forked from StudioInfinity/dyna3
![]() Elements in ghost mode are intangible. Spheres in ghost mode are also more transparent. Points in ghost mode should probably be more transparent too, but that hasn't been implemented yet. |
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.. | ||
add_remove.rs | ||
assembly.rs | ||
display.rs | ||
engine.rs | ||
identity.vert | ||
lib.rs | ||
main.rs | ||
outline.rs | ||
point.frag | ||
point.vert | ||
specified.rs | ||
spheres.frag | ||
tests.rs |