dyna3/app-proto/inversive-display/src
Aaron Fenyes b289d2d4c3 Distinguish odd layer counts in debug mode
The low-curvature construction admits odd layer counts.
2024-09-08 23:31:48 -07:00
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engine.rs Use circles in triangle as low-curvature construction 2024-09-06 19:01:18 -07:00
identity.vert Ray-caster: move shaders to separate files 2024-08-24 11:27:19 -07:00
inversive.frag Distinguish odd layer counts in debug mode 2024-09-08 23:31:48 -07:00
main.rs Use circles in triangle as low-curvature construction 2024-09-06 19:01:18 -07:00