chore: further reformatting per review
All checks were successful
/ test (pull_request) Successful in 3m42s

This commit is contained in:
Glen Whitney 2025-11-24 16:31:05 -08:00
parent 760e811ee4
commit e71b0944f6
5 changed files with 36 additions and 42 deletions

View file

@ -587,7 +587,7 @@ impl ProblemPoser for PointCoordinateRegulator {
problem.frozen.push(
Point::NORM_COMPONENT,
col,
point(x,y,z)[Point::NORM_COMPONENT]
point(x,y,z)[Point::NORM_COMPONENT],
);
}
}
@ -938,7 +938,7 @@ impl Assembly {
None => {
console_log!(
"No velocity to unpack for fresh element \"{}\"",
elt.id()
elt.id(),
)
},
};
@ -973,9 +973,9 @@ mod tests {
inversive distance regulator writes problem data")]
fn unindexed_subject_test_inversive_distance() {
let _ = create_root(|| {
let subjects = [0, 1]
.map(|k| Rc::new(Sphere::default(format!("sphere{k}"), k))
as Rc<dyn Element>);
let subjects = [0, 1].map(
|k| Rc::new(Sphere::default(format!("sphere{k}"), k)) as Rc<dyn Element>
);
subjects[0].set_column_index(0);
InversiveDistanceRegulator {
subjects: subjects,

View file

@ -128,14 +128,10 @@ impl DisplayItem for Sphere {
const HIGHLIGHT: f32 = 0.2;
let representation = self.representation.get_clone_untracked();
let color = if selected {
self.color.map(|channel| 0.2 + 0.8*channel)
} else {
self.color
};
let opacity = if self.ghost.get() {
GHOST_OPACITY
} else { DEFAULT_OPACITY };
let color = if selected { self.color.map(|channel| 0.2 + 0.8*channel) }
else { self.color };
let opacity = if self.ghost.get() { GHOST_OPACITY }
else { DEFAULT_OPACITY };
let highlight = if selected { 1.0 } else { HIGHLIGHT };
scene.spheres.push(representation, color, opacity, highlight);
}
@ -194,9 +190,8 @@ impl DisplayItem for Point {
const HIGHLIGHT: f32 = 0.5;
let representation = self.representation.get_clone_untracked();
let color = if selected {
self.color.map(|channel| 0.2 + 0.8*channel)
} else { self.color };
let color = if selected { self.color.map(|channel| 0.2 + 0.8*channel) }
else { self.color };
let opacity = if self.ghost.get() { GHOST_OPACITY } else { 1.0 };
let highlight = if selected { 1.0 } else { HIGHLIGHT };
scene.points.push(representation, color, opacity, highlight, selected);
@ -637,7 +632,7 @@ pub fn Display() -> View {
!realization_successful && on_init_step
|| realization_successful && on_last_step;
if on_manipulable_step
&& state.selection.with(|sel| sel.len() == 1)
&& state.selection.with(|sel| sel.len() == 1)
{
let sel = state.selection.with(
|sel| sel.into_iter().next().unwrap().clone()
@ -683,8 +678,8 @@ pub fn Display() -> View {
// measure mean frame interval
frames_since_last_sample += 1;
if frames_since_last_sample >= SAMPLE_PERIOD {
let SP64 = SAMPLE_PERIOD as f64;
mean_frame_interval.set((time - last_sample_time) / SP64);
mean_frame_interval
.set((time - last_sample_time) / SAMPLE_PERIOD as f64);
last_sample_time = time;
frames_since_last_sample = 0;
}
@ -726,9 +721,9 @@ pub fn Display() -> View {
// write the spheres in world coordinates
let sphere_reps_world: Vec<_> = scene.spheres.representations
.into_iter().map(
|rep| (&asm_to_world * rep).cast::<f32>()
).collect();
.into_iter()
.map(|rep| (&asm_to_world * rep).cast::<f32>())
.collect();
// set the resolution
let width = canvas.width() as f32;
@ -803,7 +798,8 @@ pub fn Display() -> View {
&ctx, point_position_attr,
SPACE_DIM as i32, point_positions.as_slice(),
);
bind_new_buffer_to_attribute(&ctx, point_color_attr,
bind_new_buffer_to_attribute(
&ctx, point_color_attr,
(COLOR_SIZE + 1) as i32,
scene.points.colors_with_opacity.concat().as_slice());
bind_new_buffer_to_attribute(
@ -969,9 +965,9 @@ pub fn Display() -> View {
.into_iter()
.filter(|elt| !elt.ghost().get());
for elt in tangible_elts {
let hit = assembly_to_world.with(
let cast = assembly_to_world.with(
|asm_to_world| elt.cast(dir, asm_to_world, pixel_size));
match hit {
match cast {
Some(depth) => match clicked {
Some((_, best_depth)) => {
if depth < best_depth {

View file

@ -63,10 +63,9 @@ fn RegulatorInput(regulator: Rc<dyn Regulator>) -> View {
placeholder = measurement.with(|result| result.to_string()),
bind:value = value,
on:change = move |_| {
let specification
= SpecifiedValue::try_from(value.get_clone_untracked());
let val = SpecifiedValue::try_from(value.get_clone_untracked());
valid.set(
match specification {
match val {
Ok(set_pt) => {
set_point.set(set_pt);
true

View file

@ -333,7 +333,7 @@ fn load_tridiminished_icosahedron(assembly: &Assembly) {
COLOR_FACE,
engine::sphere_with_offset(
frac_2_sqrt_6, -frac_1_sqrt_6, -frac_1_sqrt_6,
-frac_1_sqrt_6, 0.0
-frac_1_sqrt_6, 0.0,
),
),
Sphere::new(
@ -342,7 +342,7 @@ fn load_tridiminished_icosahedron(assembly: &Assembly) {
COLOR_FACE,
engine::sphere_with_offset(
-frac_1_sqrt_6, frac_2_sqrt_6, -frac_1_sqrt_6,
-frac_1_sqrt_6, 0.0
-frac_1_sqrt_6, 0.0,
),
),
Sphere::new(
@ -351,7 +351,7 @@ fn load_tridiminished_icosahedron(assembly: &Assembly) {
COLOR_FACE,
engine::sphere_with_offset(
-frac_1_sqrt_6, -frac_1_sqrt_6, frac_2_sqrt_6,
-frac_1_sqrt_6, 0.0
-frac_1_sqrt_6, 0.0,
),
),
];

View file

@ -9,8 +9,8 @@ pub fn point(x: f64, y: f64, z: f64) -> DVector<f64> {
}
// the sphere with the given center and radius, with inward-pointing normals
pub fn sphere(center_x: f64, center_y: f64, center_z: f64, radius: f64)
-> DVector<f64> {
pub fn sphere(center_x: f64, center_y: f64, center_z: f64, radius: f64
) -> DVector<f64> {
let center_norm_sq
= center_x * center_x + center_y * center_y + center_z * center_z;
DVector::from_column_slice(&[
@ -202,8 +202,8 @@ impl ConfigSubspace {
// with the given column index has velocity `v`. the velocity is given in
// projection coordinates, and the projection is done with respect to the
// projection inner product
pub fn proj(&self, v: &DVectorView<f64>, column_index: usize)
-> DMatrix<f64> {
pub fn proj(&self, v: &DVectorView<f64>, column_index: usize
) -> DMatrix<f64> {
if self.dim() == 0 {
const ELEMENT_DIM: usize = 5;
DMatrix::zeros(ELEMENT_DIM, self.assembly_dim)
@ -294,9 +294,8 @@ impl SearchState {
}
}
fn basis_matrix(index: (usize, usize), nrows: usize, ncols: usize)
-> DMatrix<f64>
{
fn basis_matrix(index: (usize, usize), nrows: usize, ncols: usize
) -> DMatrix<f64> {
let mut result = DMatrix::<f64>::zeros(nrows, ncols);
result[index] = 1.0;
result
@ -624,7 +623,7 @@ pub mod examples {
problem.gram.push_sym(
block + j,
block + k,
if j == k { 0.0 } else { -0.5 }
if j == k { 0.0 } else { -0.5 },
);
}
@ -721,7 +720,7 @@ mod tests {
for k in j..2 {
problem.gram.push_sym(
j, k,
if (j, k) == (1, 1) { 1.0 } else { 0.0 }
if (j, k) == (1, 1) { 1.0 } else { 0.0 },
);
}
}
@ -829,8 +828,8 @@ mod tests {
}
}
fn translation_motion_unif(vel: &Vector3<f64>, assembly_dim: usize)
-> Vec<DVector<f64>> {
fn translation_motion_unif(vel: &Vector3<f64>, assembly_dim: usize
) -> Vec<DVector<f64>> {
let mut elt_motion = DVector::zeros(4);
elt_motion.fixed_rows_mut::<3>(0).copy_from(vel);
iter::repeat(elt_motion).take(assembly_dim).collect()