Can you create something like this using Sphere3D
, Plane3D
, and IntersectionCircle3D
elements? Don’t worry about including the colors; they’re just to clarify what happens when you move the center of the sphere.
The visible
attribute will come in handy.
Since the create
call for Plane3D
isn’t documented, I’ve included an example below.
A Plane3D
is created from a base point and two vectors. The base point can be given either in coordinates or as a Point3D
. The vectors are given in coordinates.