
|
|
|
*
|
|
|
|
* All create3000 software are effectively free software with a non-military use
|
|
|
|
* restriction. It is free. Well commented source is provided. You may reuse the
|
|
|
|
* source in any way you please with the exception anything that uses it must be
|
|
|
|
* marked to indicate is contains 'non-military use only' components.
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* This file is part of the X_ITE Project.
|
|
|
|
*
|
|
|
|
* X_ITE is free software: you can redistribute it and/or modify it under the
|
|
|
|
* terms of the GNU General Public License version 3 only, as published by the
|
|
|
|
* Free Software Foundation.
|
|
|
|
*
|
|
|
|
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
|
|
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
|
|
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
|
|
|
|
* details (a copy is included in the LICENSE file that accompanied this code).
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License version 3
|
|
|
|
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
|
|
|
|
* copy of the GPLv3 License.
|
|
|
|
*
|
|
|
|
* For Silvio, Joy and Adi.
|
|
|
|
*
|
|
|
|
******************************************************************************/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function Rectangle2DOptions (executionContext)
|
|
|
|
{
|
|
|
|
X3DBaseNode_default().call (this, executionContext);
|
|
|
|
}
|
|
|
|
|
|
|
|
Object .assign (Object .setPrototypeOf (Rectangle2DOptions .prototype, (X3DBaseNode_default()).prototype),
|
|
|
|
{
|
|
|
|
initialize ()
|
|
|
|
{
|
|
|
|
X3DBaseNode_default().prototype .initialize .call (this);
|
|
|
|
},
|
|
|
|
getGeometry ()
|
|
|
|
{
|
|
|
|
if (this .geometry)
|
|
|
|
return this .geometry;
|
|
|
|
|
|
|
|
this .geometry = new (IndexedFaceSet_default()) (this .getExecutionContext ());
|
|
|
|
this .geometry ._texCoord = new (TextureCoordinate_default()) (this .getExecutionContext ());
|
|
|
|
this .geometry ._coord = new (Coordinate_default()) (this .getExecutionContext ());
|
|
|
|
|
|
|
|
const
|
|
|
|
geometry = this .geometry,
|
|
|
|
texCoord = this .geometry ._texCoord .getValue (),
|
|
|
|
coord = this .geometry ._coord .getValue ();
|
|
|
|
|
|
|
|
texCoord ._point = [1, 1, 0, 1, 0, 0, 1, 0];
|
|
|
|
coord ._point = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0];
|
|
|
|
|
|
|
|
geometry ._coordIndex = [0, 1, 2, 3, -1];
|
|
|
|
|
|
|
|
texCoord .setup ();
|
|
|
|
coord .setup ();
|
|
|
|
geometry .setup ();
|
|
|
|
|
|
|
|
return this .geometry;
|
|
|
|
},
|
|
|
|
});
|
|
|
|
|
|
|
|
Object .defineProperties (Rectangle2DOptions,
|
|
|
|
{
|
|
|
|
typeName:
|
|
|
|
{
|
|
|
|
value: "Rectangle2DOptions",
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
});
|
|
|
|
|
|
|
|
const Rectangle2DOptions_default_ = Rectangle2DOptions;
|
|
|
|
;
|
|
|
|
|
|
|
|
Namespace_default().add ("Rectangle2DOptions", "x_ite/Browser/Geometry2D/Rectangle2DOptions", Rectangle2DOptions_default_);
|
|
|
|
/* harmony default export */ const Geometry2D_Rectangle2DOptions = (Rectangle2DOptions_default_);
|
|
|
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Browser/Core/PrimitiveQuality\")"
|
2024-06-10 05:07:13 +00:00
|
|
|
const PrimitiveQuality_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Browser/Core/PrimitiveQuality");
|
2024-02-12 17:21:14 +00:00
|
|
|
var PrimitiveQuality_default = /*#__PURE__*/__webpack_require__.n(PrimitiveQuality_namespaceObject);
|
|
|
|
;// CONCATENATED MODULE: ./src/x_ite/Browser/Geometry2D/X3DGeometry2DContext.js
|
|
|
|
/*******************************************************************************
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
|
|
|
|
*
|
|
|
|
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* The copyright notice above does not evidence any actual of intended
|
|
|
|
* publication of such source code, and is an unpublished work by create3000.
|
|
|
|
* This material contains CONFIDENTIAL INFORMATION that is the property of
|
|
|
|
* create3000.
|
|
|
|
*
|
|
|
|
* No permission is granted to copy, distribute, or create derivative works from
|
|
|
|
* the contents of this software, in whole or in part, without the prior written
|
|
|
|
* permission of create3000.
|
|
|
|
*
|
|
|
|
* NON-MILITARY USE ONLY
|
|
|
|
*
|
|
|
|
* All create3000 software are effectively free software with a non-military use
|
|
|
|
* restriction. It is free. Well commented source is provided. You may reuse the
|
|
|
|
* source in any way you please with the exception anything that uses it must be
|
|
|
|
* marked to indicate is contains 'non-military use only' components.
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* This file is part of the X_ITE Project.
|
|
|
|
*
|
|
|
|
* X_ITE is free software: you can redistribute it and/or modify it under the
|
|
|
|
* terms of the GNU General Public License version 3 only, as published by the
|
|
|
|
* Free Software Foundation.
|
|
|
|
*
|
|
|
|
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
|
|
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
|
|
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
|
|
|
|
* details (a copy is included in the LICENSE file that accompanied this code).
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License version 3
|
|
|
|
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
|
|
|
|
* copy of the GPLv3 License.
|
|
|
|
*
|
|
|
|
* For Silvio, Joy and Adi.
|
|
|
|
*
|
|
|
|
******************************************************************************/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function X3DGeometry2DContext () { }
|
|
|
|
|
|
|
|
Object .assign (X3DGeometry2DContext .prototype,
|
|
|
|
{
|
|
|
|
initialize ()
|
|
|
|
{
|
|
|
|
this .setPrimitiveQuality2D (this .getBrowserOptions () .getPrimitiveQuality ());
|
|
|
|
},
|
|
|
|
getArc2DOptions ()
|
|
|
|
{
|
|
|
|
return getOptionNode .call (this, "getArc2DOptions", Geometry2D_Arc2DOptions);
|
|
|
|
},
|
|
|
|
getArcClose2DOptions ()
|
|
|
|
{
|
|
|
|
return getOptionNode .call (this, "getArcClose2DOptions", Geometry2D_ArcClose2DOptions);
|
|
|
|
},
|
|
|
|
getCircle2DOptions ()
|
|
|
|
{
|
|
|
|
return getOptionNode .call (this, "getCircle2DOptions", Geometry2D_Circle2DOptions);
|
|
|
|
},
|
|
|
|
getDisk2DOptions ()
|
|
|
|
{
|
|
|
|
return getOptionNode .call (this, "getDisk2DOptions", Geometry2D_Disk2DOptions);
|
|
|
|
},
|
|
|
|
getRectangle2DOptions ()
|
|
|
|
{
|
|
|
|
return getOptionNode .call (this, "getRectangle2DOptions", Geometry2D_Rectangle2DOptions);
|
|
|
|
},
|
|
|
|
setPrimitiveQuality2D (primitiveQuality)
|
|
|
|
{
|
|
|
|
const
|
|
|
|
arc = this .getArc2DOptions (),
|
|
|
|
arcClose = this .getArcClose2DOptions (),
|
|
|
|
circle = this .getCircle2DOptions (),
|
|
|
|
disk = this .getDisk2DOptions ();
|
|
|
|
|
|
|
|
switch (primitiveQuality)
|
|
|
|
{
|
|
|
|
case (PrimitiveQuality_default()).LOW:
|
|
|
|
{
|
|
|
|
arc ._dimension = 20;
|
|
|
|
arcClose ._dimension = 20;
|
|
|
|
circle ._dimension = 20;
|
|
|
|
disk ._dimension = 20;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (PrimitiveQuality_default()).MEDIUM:
|
|
|
|
{
|
|
|
|
arc ._dimension = 40;
|
|
|
|
arcClose ._dimension = 40;
|
|
|
|
circle ._dimension = 40;
|
|
|
|
disk ._dimension = 40;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (PrimitiveQuality_default()).HIGH:
|
|
|
|
{
|
|
|
|
arc ._dimension = 80;
|
|
|
|
arcClose ._dimension = 80;
|
|
|
|
circle ._dimension = 80;
|
|
|
|
disk ._dimension = 80;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
},
|
|
|
|
});
|
|
|
|
|
|
|
|
function getOptionNode (key, OptionNode)
|
|
|
|
{
|
|
|
|
const optionNode = new OptionNode (this .getPrivateScene ());
|
|
|
|
|
|
|
|
optionNode .setup ();
|
|
|
|
|
|
|
|
this [key] = function () { return optionNode; };
|
|
|
|
|
|
|
|
Object .defineProperty (this, key, { enumerable: false });
|
|
|
|
|
|
|
|
return optionNode;
|
|
|
|
}
|
|
|
|
|
|
|
|
const X3DGeometry2DContext_default_ = X3DGeometry2DContext;
|
|
|
|
;
|
|
|
|
|
|
|
|
Namespace_default().add ("X3DGeometry2DContext", "x_ite/Browser/Geometry2D/X3DGeometry2DContext", X3DGeometry2DContext_default_);
|
|
|
|
/* harmony default export */ const Geometry2D_X3DGeometry2DContext = (X3DGeometry2DContext_default_);
|
|
|
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/X3DFieldDefinition\")"
|
2024-06-10 05:07:13 +00:00
|
|
|
const X3DFieldDefinition_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Base/X3DFieldDefinition");
|
2024-02-12 17:21:14 +00:00
|
|
|
var X3DFieldDefinition_default = /*#__PURE__*/__webpack_require__.n(X3DFieldDefinition_namespaceObject);
|
|
|
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Base/FieldDefinitionArray\")"
|
2024-06-10 05:07:13 +00:00
|
|
|
const FieldDefinitionArray_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Base/FieldDefinitionArray");
|
2024-02-12 17:21:14 +00:00
|
|
|
var FieldDefinitionArray_default = /*#__PURE__*/__webpack_require__.n(FieldDefinitionArray_namespaceObject);
|
|
|
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Rendering/X3DLineGeometryNode\")"
|
2024-06-10 05:07:13 +00:00
|
|
|
const X3DLineGeometryNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Components/Rendering/X3DLineGeometryNode");
|
2024-02-12 17:21:14 +00:00
|
|
|
var X3DLineGeometryNode_default = /*#__PURE__*/__webpack_require__.n(X3DLineGeometryNode_namespaceObject);
|
|
|
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Algorithm\")"
|
2024-06-10 05:07:13 +00:00
|
|
|
const Algorithm_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("standard/Math/Algorithm");
|
2024-02-12 17:21:14 +00:00
|
|
|
var Algorithm_default = /*#__PURE__*/__webpack_require__.n(Algorithm_namespaceObject);
|
|
|
|
;// CONCATENATED MODULE: ./src/x_ite/Components/Geometry2D/Arc2D.js
|
|
|
|
/*******************************************************************************
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
|
|
|
|
*
|
|
|
|
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* The copyright notice above does not evidence any actual of intended
|
|
|
|
* publication of such source code, and is an unpublished work by create3000.
|
|
|
|
* This material contains CONFIDENTIAL INFORMATION that is the property of
|
|
|
|
* create3000.
|
|
|
|
*
|
|
|
|
* No permission is granted to copy, distribute, or create derivative works from
|
|
|
|
* the contents of this software, in whole or in part, without the prior written
|
|
|
|
* permission of create3000.
|
|
|
|
*
|
|
|
|
* NON-MILITARY USE ONLY
|
|
|
|
*
|
|
|
|
* All create3000 software are effectively free software with a non-military use
|
|
|
|
* restriction. It is free. Well commented source is provided. You may reuse the
|
|
|
|
* source in any way you please with the exception anything that uses it must be
|
|
|
|
* marked to indicate is contains 'non-military use only' components.
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* This file is part of the X_ITE Project.
|
|
|
|
*
|
|
|
|
* X_ITE is free software: you can redistribute it and/or modify it under the
|
|
|
|
* terms of the GNU General Public License version 3 only, as published by the
|
|
|
|
* Free Software Foundation.
|
|
|
|
*
|
|
|
|
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
|
|
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
|
|
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
|
|
|
|
* details (a copy is included in the LICENSE file that accompanied this code).
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License version 3
|
|
|
|
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
|
|
|
|
* copy of the GPLv3 License.
|
|
|
|
*
|
|
|
|
* For Silvio, Joy and Adi.
|
|
|
|
*
|
|
|
|
******************************************************************************/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function Arc2D (executionContext)
|
|
|
|
{
|
|
|
|
X3DLineGeometryNode_default().call (this, executionContext);
|
|
|
|
|
|
|
|
this .addType ((X3DConstants_default()).Arc2D);
|
|
|
|
|
|
|
|
this ._startAngle .setUnit ("angle");
|
|
|
|
this ._endAngle .setUnit ("angle");
|
|
|
|
this ._radius .setUnit ("length");
|
|
|
|
}
|
|
|
|
|
|
|
|
Object .assign (Object .setPrototypeOf (Arc2D .prototype, (X3DLineGeometryNode_default()).prototype),
|
|
|
|
{
|
|
|
|
set_live__ ()
|
|
|
|
{
|
|
|
|
X3DLineGeometryNode_default().prototype .set_live__ .call (this);
|
|
|
|
|
2024-06-10 05:07:13 +00:00
|
|
|
const alwaysUpdate = this .isLive () && this .getBrowser () .getBrowserOption ("AlwaysUpdateGeometries");
|
|
|
|
|
|
|
|
if (this .getLive () .getValue () || alwaysUpdate)
|
2024-02-12 17:21:14 +00:00
|
|
|
this .getBrowser () .getArc2DOptions () .addInterest ("requestRebuild", this);
|
|
|
|
else
|
|
|
|
this .getBrowser () .getArc2DOptions () .removeInterest ("requestRebuild", this);
|
|
|
|
},
|
|
|
|
getSweepAngle ()
|
|
|
|
{
|
|
|
|
const
|
|
|
|
start = Algorithm_default().interval (this ._startAngle .getValue (), 0, Math .PI * 2),
|
|
|
|
end = Algorithm_default().interval (this ._endAngle .getValue (), 0, Math .PI * 2);
|
|
|
|
|
|
|
|
if (start === end)
|
|
|
|
return Math .PI * 2;
|
|
|
|
|
|
|
|
const sweepAngle = Math .abs (end - start);
|
|
|
|
|
|
|
|
if (start > end)
|
|
|
|
return (Math .PI * 2) - sweepAngle;
|
|
|
|
|
|
|
|
if (! isNaN (sweepAngle))
|
|
|
|
return sweepAngle;
|
|
|
|
|
|
|
|
// We must test for NAN, as NAN to int is undefined.
|
|
|
|
return 0;
|
|
|
|
},
|
|
|
|
build ()
|
|
|
|
{
|
|
|
|
const
|
|
|
|
options = this .getBrowser () .getArc2DOptions (),
|
|
|
|
dimension = options ._dimension .getValue (),
|
|
|
|
startAngle = this ._startAngle .getValue (),
|
|
|
|
radius = Math .abs (this ._radius .getValue ()),
|
|
|
|
sweepAngle = this .getSweepAngle (),
|
|
|
|
steps = Math .max (3, Math .floor (sweepAngle * dimension / (Math .PI * 2))),
|
|
|
|
vertexArray = this .getVertices ();
|
|
|
|
|
|
|
|
for (let n = 0; n < steps; ++ n)
|
|
|
|
{
|
|
|
|
const
|
|
|
|
t1 = n / steps,
|
|
|
|
theta1 = startAngle + (sweepAngle * t1),
|
|
|
|
point1 = Complex_default().Polar (radius, theta1),
|
|
|
|
t2 = (n + 1) / steps,
|
|
|
|
theta2 = startAngle + (sweepAngle * t2),
|
|
|
|
point2 = Complex_default().Polar (radius, theta2);
|
|
|
|
|
|
|
|
vertexArray .push (point1 .real, point1 .imag, 0, 1);
|
|
|
|
vertexArray .push (point2 .real, point2 .imag, 0, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
this .getMin () .set (-radius, -radius, 0);
|
|
|
|
this .getMax () .set ( radius, radius, 0);
|
|
|
|
},
|
|
|
|
});
|
|
|
|
|
|
|
|
Object .defineProperties (Arc2D,
|
|
|
|
{
|
|
|
|
typeName:
|
|
|
|
{
|
|
|
|
value: "Arc2D",
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
componentInfo:
|
|
|
|
{
|
|
|
|
value: Object .freeze ({ name: "Geometry2D", level: 2 }),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
containerField:
|
|
|
|
{
|
|
|
|
value: "geometry",
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
specificationRange:
|
|
|
|
{
|
|
|
|
value: Object .freeze ({ from: "3.0", to: "Infinity" }),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
fieldDefinitions:
|
|
|
|
{
|
|
|
|
value: new (FieldDefinitionArray_default()) ([
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "startAngle", new (Fields_default()).SFFloat ()),
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "endAngle", new (Fields_default()).SFFloat (1.570796)),
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "radius", new (Fields_default()).SFFloat (1)),
|
|
|
|
]),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
});
|
|
|
|
|
|
|
|
const Arc2D_default_ = Arc2D;
|
|
|
|
;
|
|
|
|
|
|
|
|
Namespace_default().add ("Arc2D", "x_ite/Components/Geometry2D/Arc2D", Arc2D_default_);
|
|
|
|
/* harmony default export */ const Geometry2D_Arc2D = (Arc2D_default_);
|
|
|
|
;// CONCATENATED MODULE: ./src/x_ite/Components/Geometry2D/ArcClose2D.js
|
|
|
|
/*******************************************************************************
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
|
|
|
|
*
|
|
|
|
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* The copyright notice above does not evidence any actual of intended
|
|
|
|
* publication of such source code, and is an unpublished work by create3000.
|
|
|
|
* This material contains CONFIDENTIAL INFORMATION that is the property of
|
|
|
|
* create3000.
|
|
|
|
*
|
|
|
|
* No permission is granted to copy, distribute, or create derivative works from
|
|
|
|
* the contents of this software, in whole or in part, without the prior written
|
|
|
|
* permission of create3000.
|
|
|
|
*
|
|
|
|
* NON-MILITARY USE ONLY
|
|
|
|
*
|
|
|
|
* All create3000 software are effectively free software with a non-military use
|
|
|
|
* restriction. It is free. Well commented source is provided. You may reuse the
|
|
|
|
* source in any way you please with the exception anything that uses it must be
|
|
|
|
* marked to indicate is contains 'non-military use only' components.
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* This file is part of the X_ITE Project.
|
|
|
|
*
|
|
|
|
* X_ITE is free software: you can redistribute it and/or modify it under the
|
|
|
|
* terms of the GNU General Public License version 3 only, as published by the
|
|
|
|
* Free Software Foundation.
|
|
|
|
*
|
|
|
|
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
|
|
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
|
|
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
|
|
|
|
* details (a copy is included in the LICENSE file that accompanied this code).
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License version 3
|
|
|
|
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
|
|
|
|
* copy of the GPLv3 License.
|
|
|
|
*
|
|
|
|
* For Silvio, Joy and Adi.
|
|
|
|
*
|
|
|
|
******************************************************************************/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function ArcClose2D (executionContext)
|
|
|
|
{
|
|
|
|
X3DGeometryNode_default().call (this, executionContext);
|
|
|
|
|
|
|
|
this .addType ((X3DConstants_default()).ArcClose2D);
|
|
|
|
|
|
|
|
this .setGeometryType (2);
|
|
|
|
|
|
|
|
this ._startAngle .setUnit ("angle");
|
|
|
|
this ._endAngle .setUnit ("angle");
|
|
|
|
this ._radius .setUnit ("length");
|
|
|
|
}
|
|
|
|
|
|
|
|
Object .assign (Object .setPrototypeOf (ArcClose2D .prototype, (X3DGeometryNode_default()).prototype),
|
|
|
|
{
|
|
|
|
set_live__ ()
|
|
|
|
{
|
|
|
|
X3DGeometryNode_default().prototype .set_live__ .call (this);
|
|
|
|
|
2024-06-10 05:07:13 +00:00
|
|
|
const alwaysUpdate = this .isLive () && this .getBrowser () .getBrowserOption ("AlwaysUpdateGeometries");
|
|
|
|
|
|
|
|
if (this .getLive () .getValue () || alwaysUpdate)
|
2024-02-12 17:21:14 +00:00
|
|
|
this .getBrowser () .getArcClose2DOptions () .addInterest ("requestRebuild", this);
|
|
|
|
else
|
|
|
|
this .getBrowser () .getArcClose2DOptions () .removeInterest ("requestRebuild", this);
|
|
|
|
},
|
|
|
|
getSweepAngle ()
|
|
|
|
{
|
|
|
|
const
|
|
|
|
start = Algorithm_default().interval (this ._startAngle .getValue (), 0, Math .PI * 2),
|
|
|
|
end = Algorithm_default().interval (this ._endAngle .getValue (), 0, Math .PI * 2);
|
|
|
|
|
|
|
|
if (start === end)
|
|
|
|
return Math .PI * 2;
|
|
|
|
|
|
|
|
const sweepAngle = Math .abs (end - start);
|
|
|
|
|
|
|
|
if (start > end)
|
|
|
|
return (Math .PI * 2) - sweepAngle;
|
|
|
|
|
|
|
|
if (! isNaN (sweepAngle))
|
|
|
|
return sweepAngle;
|
|
|
|
|
|
|
|
// We must test for NAN, as NAN to int is undefined.
|
|
|
|
return 0;
|
|
|
|
},
|
|
|
|
build: (() =>
|
|
|
|
{
|
|
|
|
const half = new (Complex_default()) (0.5, 0.5);
|
|
|
|
|
|
|
|
return function ()
|
|
|
|
{
|
|
|
|
const
|
|
|
|
options = this .getBrowser () .getArcClose2DOptions (),
|
|
|
|
chord = this ._closureType .getValue () === "CHORD",
|
|
|
|
dimension = options ._dimension .getValue (),
|
|
|
|
startAngle = this ._startAngle .getValue (),
|
|
|
|
radius = Math .abs (this ._radius .getValue ()),
|
|
|
|
sweepAngle = this .getSweepAngle (),
|
|
|
|
steps = Math .max (4, Math .floor (sweepAngle * dimension / (Math .PI * 2))),
|
|
|
|
texCoordArray = this .getTexCoords (),
|
|
|
|
normalArray = this .getNormals (),
|
|
|
|
vertexArray = this .getVertices (),
|
|
|
|
texCoords = [ ],
|
|
|
|
points = [ ];
|
|
|
|
|
|
|
|
this .getMultiTexCoords () .push (texCoordArray);
|
|
|
|
|
|
|
|
const steps_1 = steps - 1;
|
|
|
|
|
|
|
|
for (let n = 0; n < steps; ++ n)
|
|
|
|
{
|
|
|
|
const
|
|
|
|
t = n / steps_1,
|
|
|
|
theta = startAngle + (sweepAngle * t);
|
|
|
|
|
|
|
|
texCoords .push (Complex_default().Polar (0.5, theta) .add (half));
|
|
|
|
points .push (Complex_default().Polar (radius, theta));
|
|
|
|
}
|
|
|
|
|
|
|
|
if (chord)
|
|
|
|
{
|
|
|
|
const
|
|
|
|
t0 = texCoords [0],
|
|
|
|
p0 = points [0];
|
|
|
|
|
|
|
|
for (let i = 1; i < steps_1; ++ i)
|
|
|
|
{
|
|
|
|
const
|
|
|
|
t1 = texCoords [i],
|
|
|
|
t2 = texCoords [i + 1],
|
|
|
|
p1 = points [i],
|
|
|
|
p2 = points [i + 1];
|
|
|
|
|
|
|
|
texCoordArray .push (t0 .real, t0 .imag, 0, 1,
|
|
|
|
t1 .real, t1 .imag, 0, 1,
|
|
|
|
t2 .real, t2 .imag, 0, 1);
|
|
|
|
|
|
|
|
normalArray .push (0, 0, 1,
|
|
|
|
0, 0, 1,
|
|
|
|
0, 0, 1);
|
|
|
|
|
|
|
|
vertexArray .push (p0 .real, p0 .imag, 0, 1,
|
|
|
|
p1 .real, p1 .imag, 0, 1,
|
|
|
|
p2 .real, p2 .imag, 0, 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
for (let i = 0; i < steps_1; ++ i)
|
|
|
|
{
|
|
|
|
const
|
|
|
|
t1 = texCoords [i],
|
|
|
|
t2 = texCoords [i + 1],
|
|
|
|
p1 = points [i],
|
|
|
|
p2 = points [i + 1];
|
|
|
|
|
|
|
|
texCoordArray .push (0.5, 0.5, 0, 1,
|
|
|
|
t1 .real, t1 .imag, 0, 1,
|
|
|
|
t2 .real, t2 .imag, 0, 1);
|
|
|
|
|
|
|
|
normalArray .push (0, 0, 1, 0, 0, 1, 0, 0, 1);
|
|
|
|
|
|
|
|
vertexArray .push (0, 0, 0, 1,
|
|
|
|
p1 .real, p1 .imag, 0, 1,
|
|
|
|
p2 .real, p2 .imag, 0, 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
this .getMin () .set (-radius, -radius, 0);
|
|
|
|
this .getMax () .set ( radius, radius, 0);
|
|
|
|
|
|
|
|
this .setSolid (this ._solid .getValue ());
|
|
|
|
};
|
|
|
|
})(),
|
|
|
|
});
|
|
|
|
|
|
|
|
Object .defineProperties (ArcClose2D,
|
|
|
|
{
|
|
|
|
typeName:
|
|
|
|
{
|
|
|
|
value: "ArcClose2D",
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
componentInfo:
|
|
|
|
{
|
|
|
|
value: Object .freeze ({ name: "Geometry2D", level: 2 }),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
containerField:
|
|
|
|
{
|
|
|
|
value: "geometry",
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
specificationRange:
|
|
|
|
{
|
|
|
|
value: Object .freeze ({ from: "3.0", to: "Infinity" }),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
fieldDefinitions:
|
|
|
|
{
|
|
|
|
value: new (FieldDefinitionArray_default()) ([
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "closureType", new (Fields_default()).SFString ("PIE")),
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "startAngle", new (Fields_default()).SFFloat ()),
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "endAngle", new (Fields_default()).SFFloat (1.570796)),
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "radius", new (Fields_default()).SFFloat (1)),
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "solid", new (Fields_default()).SFBool ()),
|
|
|
|
]),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
});
|
|
|
|
|
|
|
|
const ArcClose2D_default_ = ArcClose2D;
|
|
|
|
;
|
|
|
|
|
|
|
|
Namespace_default().add ("ArcClose2D", "x_ite/Components/Geometry2D/ArcClose2D", ArcClose2D_default_);
|
|
|
|
/* harmony default export */ const Geometry2D_ArcClose2D = (ArcClose2D_default_);
|
|
|
|
;// CONCATENATED MODULE: ./src/x_ite/Components/Geometry2D/Circle2D.js
|
|
|
|
/*******************************************************************************
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
|
|
|
|
*
|
|
|
|
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* The copyright notice above does not evidence any actual of intended
|
|
|
|
* publication of such source code, and is an unpublished work by create3000.
|
|
|
|
* This material contains CONFIDENTIAL INFORMATION that is the property of
|
|
|
|
* create3000.
|
|
|
|
*
|
|
|
|
* No permission is granted to copy, distribute, or create derivative works from
|
|
|
|
* the contents of this software, in whole or in part, without the prior written
|
|
|
|
* permission of create3000.
|
|
|
|
*
|
|
|
|
* NON-MILITARY USE ONLY
|
|
|
|
*
|
|
|
|
* All create3000 software are effectively free software with a non-military use
|
|
|
|
* restriction. It is free. Well commented source is provided. You may reuse the
|
|
|
|
* source in any way you please with the exception anything that uses it must be
|
|
|
|
* marked to indicate is contains 'non-military use only' components.
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* This file is part of the X_ITE Project.
|
|
|
|
*
|
|
|
|
* X_ITE is free software: you can redistribute it and/or modify it under the
|
|
|
|
* terms of the GNU General Public License version 3 only, as published by the
|
|
|
|
* Free Software Foundation.
|
|
|
|
*
|
|
|
|
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
|
|
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
|
|
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
|
|
|
|
* details (a copy is included in the LICENSE file that accompanied this code).
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License version 3
|
|
|
|
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
|
|
|
|
* copy of the GPLv3 License.
|
|
|
|
*
|
|
|
|
* For Silvio, Joy and Adi.
|
|
|
|
*
|
|
|
|
******************************************************************************/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function Circle2D (executionContext)
|
|
|
|
{
|
|
|
|
X3DLineGeometryNode_default().call (this, executionContext);
|
|
|
|
|
|
|
|
this .addType ((X3DConstants_default()).Circle2D);
|
|
|
|
|
|
|
|
this ._radius .setUnit ("length");
|
|
|
|
}
|
|
|
|
|
|
|
|
Object .assign (Object .setPrototypeOf (Circle2D .prototype, (X3DLineGeometryNode_default()).prototype),
|
|
|
|
{
|
|
|
|
set_live__ ()
|
|
|
|
{
|
|
|
|
X3DLineGeometryNode_default().prototype .set_live__ .call (this);
|
|
|
|
|
2024-06-10 05:07:13 +00:00
|
|
|
const alwaysUpdate = this .isLive () && this .getBrowser () .getBrowserOption ("AlwaysUpdateGeometries");
|
|
|
|
|
|
|
|
if (this .getLive () .getValue () || alwaysUpdate)
|
2024-02-12 17:21:14 +00:00
|
|
|
this .getBrowser () .getCircle2DOptions () .addInterest ("requestRebuild", this);
|
|
|
|
else
|
|
|
|
this .getBrowser () .getCircle2DOptions () .removeInterest ("requestRebuild", this);
|
|
|
|
},
|
|
|
|
build ()
|
|
|
|
{
|
|
|
|
const
|
|
|
|
options = this .getBrowser () .getCircle2DOptions (),
|
|
|
|
vertexArray = this .getVertices (),
|
|
|
|
radius = this ._radius .getValue ();
|
|
|
|
|
|
|
|
if (radius === 1)
|
|
|
|
{
|
|
|
|
this .setVertices (options .getVertices ());
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
const defaultVertices = options .getVertices () .getValue ();
|
|
|
|
|
|
|
|
for (let i = 0, length = defaultVertices .length; i < length; i += 4)
|
|
|
|
vertexArray .push (defaultVertices [i] * radius, defaultVertices [i + 1] * radius, 0, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
this .getMin () .set (-radius, -radius, 0);
|
|
|
|
this .getMax () .set ( radius, radius, 0);
|
|
|
|
},
|
|
|
|
});
|
|
|
|
|
|
|
|
Object .defineProperties (Circle2D,
|
|
|
|
{
|
|
|
|
typeName:
|
|
|
|
{
|
|
|
|
value: "Circle2D",
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
componentInfo:
|
|
|
|
{
|
|
|
|
value: Object .freeze ({ name: "Geometry2D", level: 2 }),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
containerField:
|
|
|
|
{
|
|
|
|
value: "geometry",
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
specificationRange:
|
|
|
|
{
|
|
|
|
value: Object .freeze ({ from: "3.0", to: "Infinity" }),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
fieldDefinitions:
|
|
|
|
{
|
|
|
|
value: new (FieldDefinitionArray_default()) ([
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "radius", new (Fields_default()).SFFloat (1)),
|
|
|
|
]),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
});
|
|
|
|
|
|
|
|
const Circle2D_default_ = Circle2D;
|
|
|
|
;
|
|
|
|
|
|
|
|
Namespace_default().add ("Circle2D", "x_ite/Components/Geometry2D/Circle2D", Circle2D_default_);
|
|
|
|
/* harmony default export */ const Geometry2D_Circle2D = (Circle2D_default_);
|
|
|
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"x_ite/Components/Rendering/X3DPointGeometryNode\")"
|
2024-06-10 05:07:13 +00:00
|
|
|
const X3DPointGeometryNode_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("x_ite/Components/Rendering/X3DPointGeometryNode");
|
2024-02-12 17:21:14 +00:00
|
|
|
var X3DPointGeometryNode_default = /*#__PURE__*/__webpack_require__.n(X3DPointGeometryNode_namespaceObject);
|
|
|
|
;// CONCATENATED MODULE: ./src/x_ite/Components/Geometry2D/Disk2D.js
|
|
|
|
/*******************************************************************************
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
|
|
|
|
*
|
|
|
|
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* The copyright notice above does not evidence any actual of intended
|
|
|
|
* publication of such source code, and is an unpublished work by create3000.
|
|
|
|
* This material contains CONFIDENTIAL INFORMATION that is the property of
|
|
|
|
* create3000.
|
|
|
|
*
|
|
|
|
* No permission is granted to copy, distribute, or create derivative works from
|
|
|
|
* the contents of this software, in whole or in part, without the prior written
|
|
|
|
* permission of create3000.
|
|
|
|
*
|
|
|
|
* NON-MILITARY USE ONLY
|
|
|
|
*
|
|
|
|
* All create3000 software are effectively free software with a non-military use
|
|
|
|
* restriction. It is free. Well commented source is provided. You may reuse the
|
|
|
|
* source in any way you please with the exception anything that uses it must be
|
|
|
|
* marked to indicate is contains 'non-military use only' components.
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* This file is part of the X_ITE Project.
|
|
|
|
*
|
|
|
|
* X_ITE is free software: you can redistribute it and/or modify it under the
|
|
|
|
* terms of the GNU General Public License version 3 only, as published by the
|
|
|
|
* Free Software Foundation.
|
|
|
|
*
|
|
|
|
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
|
|
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
|
|
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
|
|
|
|
* details (a copy is included in the LICENSE file that accompanied this code).
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License version 3
|
|
|
|
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
|
|
|
|
* copy of the GPLv3 License.
|
|
|
|
*
|
|
|
|
* For Silvio, Joy and Adi.
|
|
|
|
*
|
|
|
|
******************************************************************************/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function Disk2D (executionContext)
|
|
|
|
{
|
|
|
|
X3DLineGeometryNode_default().call (this, executionContext);
|
|
|
|
|
|
|
|
this .addType ((X3DConstants_default()).Disk2D);
|
|
|
|
|
|
|
|
this ._innerRadius .setUnit ("length");
|
|
|
|
this ._outerRadius .setUnit ("length");
|
|
|
|
}
|
|
|
|
|
|
|
|
Object .assign (Object .setPrototypeOf (Disk2D .prototype, (X3DGeometryNode_default()).prototype),
|
|
|
|
{
|
|
|
|
initialize ()
|
|
|
|
{
|
|
|
|
X3DGeometryNode_default().prototype .initialize .call (this);
|
|
|
|
},
|
|
|
|
set_live__ ()
|
|
|
|
{
|
|
|
|
X3DGeometryNode_default().prototype .set_live__ .call (this);
|
|
|
|
|
2024-06-10 05:07:13 +00:00
|
|
|
const alwaysUpdate = this .isLive () && this .getBrowser () .getBrowserOption ("AlwaysUpdateGeometries");
|
|
|
|
|
|
|
|
if (this .getLive () .getValue () || alwaysUpdate)
|
2024-02-12 17:21:14 +00:00
|
|
|
this .getBrowser () .getDisk2DOptions () .addInterest ("requestRebuild", this);
|
|
|
|
else
|
|
|
|
this .getBrowser () .getDisk2DOptions () .removeInterest ("requestRebuild", this);
|
|
|
|
},
|
|
|
|
build ()
|
|
|
|
{
|
|
|
|
const
|
|
|
|
browser = this .getBrowser (),
|
|
|
|
gl = browser .getContext (),
|
|
|
|
options = browser .getDisk2DOptions (),
|
|
|
|
innerRadius = Math .min (Math .abs (this ._innerRadius .getValue ()), Math .abs (this ._outerRadius .getValue ())),
|
|
|
|
outerRadius = Math .max (Math .abs (this ._innerRadius .getValue ()), Math .abs (this ._outerRadius .getValue ()));
|
|
|
|
|
|
|
|
if (innerRadius === outerRadius)
|
|
|
|
{
|
|
|
|
const vertexArray = this .getVertices ();
|
|
|
|
|
|
|
|
// Point
|
|
|
|
|
|
|
|
if (outerRadius === 0)
|
|
|
|
{
|
|
|
|
vertexArray .push (0, 0, 0, 1);
|
|
|
|
|
|
|
|
this .getMin () .set (0, 0, 0);
|
|
|
|
this .getMax () .set (0, 0, 0);
|
|
|
|
|
|
|
|
this .setGeometryType (0);
|
|
|
|
this .setPrimitiveMode (gl .POINTS);
|
|
|
|
this .setTransparent (true);
|
|
|
|
this .setBase ((X3DPointGeometryNode_default()));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Circle
|
|
|
|
|
|
|
|
if (outerRadius === 1)
|
|
|
|
{
|
|
|
|
this .setVertices (options .getCircleVertices ());
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
const defaultVertices = options .getCircleVertices () .getValue ();
|
|
|
|
|
|
|
|
for (let i = 0, length = defaultVertices .length; i < length; i += 4)
|
|
|
|
vertexArray .push (defaultVertices [i] * outerRadius, defaultVertices [i + 1] * outerRadius, 0, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
this .getMin () .set (-outerRadius, -outerRadius, 0);
|
|
|
|
this .getMax () .set ( outerRadius, outerRadius, 0);
|
|
|
|
|
|
|
|
this .setGeometryType (1);
|
|
|
|
this .setPrimitiveMode (gl .LINES);
|
|
|
|
this .setTransparent (false);
|
|
|
|
this .setBase ((X3DLineGeometryNode_default()));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (innerRadius === 0)
|
|
|
|
{
|
|
|
|
// Disk
|
|
|
|
|
|
|
|
this .getMultiTexCoords () .push (options .getDiskTexCoords ());
|
|
|
|
this .setNormals (options .getDiskNormals ());
|
|
|
|
|
|
|
|
if (outerRadius === 1)
|
|
|
|
{
|
|
|
|
this .setVertices (options .getDiskVertices ());
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
const
|
|
|
|
defaultVertices = options .getDiskVertices () .getValue (),
|
|
|
|
vertexArray = this .getVertices ();
|
|
|
|
|
|
|
|
for (let i = 0, length = defaultVertices .length; i < length; i += 4)
|
|
|
|
vertexArray .push (defaultVertices [i] * outerRadius, defaultVertices [i + 1] * outerRadius, 0, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
this .getMin () .set (-outerRadius, -outerRadius, 0);
|
|
|
|
this .getMax () .set ( outerRadius, outerRadius, 0);
|
|
|
|
|
|
|
|
this .setGeometryType (2);
|
|
|
|
this .setPrimitiveMode (gl .TRIANGLES);
|
|
|
|
this .setTransparent (false);
|
|
|
|
this .setSolid (this ._solid .getValue ());
|
|
|
|
this .setBase ((X3DGeometryNode_default()));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Disk with hole
|
|
|
|
|
|
|
|
const
|
|
|
|
scale = innerRadius / outerRadius,
|
|
|
|
offset = (1 - scale) / 2,
|
|
|
|
defaultTexCoords = options .getDiskTexCoords () .getValue (),
|
|
|
|
defaultVertices = options .getDiskVertices () .getValue (),
|
|
|
|
texCoordArray = this .getTexCoords (),
|
|
|
|
normalArray = this .getNormals (),
|
|
|
|
vertexArray = this .getVertices ();
|
|
|
|
|
|
|
|
this .getMultiTexCoords () .push (texCoordArray);
|
|
|
|
|
|
|
|
for (let i = 0, length = defaultVertices .length; i < length; i += 12)
|
|
|
|
{
|
|
|
|
texCoordArray .push (defaultTexCoords [i + 4] * scale + offset, defaultTexCoords [i + 5] * scale + offset, 0, 1,
|
|
|
|
defaultTexCoords [i + 4], defaultTexCoords [i + 5], 0, 1,
|
|
|
|
defaultTexCoords [i + 8], defaultTexCoords [i + 9], 0, 1,
|
|
|
|
|
|
|
|
defaultTexCoords [i + 4] * scale + offset, defaultTexCoords [i + 5] * scale + offset, 0, 1,
|
|
|
|
defaultTexCoords [i + 8], defaultTexCoords [i + 9], 0, 1,
|
|
|
|
defaultTexCoords [i + 8] * scale + offset, defaultTexCoords [i + 9] * scale + offset, 0, 1);
|
|
|
|
|
|
|
|
normalArray .push (0, 0, 1, 0, 0, 1, 0, 0, 1,
|
|
|
|
0, 0, 1, 0, 0, 1, 0, 0, 1);
|
|
|
|
|
|
|
|
vertexArray .push (defaultVertices [i + 4] * innerRadius, defaultVertices [i + 5] * innerRadius, 0, 1,
|
|
|
|
defaultVertices [i + 4] * outerRadius, defaultVertices [i + 5] * outerRadius, 0, 1,
|
|
|
|
defaultVertices [i + 8] * outerRadius, defaultVertices [i + 9] * outerRadius, 0, 1,
|
|
|
|
|
|
|
|
defaultVertices [i + 4] * innerRadius, defaultVertices [i + 5] * innerRadius, 0, 1,
|
|
|
|
defaultVertices [i + 8] * outerRadius, defaultVertices [i + 9] * outerRadius, 0, 1,
|
|
|
|
defaultVertices [i + 8] * innerRadius, defaultVertices [i + 9] * innerRadius, 0, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
this .getMin () .set (-outerRadius, -outerRadius, 0);
|
|
|
|
this .getMax () .set ( outerRadius, outerRadius, 0);
|
|
|
|
|
|
|
|
this .setGeometryType (2);
|
|
|
|
this .setPrimitiveMode (gl .TRIANGLES);
|
|
|
|
this .setTransparent (false);
|
|
|
|
this .setSolid (this ._solid .getValue ());
|
|
|
|
this .setBase ((X3DGeometryNode_default()));
|
|
|
|
},
|
|
|
|
setBase (base)
|
|
|
|
{
|
|
|
|
this .intersectsLine = base .prototype .intersectsLine;
|
|
|
|
this .intersectsBox = base .prototype .intersectsBox;
|
|
|
|
this .buildTexCoords = base .prototype .buildTexCoords;
|
|
|
|
this .displaySimple = base .prototype .displaySimple;
|
|
|
|
this .display = base .prototype .display;
|
2024-06-10 05:07:13 +00:00
|
|
|
this .displaySimpleInstanced = base .prototype .displaySimpleInstanced;
|
|
|
|
this .displayInstanced = base .prototype .displayInstanced;
|
2024-02-12 17:21:14 +00:00
|
|
|
},
|
|
|
|
updateRenderFunctions ()
|
|
|
|
{ },
|
|
|
|
});
|
|
|
|
|
|
|
|
Object .defineProperties (Disk2D,
|
|
|
|
{
|
|
|
|
typeName:
|
|
|
|
{
|
|
|
|
value: "Disk2D",
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
componentInfo:
|
|
|
|
{
|
|
|
|
value: Object .freeze ({ name: "Geometry2D", level: 2 }),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
containerField:
|
|
|
|
{
|
|
|
|
value: "geometry",
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
specificationRange:
|
|
|
|
{
|
|
|
|
value: Object .freeze ({ from: "3.0", to: "Infinity" }),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
fieldDefinitions:
|
|
|
|
{
|
|
|
|
value: new (FieldDefinitionArray_default()) ([
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "innerRadius", new (Fields_default()).SFFloat ()),
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "outerRadius", new (Fields_default()).SFFloat (1)),
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "solid", new (Fields_default()).SFBool ()),
|
|
|
|
]),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
});
|
|
|
|
|
|
|
|
const Disk2D_default_ = Disk2D;
|
|
|
|
;
|
|
|
|
|
|
|
|
Namespace_default().add ("Disk2D", "x_ite/Components/Geometry2D/Disk2D", Disk2D_default_);
|
|
|
|
/* harmony default export */ const Geometry2D_Disk2D = (Disk2D_default_);
|
|
|
|
;// CONCATENATED MODULE: ./src/x_ite/Components/Geometry2D/Polyline2D.js
|
|
|
|
/*******************************************************************************
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
|
|
|
|
*
|
|
|
|
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* The copyright notice above does not evidence any actual of intended
|
|
|
|
* publication of such source code, and is an unpublished work by create3000.
|
|
|
|
* This material contains CONFIDENTIAL INFORMATION that is the property of
|
|
|
|
* create3000.
|
|
|
|
*
|
|
|
|
* No permission is granted to copy, distribute, or create derivative works from
|
|
|
|
* the contents of this software, in whole or in part, without the prior written
|
|
|
|
* permission of create3000.
|
|
|
|
*
|
|
|
|
* NON-MILITARY USE ONLY
|
|
|
|
*
|
|
|
|
* All create3000 software are effectively free software with a non-military use
|
|
|
|
* restriction. It is free. Well commented source is provided. You may reuse the
|
|
|
|
* source in any way you please with the exception anything that uses it must be
|
|
|
|
* marked to indicate is contains 'non-military use only' components.
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* This file is part of the X_ITE Project.
|
|
|
|
*
|
|
|
|
* X_ITE is free software: you can redistribute it and/or modify it under the
|
|
|
|
* terms of the GNU General Public License version 3 only, as published by the
|
|
|
|
* Free Software Foundation.
|
|
|
|
*
|
|
|
|
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
|
|
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
|
|
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
|
|
|
|
* details (a copy is included in the LICENSE file that accompanied this code).
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License version 3
|
|
|
|
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
|
|
|
|
* copy of the GPLv3 License.
|
|
|
|
*
|
|
|
|
* For Silvio, Joy and Adi.
|
|
|
|
*
|
|
|
|
******************************************************************************/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function Polyline2D (executionContext)
|
|
|
|
{
|
|
|
|
X3DLineGeometryNode_default().call (this, executionContext);
|
|
|
|
|
|
|
|
this .addType ((X3DConstants_default()).Polyline2D);
|
|
|
|
|
|
|
|
this ._lineSegments .setUnit ("length");
|
|
|
|
}
|
|
|
|
|
|
|
|
Object .assign (Object .setPrototypeOf (Polyline2D .prototype, (X3DLineGeometryNode_default()).prototype),
|
|
|
|
{
|
|
|
|
build ()
|
|
|
|
{
|
|
|
|
const
|
|
|
|
lineSegments = this ._lineSegments .getValue (),
|
|
|
|
vertexArray = this .getVertices ();
|
|
|
|
|
|
|
|
for (let i = 0, length = (this ._lineSegments .length - 1) * 2; i < length; i += 2)
|
|
|
|
{
|
|
|
|
vertexArray .push (lineSegments [i + 0], lineSegments [i + 1], 0, 1);
|
|
|
|
vertexArray .push (lineSegments [i + 2], lineSegments [i + 3], 0, 1);
|
|
|
|
}
|
|
|
|
},
|
|
|
|
});
|
|
|
|
|
|
|
|
Object .defineProperties (Polyline2D,
|
|
|
|
{
|
|
|
|
typeName:
|
|
|
|
{
|
|
|
|
value: "Polyline2D",
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
componentInfo:
|
|
|
|
{
|
|
|
|
value: Object .freeze ({ name: "Geometry2D", level: 1 }),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
containerField:
|
|
|
|
{
|
|
|
|
value: "geometry",
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
specificationRange:
|
|
|
|
{
|
|
|
|
value: Object .freeze ({ from: "3.0", to: "Infinity" }),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
fieldDefinitions:
|
|
|
|
{
|
|
|
|
value: new (FieldDefinitionArray_default()) ([
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "lineSegments", new (Fields_default()).MFVec2f ()),
|
|
|
|
]),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
});
|
|
|
|
|
|
|
|
const Polyline2D_default_ = Polyline2D;
|
|
|
|
;
|
|
|
|
|
|
|
|
Namespace_default().add ("Polyline2D", "x_ite/Components/Geometry2D/Polyline2D", Polyline2D_default_);
|
|
|
|
/* harmony default export */ const Geometry2D_Polyline2D = (Polyline2D_default_);
|
|
|
|
;// CONCATENATED MODULE: ./src/x_ite/Components/Geometry2D/Polypoint2D.js
|
|
|
|
/*******************************************************************************
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
|
|
|
|
*
|
|
|
|
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* The copyright notice above does not evidence any actual of intended
|
|
|
|
* publication of such source code, and is an unpublished work by create3000.
|
|
|
|
* This material contains CONFIDENTIAL INFORMATION that is the property of
|
|
|
|
* create3000.
|
|
|
|
*
|
|
|
|
* No permission is granted to copy, distribute, or create derivative works from
|
|
|
|
* the contents of this software, in whole or in part, without the prior written
|
|
|
|
* permission of create3000.
|
|
|
|
*
|
|
|
|
* NON-MILITARY USE ONLY
|
|
|
|
*
|
|
|
|
* All create3000 software are effectively free software with a non-military use
|
|
|
|
* restriction. It is free. Well commented source is provided. You may reuse the
|
|
|
|
* source in any way you please with the exception anything that uses it must be
|
|
|
|
* marked to indicate is contains 'non-military use only' components.
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* This file is part of the X_ITE Project.
|
|
|
|
*
|
|
|
|
* X_ITE is free software: you can redistribute it and/or modify it under the
|
|
|
|
* terms of the GNU General Public License version 3 only, as published by the
|
|
|
|
* Free Software Foundation.
|
|
|
|
*
|
|
|
|
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
|
|
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
|
|
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
|
|
|
|
* details (a copy is included in the LICENSE file that accompanied this code).
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License version 3
|
|
|
|
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
|
|
|
|
* copy of the GPLv3 License.
|
|
|
|
*
|
|
|
|
* For Silvio, Joy and Adi.
|
|
|
|
*
|
|
|
|
******************************************************************************/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function Polypoint2D (executionContext)
|
|
|
|
{
|
|
|
|
X3DPointGeometryNode_default().call (this, executionContext);
|
|
|
|
|
|
|
|
this .addType ((X3DConstants_default()).Polypoint2D);
|
|
|
|
|
|
|
|
this ._point .setUnit ("length");
|
|
|
|
}
|
|
|
|
|
|
|
|
Object .assign (Object .setPrototypeOf (Polypoint2D .prototype, (X3DPointGeometryNode_default()).prototype),
|
|
|
|
{
|
|
|
|
build ()
|
|
|
|
{
|
|
|
|
const
|
|
|
|
point = this ._point .getValue (),
|
|
|
|
vertexArray = this .getVertices ();
|
|
|
|
|
|
|
|
for (let i = 0, length = this ._point .length * 2; i < length; i += 2)
|
|
|
|
{
|
|
|
|
vertexArray .push (point [i], point [i + 1], 0, 1);
|
|
|
|
}
|
|
|
|
},
|
|
|
|
});
|
|
|
|
|
|
|
|
Object .defineProperties (Polypoint2D,
|
|
|
|
{
|
|
|
|
typeName:
|
|
|
|
{
|
|
|
|
value: "Polypoint2D",
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
componentInfo:
|
|
|
|
{
|
|
|
|
value: Object .freeze ({ name: "Geometry2D", level: 1 }),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
containerField:
|
|
|
|
{
|
|
|
|
value: "geometry",
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
specificationRange:
|
|
|
|
{
|
|
|
|
value: Object .freeze ({ from: "3.0", to: "Infinity" }),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
fieldDefinitions:
|
|
|
|
{
|
|
|
|
value: new (FieldDefinitionArray_default()) ([
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "point", new (Fields_default()).MFVec2f ()),
|
|
|
|
]),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
});
|
|
|
|
|
|
|
|
const Polypoint2D_default_ = Polypoint2D;
|
|
|
|
;
|
|
|
|
|
|
|
|
Namespace_default().add ("Polypoint2D", "x_ite/Components/Geometry2D/Polypoint2D", Polypoint2D_default_);
|
|
|
|
/* harmony default export */ const Geometry2D_Polypoint2D = (Polypoint2D_default_);
|
|
|
|
;// CONCATENATED MODULE: external "window [Symbol .for (\"X_ITE.X3D\")] .require (\"standard/Math/Numbers/Vector2\")"
|
2024-06-10 05:07:13 +00:00
|
|
|
const Vector2_namespaceObject = window [Symbol .for ("X_ITE.X3D-9.7.0")] .require ("standard/Math/Numbers/Vector2");
|
2024-02-12 17:21:14 +00:00
|
|
|
var Vector2_default = /*#__PURE__*/__webpack_require__.n(Vector2_namespaceObject);
|
|
|
|
;// CONCATENATED MODULE: ./src/x_ite/Components/Geometry2D/Rectangle2D.js
|
|
|
|
/*******************************************************************************
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
|
|
|
|
*
|
|
|
|
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* The copyright notice above does not evidence any actual of intended
|
|
|
|
* publication of such source code, and is an unpublished work by create3000.
|
|
|
|
* This material contains CONFIDENTIAL INFORMATION that is the property of
|
|
|
|
* create3000.
|
|
|
|
*
|
|
|
|
* No permission is granted to copy, distribute, or create derivative works from
|
|
|
|
* the contents of this software, in whole or in part, without the prior written
|
|
|
|
* permission of create3000.
|
|
|
|
*
|
|
|
|
* NON-MILITARY USE ONLY
|
|
|
|
*
|
|
|
|
* All create3000 software are effectively free software with a non-military use
|
|
|
|
* restriction. It is free. Well commented source is provided. You may reuse the
|
|
|
|
* source in any way you please with the exception anything that uses it must be
|
|
|
|
* marked to indicate is contains 'non-military use only' components.
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* This file is part of the X_ITE Project.
|
|
|
|
*
|
|
|
|
* X_ITE is free software: you can redistribute it and/or modify it under the
|
|
|
|
* terms of the GNU General Public License version 3 only, as published by the
|
|
|
|
* Free Software Foundation.
|
|
|
|
*
|
|
|
|
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
|
|
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
|
|
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
|
|
|
|
* details (a copy is included in the LICENSE file that accompanied this code).
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License version 3
|
|
|
|
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
|
|
|
|
* copy of the GPLv3 License.
|
|
|
|
*
|
|
|
|
* For Silvio, Joy and Adi.
|
|
|
|
*
|
|
|
|
******************************************************************************/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function Rectangle2D (executionContext)
|
|
|
|
{
|
|
|
|
X3DGeometryNode_default().call (this, executionContext);
|
|
|
|
|
|
|
|
this .addType ((X3DConstants_default()).Rectangle2D);
|
|
|
|
|
|
|
|
this .setGeometryType (2);
|
|
|
|
|
|
|
|
this ._size .setUnit ("length");
|
|
|
|
}
|
|
|
|
|
|
|
|
Object .assign (Object .setPrototypeOf (Rectangle2D .prototype, (X3DGeometryNode_default()).prototype),
|
|
|
|
{
|
|
|
|
build: (() =>
|
|
|
|
{
|
|
|
|
const defaultSize = new (Vector2_default()) (2, 2);
|
|
|
|
|
|
|
|
return function ()
|
|
|
|
{
|
|
|
|
const
|
|
|
|
options = this .getBrowser () .getRectangle2DOptions (),
|
|
|
|
geometry = options .getGeometry (),
|
|
|
|
size = this ._size .getValue ();
|
|
|
|
|
|
|
|
this .setMultiTexCoords (geometry .getMultiTexCoords ());
|
|
|
|
this .setNormals (geometry .getNormals ());
|
|
|
|
|
|
|
|
if (size .equals (defaultSize))
|
|
|
|
{
|
|
|
|
this .setVertices (geometry .getVertices ());
|
|
|
|
|
|
|
|
this .getMin () .assign (geometry .getMin ());
|
|
|
|
this .getMax () .assign (geometry .getMax ());
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
const
|
|
|
|
x = Math .abs (size .x / 2),
|
|
|
|
y = Math .abs (size .y / 2),
|
|
|
|
defaultVertices = geometry .getVertices () .getValue (),
|
|
|
|
vertexArray = this .getVertices ();
|
|
|
|
|
|
|
|
for (let i = 0; i < defaultVertices .length; i += 4)
|
|
|
|
{
|
|
|
|
vertexArray .push (x * defaultVertices [i],
|
|
|
|
y * defaultVertices [i + 1],
|
|
|
|
0,
|
|
|
|
1);
|
|
|
|
}
|
|
|
|
|
|
|
|
this .getMin () .set (-x, -y, 0);
|
|
|
|
this .getMax () .set ( x, y, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
this .setSolid (this ._solid .getValue ());
|
|
|
|
};
|
|
|
|
})(),
|
|
|
|
});
|
|
|
|
|
|
|
|
Object .defineProperties (Rectangle2D,
|
|
|
|
{
|
|
|
|
typeName:
|
|
|
|
{
|
|
|
|
value: "Rectangle2D",
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
componentInfo:
|
|
|
|
{
|
|
|
|
value: Object .freeze ({ name: "Geometry2D", level: 1 }),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
containerField:
|
|
|
|
{
|
|
|
|
value: "geometry",
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
specificationRange:
|
|
|
|
{
|
|
|
|
value: Object .freeze ({ from: "3.0", to: "Infinity" }),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
fieldDefinitions:
|
|
|
|
{
|
|
|
|
value: new (FieldDefinitionArray_default()) ([
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "size", new (Fields_default()).SFVec2f (2, 2)),
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "solid", new (Fields_default()).SFBool ()),
|
|
|
|
]),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
});
|
|
|
|
|
|
|
|
const Rectangle2D_default_ = Rectangle2D;
|
|
|
|
;
|
|
|
|
|
|
|
|
Namespace_default().add ("Rectangle2D", "x_ite/Components/Geometry2D/Rectangle2D", Rectangle2D_default_);
|
|
|
|
/* harmony default export */ const Geometry2D_Rectangle2D = (Rectangle2D_default_);
|
|
|
|
;// CONCATENATED MODULE: ./src/x_ite/Components/Geometry2D/TriangleSet2D.js
|
|
|
|
/*******************************************************************************
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
|
|
|
|
*
|
|
|
|
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* The copyright notice above does not evidence any actual of intended
|
|
|
|
* publication of such source code, and is an unpublished work by create3000.
|
|
|
|
* This material contains CONFIDENTIAL INFORMATION that is the property of
|
|
|
|
* create3000.
|
|
|
|
*
|
|
|
|
* No permission is granted to copy, distribute, or create derivative works from
|
|
|
|
* the contents of this software, in whole or in part, without the prior written
|
|
|
|
* permission of create3000.
|
|
|
|
*
|
|
|
|
* NON-MILITARY USE ONLY
|
|
|
|
*
|
|
|
|
* All create3000 software are effectively free software with a non-military use
|
|
|
|
* restriction. It is free. Well commented source is provided. You may reuse the
|
|
|
|
* source in any way you please with the exception anything that uses it must be
|
|
|
|
* marked to indicate is contains 'non-military use only' components.
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* This file is part of the X_ITE Project.
|
|
|
|
*
|
|
|
|
* X_ITE is free software: you can redistribute it and/or modify it under the
|
|
|
|
* terms of the GNU General Public License version 3 only, as published by the
|
|
|
|
* Free Software Foundation.
|
|
|
|
*
|
|
|
|
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
|
|
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
|
|
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
|
|
|
|
* details (a copy is included in the LICENSE file that accompanied this code).
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License version 3
|
|
|
|
* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
|
|
|
|
* copy of the GPLv3 License.
|
|
|
|
*
|
|
|
|
* For Silvio, Joy and Adi.
|
|
|
|
*
|
|
|
|
******************************************************************************/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function TriangleSet2D (executionContext)
|
|
|
|
{
|
|
|
|
X3DGeometryNode_default().call (this, executionContext);
|
|
|
|
|
|
|
|
this .addType ((X3DConstants_default()).TriangleSet2D);
|
|
|
|
|
|
|
|
this .setGeometryType (2);
|
|
|
|
|
|
|
|
this ._vertices .setUnit ("length");
|
|
|
|
}
|
|
|
|
|
|
|
|
Object .assign (Object .setPrototypeOf (TriangleSet2D .prototype, (X3DGeometryNode_default()).prototype),
|
|
|
|
{
|
|
|
|
build ()
|
|
|
|
{
|
|
|
|
const
|
|
|
|
vertices = this ._vertices .getValue (),
|
|
|
|
normalArray = this .getNormals (),
|
|
|
|
vertexArray = this .getVertices ();
|
|
|
|
|
|
|
|
for (let i = 0, length = this ._vertices .length * 2; i < length; i += 2)
|
|
|
|
{
|
|
|
|
normalArray .push (0, 0, 1);
|
|
|
|
vertexArray .push (vertices [i], vertices [i + 1], 0, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
this .setSolid (this ._solid .getValue ());
|
|
|
|
},
|
|
|
|
buildTexCoords ()
|
|
|
|
{
|
|
|
|
const texCoordArray = this .getTexCoords ();
|
|
|
|
|
|
|
|
if (texCoordArray .length === 0)
|
|
|
|
{
|
|
|
|
const
|
|
|
|
p = this .getTexCoordParams (),
|
|
|
|
min = p .min,
|
|
|
|
Ssize = p .Ssize,
|
|
|
|
vertexArray = this .getVertices () .getValue ();
|
|
|
|
|
|
|
|
for (let i = 0, length = vertexArray .length; i < length; i += 4)
|
|
|
|
{
|
|
|
|
texCoordArray .push ((vertexArray [i] - min [0]) / Ssize,
|
|
|
|
(vertexArray [i + 1] - min [1]) / Ssize,
|
|
|
|
0,
|
|
|
|
1);
|
|
|
|
}
|
|
|
|
|
|
|
|
texCoordArray .shrinkToFit ();
|
|
|
|
}
|
|
|
|
|
|
|
|
this .getMultiTexCoords () .push (texCoordArray);
|
|
|
|
},
|
|
|
|
});
|
|
|
|
|
|
|
|
Object .defineProperties (TriangleSet2D,
|
|
|
|
{
|
|
|
|
typeName:
|
|
|
|
{
|
|
|
|
value: "TriangleSet2D",
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
componentInfo:
|
|
|
|
{
|
|
|
|
value: Object .freeze ({ name: "Geometry2D", level: 1 }),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
containerField:
|
|
|
|
{
|
|
|
|
value: "geometry",
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
specificationRange:
|
|
|
|
{
|
|
|
|
value: Object .freeze ({ from: "3.0", to: "Infinity" }),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
fieldDefinitions:
|
|
|
|
{
|
|
|
|
value: new (FieldDefinitionArray_default()) ([
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "metadata", new (Fields_default()).SFNode ()),
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).inputOutput, "vertices", new (Fields_default()).MFVec2f ()),
|
|
|
|
new (X3DFieldDefinition_default()) ((X3DConstants_default()).initializeOnly, "solid", new (Fields_default()).SFBool ()),
|
|
|
|
]),
|
|
|
|
enumerable: true,
|
|
|
|
},
|
|
|
|
});
|
|
|
|
|
|
|
|
const TriangleSet2D_default_ = TriangleSet2D;
|
|
|
|
;
|
|
|
|
|
|
|
|
Namespace_default().add ("TriangleSet2D", "x_ite/Components/Geometry2D/TriangleSet2D", TriangleSet2D_default_);
|
|
|
|
/* harmony default export */ const Geometry2D_TriangleSet2D = (TriangleSet2D_default_);
|
|
|
|
;// CONCATENATED MODULE: ./src/assets/components/Geometry2D.js
|
|
|
|
/*******************************************************************************
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011 - 2022.
|
|
|
|
*
|
|
|
|
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
|
|
|
|
*
|
|
|
|
* The copyright notice above does not evidence any actual of intended
|
|
|
|
* publication of such source code, and is an unpublished work by create3000.
|
|
|
|
* This material contains CONFIDENTIAL INFORMATION that is the property of
|
|
|
|
* create3000.
|
|
|
|
*
|
|
|
|
* No permission is granted to copy, distribute, or create derivative works from
|
|
|
|
* the contents of this software, in whole or in part, without the prior written
|
|
|
|
* permission of create3000.
|
|
|
|
*
|
|
|
|
* NON-MILITARY USE ONLY
|
|
|
|
*
|
|
|
|
* All create3000 software are effectively free software with a non-military use
|
|
|
|
* restriction. It is free. Well commented source is provided. You may reuse the
|
|
|
|
* source in any way you please with the exception anything that uses it must be
|
|
|
|
* marked to indicate is contains 'non-military use only' components.
|
|
|
|
*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* Copyright 2011 - 2022, Holger Seelig <holger.seelig@yahoo.de>.
|
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*
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* This file is part of the X_ITE Project.
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*
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* X_ITE is free software: you can redistribute it and/or modify it under the
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* terms of the GNU General Public License version 3 only, as published by the
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* Free Software Foundation.
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*
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* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
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* details (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version 3
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* along with X_ITE. If not, see <https://www.gnu.org/licenses/gpl.html> for a
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* copy of the GPLv3 License.
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*
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* For Silvio, Joy and Adi.
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*
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******************************************************************************/
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Components_default().add ({
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name: "Geometry2D",
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concreteNodes:
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[
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Geometry2D_Arc2D,
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Geometry2D_ArcClose2D,
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Geometry2D_Circle2D,
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Geometry2D_Disk2D,
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Geometry2D_Polyline2D,
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Geometry2D_Polypoint2D,
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Geometry2D_Rectangle2D,
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Geometry2D_TriangleSet2D,
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],
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abstractNodes:
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[
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],
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browserContext: Geometry2D_X3DGeometry2DContext,
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});
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const Geometry2D_default_ = undefined;
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;
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Namespace_default().add ("Geometry2D", "assets/components/Geometry2D", Geometry2D_default_);
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/* harmony default export */ const Geometry2D = ((/* unused pure expression or super */ null && (Geometry2D_default_)));
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/******/ })()
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;
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