
In the process, make points round, since the highlighting works better visually that way.
772 lines
No EOL
26 KiB
Rust
772 lines
No EOL
26 KiB
Rust
use nalgebra::{DMatrix, DVector, DVectorView};
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use rustc_hash::FxHashMap;
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use slab::Slab;
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use std::{
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any::{Any, TypeId},
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cell::Cell,
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collections::BTreeSet,
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rc::Rc,
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sync::atomic::{AtomicU64, Ordering}
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};
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use sycamore::prelude::*;
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use web_sys::{console, wasm_bindgen::JsValue}; /* DEBUG */
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use crate::{
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display::DisplayItem,
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engine::{
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Q,
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change_half_curvature,
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local_unif_to_std,
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point,
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realize_gram,
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sphere,
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ConfigSubspace,
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ConstraintProblem
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},
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outline::OutlineItem,
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specified::SpecifiedValue
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};
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// the types of the keys we use to access an assembly's elements and regulators
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pub type ElementKey = usize;
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pub type RegulatorKey = usize;
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pub type ElementColor = [f32; 3];
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/* KLUDGE */
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// we should reconsider this design when we build a system for switching between
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// assemblies. at that point, we might want to switch to hierarchical keys,
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// where each each element has a key that identifies it within its assembly and
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// each assembly has a key that identifies it within the sesssion
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static NEXT_ELEMENT_SERIAL: AtomicU64 = AtomicU64::new(0);
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pub trait ProblemPoser {
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fn pose(&self, problem: &mut ConstraintProblem, elts: &Slab<Rc<dyn Element>>);
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}
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pub trait Element: ProblemPoser + DisplayItem {
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// the default identifier for an element of this type
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fn default_id() -> String where Self: Sized;
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// create the default example of an element of this type
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fn default(id: String, id_num: u64) -> Self where Self: Sized;
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// the regulators that should be created when an element of this type is
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// inserted into the given assembly with the given storage key
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/* KLUDGE */
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// right now, this organization makes sense because regulators identify
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// their subjects by storage key, so the element has to be inserted before
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// its regulators can be created. if we change the way regulators identify
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// their subjects, we should consider refactoring
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fn default_regulators(_key: ElementKey, _assembly: &Assembly) -> Vec<Rc<dyn Regulator>> where Self: Sized {
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Vec::new()
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}
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fn id(&self) -> &String;
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fn label(&self) -> &String;
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fn representation(&self) -> Signal<DVector<f64>>;
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// the regulators the element is subject to. the assembly that owns the
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// element is responsible for keeping this set up to date
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fn regulators(&self) -> Signal<BTreeSet<RegulatorKey>>;
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// a serial number that uniquely identifies this element
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fn serial(&self) -> u64;
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// take the next serial number, panicking if that was the last one left
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fn next_serial() -> u64 where Self: Sized {
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// the technique we use to panic on overflow is taken from _Rust Atomics
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// and Locks_, by Mara Bos
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//
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// https://marabos.nl/atomics/atomics.html#example-handle-overflow
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//
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NEXT_ELEMENT_SERIAL.fetch_update(
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Ordering::SeqCst, Ordering::SeqCst,
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|serial| serial.checked_add(1)
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).expect("Out of serial numbers for elements")
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}
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// the configuration matrix column index that was assigned to the element
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// last time the assembly was realized, or `None` if the element has never
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// been through a realization
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fn column_index(&self) -> Option<usize>;
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// assign the element a configuration matrix column index. this method must
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// be used carefully to preserve invariant (1), described in the comment on
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// the `tangent` field of the `Assembly` structure
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fn set_column_index(&self, index: usize);
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}
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// the `Element` trait needs to be dyn-compatible, so its method signatures can
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// only use `Self` in the type of the receiver. that means `Element` can't
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// implement `PartialEq`. if you need partial equivalence for `Element` trait
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// objects, use this wrapper
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#[derive(Clone)]
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pub struct ElementRc(pub Rc<dyn Element>);
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impl PartialEq for ElementRc {
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fn eq(&self, ElementRc(other): &Self) -> bool {
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let ElementRc(rc) = self;
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Rc::ptr_eq(rc, &other)
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}
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}
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pub struct Sphere {
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pub id: String,
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pub label: String,
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pub color: ElementColor,
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pub representation: Signal<DVector<f64>>,
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pub regulators: Signal<BTreeSet<RegulatorKey>>,
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pub serial: u64,
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column_index: Cell<Option<usize>>
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}
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impl Sphere {
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const CURVATURE_COMPONENT: usize = 3;
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pub fn new(
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id: String,
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label: String,
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color: ElementColor,
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representation: DVector<f64>
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) -> Sphere {
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Sphere {
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id: id,
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label: label,
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color: color,
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representation: create_signal(representation),
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regulators: create_signal(BTreeSet::default()),
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serial: Self::next_serial(),
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column_index: None.into()
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}
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}
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}
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impl Element for Sphere {
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fn default_id() -> String {
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"sphere".to_string()
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}
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fn default(id: String, id_num: u64) -> Sphere {
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Sphere::new(
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id,
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format!("Sphere {id_num}"),
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[0.75_f32, 0.75_f32, 0.75_f32],
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sphere(0.0, 0.0, 0.0, 1.0)
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)
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}
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fn default_regulators(key: ElementKey, assembly: &Assembly) -> Vec<Rc<dyn Regulator>> {
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vec![Rc::new(HalfCurvatureRegulator::new(key, assembly))]
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}
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fn id(&self) -> &String {
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&self.id
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}
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fn label(&self) -> &String {
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&self.label
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}
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fn representation(&self) -> Signal<DVector<f64>> {
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self.representation
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}
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fn regulators(&self) -> Signal<BTreeSet<RegulatorKey>> {
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self.regulators
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}
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fn serial(&self) -> u64 {
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self.serial
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}
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fn column_index(&self) -> Option<usize> {
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self.column_index.get()
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}
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fn set_column_index(&self, index: usize) {
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self.column_index.set(Some(index));
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}
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}
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impl ProblemPoser for Sphere {
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fn pose(&self, problem: &mut ConstraintProblem, _elts: &Slab<Rc<dyn Element>>) {
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let index = self.column_index().expect(
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format!("Sphere \"{}\" should be indexed before writing problem data", self.id).as_str()
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);
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problem.gram.push_sym(index, index, 1.0);
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problem.guess.set_column(index, &self.representation.get_clone_untracked());
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}
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}
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pub struct Point {
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pub id: String,
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pub label: String,
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pub color: ElementColor,
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pub representation: Signal<DVector<f64>>,
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pub regulators: Signal<BTreeSet<RegulatorKey>>,
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pub serial: u64,
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column_index: Cell<Option<usize>>
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}
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impl Point {
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const WEIGHT_COMPONENT: usize = 3;
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pub fn new(
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id: String,
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label: String,
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color: ElementColor,
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representation: DVector<f64>
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) -> Point {
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Point {
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id,
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label,
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color,
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representation: create_signal(representation),
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regulators: create_signal(BTreeSet::default()),
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serial: Self::next_serial(),
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column_index: None.into()
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}
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}
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}
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impl Element for Point {
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fn default_id() -> String {
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"point".to_string()
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}
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fn default(id: String, id_num: u64) -> Point {
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Point::new(
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id,
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format!("Point {id_num}"),
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[0.75_f32, 0.75_f32, 0.75_f32],
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point(0.0, 0.0, 0.0)
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)
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}
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fn id(&self) -> &String {
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&self.id
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}
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fn label(&self) -> &String {
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&self.label
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}
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fn representation(&self) -> Signal<DVector<f64>> {
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self.representation
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}
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fn regulators(&self) -> Signal<BTreeSet<RegulatorKey>> {
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self.regulators
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}
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fn serial(&self) -> u64 {
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self.serial
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}
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fn column_index(&self) -> Option<usize> {
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self.column_index.get()
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}
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fn set_column_index(&self, index: usize) {
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self.column_index.set(Some(index));
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}
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}
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impl ProblemPoser for Point {
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fn pose(&self, problem: &mut ConstraintProblem, _elts: &Slab<Rc<dyn Element>>) {
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let index = self.column_index().expect(
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format!("Point \"{}\" should be indexed before writing problem data", self.id).as_str()
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);
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problem.gram.push_sym(index, index, 0.0);
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problem.frozen.push(Point::WEIGHT_COMPONENT, index, 0.5);
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problem.guess.set_column(index, &self.representation.get_clone_untracked());
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}
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}
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pub trait Regulator: ProblemPoser + OutlineItem {
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fn subjects(&self) -> Vec<ElementKey>;
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fn measurement(&self) -> ReadSignal<f64>;
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fn set_point(&self) -> Signal<SpecifiedValue>;
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// this method is used to responsively precondition the assembly for
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// realization when the regulator becomes a constraint, or is edited while
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// acting as a constraint. it should track the set point, do any desired
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// preconditioning when the set point is present, and use its return value
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// to report whether the set is present. the default implementation does no
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// preconditioning
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fn try_activate(&self, _assembly: &Assembly) -> bool {
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self.set_point().with(|set_pt| set_pt.is_present())
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}
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}
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pub struct InversiveDistanceRegulator {
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pub subjects: [ElementKey; 2],
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pub measurement: ReadSignal<f64>,
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pub set_point: Signal<SpecifiedValue>
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}
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impl InversiveDistanceRegulator {
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pub fn new(subjects: [ElementKey; 2], assembly: &Assembly) -> InversiveDistanceRegulator {
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let measurement = assembly.elements.map(
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move |elts| {
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let representations = subjects.map(|subj| elts[subj].representation());
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representations[0].with(|rep_0|
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representations[1].with(|rep_1|
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rep_0.dot(&(&*Q * rep_1))
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)
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)
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}
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);
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let set_point = create_signal(SpecifiedValue::from_empty_spec());
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InversiveDistanceRegulator { subjects, measurement, set_point }
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}
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}
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impl Regulator for InversiveDistanceRegulator {
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fn subjects(&self) -> Vec<ElementKey> {
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self.subjects.into()
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}
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fn measurement(&self) -> ReadSignal<f64> {
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self.measurement
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}
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fn set_point(&self) -> Signal<SpecifiedValue> {
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self.set_point
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}
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}
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impl ProblemPoser for InversiveDistanceRegulator {
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fn pose(&self, problem: &mut ConstraintProblem, elts: &Slab<Rc<dyn Element>>) {
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self.set_point.with_untracked(|set_pt| {
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if let Some(val) = set_pt.value {
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let [row, col] = self.subjects.map(
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|subj| elts[subj].column_index().expect(
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"Subjects should be indexed before inversive distance regulator writes problem data"
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)
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);
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problem.gram.push_sym(row, col, val);
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}
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});
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}
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}
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pub struct HalfCurvatureRegulator {
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pub subject: ElementKey,
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pub measurement: ReadSignal<f64>,
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pub set_point: Signal<SpecifiedValue>
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}
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impl HalfCurvatureRegulator {
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pub fn new(subject: ElementKey, assembly: &Assembly) -> HalfCurvatureRegulator {
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let measurement = assembly.elements.map(
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move |elts| elts[subject].representation().with(
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|rep| rep[Sphere::CURVATURE_COMPONENT]
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)
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);
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let set_point = create_signal(SpecifiedValue::from_empty_spec());
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HalfCurvatureRegulator { subject, measurement, set_point }
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}
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}
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impl Regulator for HalfCurvatureRegulator {
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fn subjects(&self) -> Vec<ElementKey> {
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vec![self.subject]
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}
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fn measurement(&self) -> ReadSignal<f64> {
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self.measurement
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}
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fn set_point(&self) -> Signal<SpecifiedValue> {
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self.set_point
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}
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fn try_activate(&self, assembly: &Assembly) -> bool {
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match self.set_point.with(|set_pt| set_pt.value) {
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Some(half_curv) => {
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let representation = assembly.elements.with_untracked(
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|elts| elts[self.subject].representation()
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);
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representation.update(
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|rep| change_half_curvature(rep, half_curv)
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);
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true
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}
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None => false
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}
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}
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}
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impl ProblemPoser for HalfCurvatureRegulator {
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fn pose(&self, problem: &mut ConstraintProblem, elts: &Slab<Rc<dyn Element>>) {
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self.set_point.with_untracked(|set_pt| {
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if let Some(val) = set_pt.value {
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let col = elts[self.subject].column_index().expect(
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"Subject should be indexed before half-curvature regulator writes problem data"
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);
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problem.frozen.push(Sphere::CURVATURE_COMPONENT, col, val);
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}
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});
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}
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}
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// the velocity is expressed in uniform coordinates
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pub struct ElementMotion<'a> {
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pub key: ElementKey,
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pub velocity: DVectorView<'a, f64>
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}
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type AssemblyMotion<'a> = Vec<ElementMotion<'a>>;
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// a complete, view-independent description of an assembly
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#[derive(Clone)]
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pub struct Assembly {
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// elements and regulators
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pub elements: Signal<Slab<Rc<dyn Element>>>,
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pub regulators: Signal<Slab<Rc<dyn Regulator>>>,
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// solution variety tangent space. the basis vectors are stored in
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// configuration matrix format, ordered according to the elements' column
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// indices. when you realize the assembly, every element that's present
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// during realization gets a column index and is reflected in the tangent
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// space. since the methods in this module never assign column indices
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// without later realizing the assembly, we get the following invariant:
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//
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// (1) if an element has a column index, its tangent motions can be found
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// in that column of the tangent space basis matrices
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//
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pub tangent: Signal<ConfigSubspace>,
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// indexing
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pub elements_by_id: Signal<FxHashMap<String, ElementKey>>
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}
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impl Assembly {
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pub fn new() -> Assembly {
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Assembly {
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elements: create_signal(Slab::new()),
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regulators: create_signal(Slab::new()),
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tangent: create_signal(ConfigSubspace::zero(0)),
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elements_by_id: create_signal(FxHashMap::default())
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}
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}
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// --- inserting elements and regulators ---
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// insert an element into the assembly without checking whether we already
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// have an element with the same identifier. any element that does have the
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// same identifier will get kicked out of the `elements_by_id` index
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fn insert_element_unchecked<T: Element + 'static>(&self, elt: T) -> ElementKey {
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// insert the element
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let id = elt.id().clone();
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let key = self.elements.update(|elts| elts.insert(Rc::new(elt)));
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self.elements_by_id.update(|elts_by_id| elts_by_id.insert(id, key));
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// create and insert the element's default regulators
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for reg in T::default_regulators(key, &self) {
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self.insert_regulator(reg);
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}
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key
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}
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pub fn try_insert_element(&self, elt: impl Element + 'static) -> Option<ElementKey> {
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let can_insert = self.elements_by_id.with_untracked(
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|elts_by_id| !elts_by_id.contains_key(elt.id())
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);
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if can_insert {
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Some(self.insert_element_unchecked(elt))
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} else {
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None
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}
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}
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pub fn insert_element_default<T: Element + 'static>(&self) {
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// find the next unused identifier in the default sequence
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let default_id = T::default_id();
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let mut id_num = 1;
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let mut id = format!("{default_id}{id_num}");
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while self.elements_by_id.with_untracked(
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|elts_by_id| elts_by_id.contains_key(&id)
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) {
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id_num += 1;
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id = format!("{default_id}{id_num}");
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}
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// create and insert the default example of `T`
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let _ = self.insert_element_unchecked(T::default(id, id_num));
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}
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pub fn insert_regulator(&self, regulator: Rc<dyn Regulator>) {
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// add the regulator to the assembly's regulator list
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let key = self.regulators.update(
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|regs| regs.insert(regulator.clone())
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);
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// add the regulator to each subject's regulator list
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let subjects = regulator.subjects();
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let subject_regulators: Vec<_> = self.elements.with_untracked(
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|elts| subjects.into_iter().map(
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|subj| elts[subj].regulators()
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).collect()
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);
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for regulators in subject_regulators {
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regulators.update(|regs| regs.insert(key));
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}
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// update the realization when the regulator becomes a constraint, or is
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// edited while acting as a constraint
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let self_for_effect = self.clone();
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create_effect(move || {
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/* DEBUG */
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// log the regulator update
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console::log_1(&JsValue::from(
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format!("Updated regulator with subjects {:?}", regulator.subjects())
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));
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|
if regulator.try_activate(&self_for_effect) {
|
|
self_for_effect.realize();
|
|
}
|
|
});
|
|
|
|
/* DEBUG */
|
|
// print an updated list of regulators
|
|
console::log_1(&JsValue::from("Regulators:"));
|
|
self.regulators.with_untracked(|regs| {
|
|
for (_, reg) in regs.into_iter() {
|
|
console::log_1(&JsValue::from(format!(
|
|
" {:?}: {}",
|
|
reg.subjects(),
|
|
reg.set_point().with_untracked(
|
|
|set_pt| {
|
|
let spec = &set_pt.spec;
|
|
if spec.is_empty() {
|
|
"__".to_string()
|
|
} else {
|
|
spec.clone()
|
|
}
|
|
}
|
|
)
|
|
)));
|
|
}
|
|
});
|
|
}
|
|
|
|
// --- realization ---
|
|
|
|
pub fn realize(&self) {
|
|
// index the elements
|
|
self.elements.update_silent(|elts| {
|
|
for (index, (_, elt)) in elts.into_iter().enumerate() {
|
|
elt.set_column_index(index);
|
|
}
|
|
});
|
|
|
|
// set up the constraint problem
|
|
let problem = self.elements.with_untracked(|elts| {
|
|
let mut problem = ConstraintProblem::new(elts.len());
|
|
for (_, elt) in elts {
|
|
elt.pose(&mut problem, elts);
|
|
}
|
|
self.regulators.with_untracked(|regs| {
|
|
for (_, reg) in regs {
|
|
reg.pose(&mut problem, elts);
|
|
}
|
|
});
|
|
problem
|
|
});
|
|
|
|
/* DEBUG */
|
|
// log the Gram matrix
|
|
console::log_1(&JsValue::from("Gram matrix:"));
|
|
problem.gram.log_to_console();
|
|
|
|
/* DEBUG */
|
|
// log the initial configuration matrix
|
|
console::log_1(&JsValue::from("Old configuration:"));
|
|
for j in 0..problem.guess.nrows() {
|
|
let mut row_str = String::new();
|
|
for k in 0..problem.guess.ncols() {
|
|
row_str.push_str(format!(" {:>8.3}", problem.guess[(j, k)]).as_str());
|
|
}
|
|
console::log_1(&JsValue::from(row_str));
|
|
}
|
|
|
|
// look for a configuration with the given Gram matrix
|
|
let (config, tangent, success, history) = realize_gram(
|
|
&problem, 1.0e-12, 0.5, 0.9, 1.1, 200, 110
|
|
);
|
|
|
|
/* DEBUG */
|
|
// report the outcome of the search
|
|
console::log_1(&JsValue::from(
|
|
if success {
|
|
"Target accuracy achieved!"
|
|
} else {
|
|
"Failed to reach target accuracy"
|
|
}
|
|
));
|
|
console::log_2(&JsValue::from("Steps:"), &JsValue::from(history.scaled_loss.len() - 1));
|
|
console::log_2(&JsValue::from("Loss:"), &JsValue::from(*history.scaled_loss.last().unwrap()));
|
|
console::log_2(&JsValue::from("Tangent dimension:"), &JsValue::from(tangent.dim()));
|
|
|
|
if success {
|
|
// read out the solution
|
|
for (_, elt) in self.elements.get_clone_untracked() {
|
|
elt.representation().update(
|
|
|rep| rep.set_column(0, &config.column(elt.column_index().unwrap()))
|
|
);
|
|
}
|
|
|
|
// save the tangent space
|
|
self.tangent.set_silent(tangent);
|
|
}
|
|
}
|
|
|
|
// --- deformation ---
|
|
|
|
// project the given motion to the tangent space of the solution variety and
|
|
// move the assembly along it. the implementation is based on invariant (1)
|
|
// from above and the following additional invariant:
|
|
//
|
|
// (2) if an element is affected by a constraint, it has a column index
|
|
//
|
|
// we have this invariant because the assembly gets realized each time you
|
|
// add a constraint
|
|
pub fn deform(&self, motion: AssemblyMotion) {
|
|
/* KLUDGE */
|
|
// when the tangent space is zero, deformation won't do anything, but
|
|
// the attempt to deform should be registered in the UI. this console
|
|
// message will do for now
|
|
if self.tangent.with(|tan| tan.dim() <= 0 && tan.assembly_dim() > 0) {
|
|
console::log_1(&JsValue::from("The assembly is rigid"));
|
|
}
|
|
|
|
// give a column index to each moving element that doesn't have one yet.
|
|
// this temporarily breaks invariant (1), but the invariant will be
|
|
// restored when we realize the assembly at the end of the deformation.
|
|
// in the process, we find out how many matrix columns we'll need to
|
|
// hold the deformation
|
|
let realized_dim = self.tangent.with(|tan| tan.assembly_dim());
|
|
let motion_dim = self.elements.update_silent(|elts| {
|
|
let mut next_column_index = realized_dim;
|
|
for elt_motion in motion.iter() {
|
|
let moving_elt = &mut elts[elt_motion.key];
|
|
if moving_elt.column_index().is_none() {
|
|
moving_elt.set_column_index(next_column_index);
|
|
next_column_index += 1;
|
|
}
|
|
}
|
|
next_column_index
|
|
});
|
|
|
|
// project the element motions onto the tangent space of the solution
|
|
// variety and sum them to get a deformation of the whole assembly. the
|
|
// matrix `motion_proj` that holds the deformation has extra columns for
|
|
// any moving elements that aren't reflected in the saved tangent space
|
|
const ELEMENT_DIM: usize = 5;
|
|
let mut motion_proj = DMatrix::zeros(ELEMENT_DIM, motion_dim);
|
|
for elt_motion in motion {
|
|
// we can unwrap the column index because we know that every moving
|
|
// element has one at this point
|
|
let column_index = self.elements.with_untracked(
|
|
|elts| elts[elt_motion.key].column_index().unwrap()
|
|
);
|
|
|
|
if column_index < realized_dim {
|
|
// this element had a column index when we started, so by
|
|
// invariant (1), it's reflected in the tangent space
|
|
let mut target_columns = motion_proj.columns_mut(0, realized_dim);
|
|
target_columns += self.tangent.with(
|
|
|tan| tan.proj(&elt_motion.velocity, column_index)
|
|
);
|
|
} else {
|
|
// this element didn't have a column index when we started, so
|
|
// by invariant (2), it's unconstrained
|
|
let mut target_column = motion_proj.column_mut(column_index);
|
|
let unif_to_std = self.elements.with_untracked(
|
|
|elts| {
|
|
elts[elt_motion.key].representation().with_untracked(
|
|
|rep| local_unif_to_std(rep.as_view())
|
|
)
|
|
}
|
|
);
|
|
target_column += unif_to_std * elt_motion.velocity;
|
|
}
|
|
}
|
|
|
|
// step the assembly along the deformation. this changes the elements'
|
|
// normalizations, so we restore those afterward
|
|
/* KLUDGE */
|
|
// for now, we only restore the normalizations of spheres
|
|
for (_, elt) in self.elements.get_clone_untracked() {
|
|
elt.representation().update_silent(|rep| {
|
|
match elt.column_index() {
|
|
Some(column_index) => {
|
|
// step the assembly along the deformation
|
|
*rep += motion_proj.column(column_index);
|
|
|
|
if elt.type_id() == TypeId::of::<Sphere>() {
|
|
// restore normalization by contracting toward the
|
|
// last coordinate axis
|
|
let q_sp = rep.fixed_rows::<3>(0).norm_squared();
|
|
let half_q_lt = -2.0 * rep[3] * rep[4];
|
|
let half_q_lt_sq = half_q_lt * half_q_lt;
|
|
let scaling = half_q_lt + (q_sp + half_q_lt_sq).sqrt();
|
|
rep.fixed_rows_mut::<4>(0).scale_mut(1.0 / scaling);
|
|
}
|
|
},
|
|
None => {
|
|
console::log_1(&JsValue::from(
|
|
format!("No velocity to unpack for fresh element \"{}\"", elt.id())
|
|
))
|
|
}
|
|
};
|
|
});
|
|
}
|
|
|
|
// bring the configuration back onto the solution variety. this also
|
|
// gets the elements' column indices and the saved tangent space back in
|
|
// sync
|
|
self.realize();
|
|
}
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::*;
|
|
|
|
#[test]
|
|
#[should_panic(expected = "Sphere \"sphere\" should be indexed before writing problem data")]
|
|
fn unindexed_element_test() {
|
|
let _ = create_root(|| {
|
|
let elt = Sphere::default("sphere".to_string(), 0);
|
|
elt.pose(&mut ConstraintProblem::new(1), &Slab::new());
|
|
});
|
|
}
|
|
|
|
#[test]
|
|
#[should_panic(expected = "Subjects should be indexed before inversive distance regulator writes problem data")]
|
|
fn unindexed_subject_test_inversive_distance() {
|
|
let _ = create_root(|| {
|
|
let mut elts = Slab::<Rc<dyn Element>>::new();
|
|
let subjects = [0, 1].map(|k| {
|
|
elts.insert(
|
|
Rc::new(Sphere::default(format!("sphere{k}"), k))
|
|
)
|
|
});
|
|
elts[subjects[0]].set_column_index(0);
|
|
InversiveDistanceRegulator {
|
|
subjects: subjects,
|
|
measurement: create_memo(|| 0.0),
|
|
set_point: create_signal(SpecifiedValue::try_from("0.0".to_string()).unwrap())
|
|
}.pose(&mut ConstraintProblem::new(2), &elts);
|
|
});
|
|
}
|
|
} |