forked from StudioInfinity/dyna3
![]() The angle distortions at the second and third vertices in each triangle seem to have been mixed up in the previous commit. I've checked, for a few triangles, that the output of this commit is consistent with the law of sines. |
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angle-distortion.py | ||
twice-augmented | ||
twice-augmented_angle-distortions | ||
twice-augmented_edge-distortions | ||
twice-augmented_vertices |