Adjust lighting and camera for decent initial rendering of polyhedra
Note that the version of three.js also incidentally bumped, since it's set to take the latest
This commit is contained in:
parent
9c2038e3c9
commit
fce8be5b56
2 changed files with 12 additions and 7 deletions
6
package-lock.json
generated
6
package-lock.json
generated
|
@ -3535,9 +3535,9 @@
|
|||
}
|
||||
},
|
||||
"three": {
|
||||
"version": "0.111.0",
|
||||
"resolved": "https://registry.npmjs.org/three/-/three-0.111.0.tgz",
|
||||
"integrity": "sha512-AcTqyGJ3H75AIusOuADy0LsP958QKQwm/YhABHFMzd6RFXPNVay1rlSbbG6WYv7KM72G2THMMwqbjQd4dVHMkQ=="
|
||||
"version": "0.112.1",
|
||||
"resolved": "https://registry.npmjs.org/three/-/three-0.112.1.tgz",
|
||||
"integrity": "sha512-8I0O74hiYtKl3LgDNcPJbBGOlpekbcJ6fJnImmW3mFdeUFJ2H9Y3/UuUSW2sBdjrIlCM0gvOkaTEFlofO900TQ=="
|
||||
},
|
||||
"time-zone": {
|
||||
"version": "1.0.0",
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue