dyna3/app-proto/src/point.frag
Vectornaut a671a8273a Introduce ghost mode for elements (#85)
Allows any element to be put in "ghost mode," decreasing its opacity and making it insensitive to click-to-select. Ghost mode is toggled using a checkbox in the outline view.

Co-authored-by: Aaron Fenyes <aaron.fenyes@fareycircles.ooo>
Reviewed-on: StudioInfinity/dyna3#85
Co-authored-by: Vectornaut <vectornaut@nobody@nowhere.net>
Co-committed-by: Vectornaut <vectornaut@nobody@nowhere.net>
2025-06-02 15:56:06 +00:00

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GLSL

#version 300 es
precision highp float;
in vec4 point_color;
in float point_highlight;
in float total_radius;
out vec4 outColor;
void main() {
float r = total_radius * length(2.*gl_PointCoord - vec2(1.));
const float POINT_RADIUS = 4.;
float border = smoothstep(POINT_RADIUS - 1., POINT_RADIUS, r);
float disk = 1. - smoothstep(total_radius - 1., total_radius, r);
vec4 color = mix(point_color, vec4(1.), border * point_highlight);
outColor = vec4(vec3(1.), disk) * color;
}