forked from StudioInfinity/dyna3
![]() In the process, find and correct a misunderstanding about vertex attributes. Here's my current understanding. Vertex attributes are program-independent. When you make a draw call, every enabled attribute has to have a vertex buffer object bound to it. A simple way to make sure this happens is to enable only the attributes used by the active program. |
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examples | ||
src | ||
.gitignore | ||
Cargo.lock | ||
Cargo.toml | ||
index.html | ||
main.css | ||
run-examples |