Add trailing commas; clean up formatting
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/ test (pull_request) Successful in 3m55s
This commit is contained in:
parent
2eba80fb69
commit
af59166906
12 changed files with 235 additions and 213 deletions
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@ -23,7 +23,7 @@ fn main() {
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let twist_motion: DMatrix<_> = (0..N_POINTS).step_by(4).flat_map(
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let twist_motion: DMatrix<_> = (0..N_POINTS).step_by(4).flat_map(
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|n| [
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|n| [
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tangent.proj(&up.as_view(), n),
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tangent.proj(&up.as_view(), n),
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tangent.proj(&down.as_view(), n+1)
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tangent.proj(&down.as_view(), n+1),
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]
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]
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).sum();
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).sum();
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let normalization = 5.0 / twist_motion[(2, 0)];
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let normalization = 5.0 / twist_motion[(2, 0)];
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@ -6,7 +6,7 @@ use dyna3::engine::{
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realize_gram,
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realize_gram,
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sphere,
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sphere,
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ConfigNeighborhood,
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ConfigNeighborhood,
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ConstraintProblem
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ConstraintProblem,
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};
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};
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fn main() {
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fn main() {
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@ -25,7 +25,7 @@ fn main() {
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);
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);
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print::title("Point on a sphere");
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print::title("Point on a sphere");
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print::realization_diagnostics(&realization);
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print::realization_diagnostics(&realization);
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if let Ok(ConfigNeighborhood{ config, .. }) = realization.result {
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if let Ok(ConfigNeighborhood { config, .. }) = realization.result {
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print::gram_matrix(&config);
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print::gram_matrix(&config);
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print::config(&config);
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print::config(&config);
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}
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}
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@ -5,7 +5,7 @@ use dyna3::engine::{
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realize_gram,
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realize_gram,
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sphere,
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sphere,
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ConfigNeighborhood,
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ConfigNeighborhood,
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ConstraintProblem
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ConstraintProblem,
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};
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};
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fn main() {
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fn main() {
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@ -14,7 +14,7 @@ fn main() {
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&[
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&[
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sphere(1.0, 0.0, 0.0, 1.0),
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sphere(1.0, 0.0, 0.0, 1.0),
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sphere(-0.5, a, 0.0, 1.0),
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sphere(-0.5, a, 0.0, 1.0),
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sphere(-0.5, -a, 0.0, 1.0)
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sphere(-0.5, -a, 0.0, 1.0),
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]
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]
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});
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});
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for j in 0..3 {
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for j in 0..3 {
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@ -27,7 +27,7 @@ fn main() {
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);
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);
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print::title("Three spheres");
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print::title("Three spheres");
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print::realization_diagnostics(&realization);
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print::realization_diagnostics(&realization);
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if let Ok(ConfigNeighborhood{ config, .. }) = realization.result {
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if let Ok(ConfigNeighborhood { config, .. }) = realization.result {
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print::gram_matrix(&config);
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print::gram_matrix(&config);
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}
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}
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print::loss_history(&realization.history);
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print::loss_history(&realization.history);
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@ -1,13 +1,13 @@
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use nalgebra::{DMatrix, DVector, DVectorView};
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use nalgebra::{DMatrix, DVector, DVectorView};
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use std::{
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use std::{
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cell::Cell,
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cell::Cell,
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collections::{BTreeMap, BTreeSet},
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cmp::Ordering,
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cmp::Ordering,
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collections::{BTreeMap, BTreeSet},
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fmt,
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fmt,
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fmt::{Debug, Formatter},
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fmt::{Debug, Formatter},
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hash::{Hash, Hasher},
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hash::{Hash, Hasher},
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rc::Rc,
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rc::Rc,
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sync::{atomic, atomic::AtomicU64}
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sync::{atomic, atomic::AtomicU64},
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};
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};
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use sycamore::prelude::*;
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use sycamore::prelude::*;
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use web_sys::{console, wasm_bindgen::JsValue}; /* DEBUG */
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use web_sys::{console, wasm_bindgen::JsValue}; /* DEBUG */
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@ -26,9 +26,9 @@ use crate::{
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ConfigSubspace,
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ConfigSubspace,
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ConstraintProblem,
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ConstraintProblem,
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DescentHistory,
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DescentHistory,
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Realization
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Realization,
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},
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},
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specified::SpecifiedValue
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specified::SpecifiedValue,
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};
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};
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pub type ElementColor = [f32; 3];
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pub type ElementColor = [f32; 3];
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@ -164,7 +164,7 @@ pub struct Sphere {
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pub ghost: Signal<bool>,
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pub ghost: Signal<bool>,
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pub regulators: Signal<BTreeSet<Rc<dyn Regulator>>>,
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pub regulators: Signal<BTreeSet<Rc<dyn Regulator>>>,
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serial: u64,
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serial: u64,
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column_index: Cell<Option<usize>>
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column_index: Cell<Option<usize>>,
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}
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}
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impl Sphere {
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impl Sphere {
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@ -174,17 +174,17 @@ impl Sphere {
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id: String,
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id: String,
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label: String,
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label: String,
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color: ElementColor,
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color: ElementColor,
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representation: DVector<f64>
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representation: DVector<f64>,
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) -> Sphere {
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) -> Sphere {
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Sphere {
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Sphere {
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id: id,
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id,
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label: label,
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label,
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color: color,
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color,
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representation: create_signal(representation),
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representation: create_signal(representation),
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ghost: create_signal(false),
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ghost: create_signal(false),
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regulators: create_signal(BTreeSet::new()),
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regulators: create_signal(BTreeSet::new()),
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serial: Self::next_serial(),
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serial: Self::next_serial(),
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column_index: None.into()
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column_index: None.into(),
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}
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}
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}
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}
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}
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}
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@ -199,7 +199,7 @@ impl Element for Sphere {
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id,
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id,
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format!("Sphere {id_num}"),
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format!("Sphere {id_num}"),
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[0.75_f32, 0.75_f32, 0.75_f32],
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[0.75_f32, 0.75_f32, 0.75_f32],
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sphere(0.0, 0.0, 0.0, 1.0)
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sphere(0.0, 0.0, 0.0, 1.0),
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)
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)
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}
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}
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@ -264,7 +264,7 @@ pub struct Point {
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pub ghost: Signal<bool>,
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pub ghost: Signal<bool>,
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pub regulators: Signal<BTreeSet<Rc<dyn Regulator>>>,
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pub regulators: Signal<BTreeSet<Rc<dyn Regulator>>>,
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serial: u64,
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serial: u64,
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column_index: Cell<Option<usize>>
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column_index: Cell<Option<usize>>,
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}
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}
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impl Point {
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impl Point {
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@ -274,7 +274,7 @@ impl Point {
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id: String,
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id: String,
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label: String,
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label: String,
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color: ElementColor,
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color: ElementColor,
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representation: DVector<f64>
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representation: DVector<f64>,
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) -> Point {
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) -> Point {
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Point {
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Point {
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id,
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id,
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@ -284,7 +284,7 @@ impl Point {
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ghost: create_signal(false),
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ghost: create_signal(false),
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regulators: create_signal(BTreeSet::new()),
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regulators: create_signal(BTreeSet::new()),
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serial: Self::next_serial(),
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serial: Self::next_serial(),
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column_index: None.into()
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column_index: None.into(),
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}
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}
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}
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}
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}
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}
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@ -299,7 +299,7 @@ impl Element for Point {
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id,
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id,
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format!("Point {id_num}"),
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format!("Point {id_num}"),
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[0.75_f32, 0.75_f32, 0.75_f32],
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[0.75_f32, 0.75_f32, 0.75_f32],
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point(0.0, 0.0, 0.0)
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point(0.0, 0.0, 0.0),
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)
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)
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}
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}
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@ -389,7 +389,7 @@ pub struct InversiveDistanceRegulator {
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pub subjects: [Rc<dyn Element>; 2],
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pub subjects: [Rc<dyn Element>; 2],
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pub measurement: ReadSignal<f64>,
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pub measurement: ReadSignal<f64>,
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pub set_point: Signal<SpecifiedValue>,
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pub set_point: Signal<SpecifiedValue>,
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serial: u64
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serial: u64,
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}
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}
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impl InversiveDistanceRegulator {
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impl InversiveDistanceRegulator {
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@ -449,7 +449,7 @@ pub struct HalfCurvatureRegulator {
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pub subject: Rc<dyn Element>,
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pub subject: Rc<dyn Element>,
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pub measurement: ReadSignal<f64>,
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pub measurement: ReadSignal<f64>,
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pub set_point: Signal<SpecifiedValue>,
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pub set_point: Signal<SpecifiedValue>,
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serial: u64
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serial: u64,
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}
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}
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impl HalfCurvatureRegulator {
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impl HalfCurvatureRegulator {
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@ -501,7 +501,7 @@ impl ProblemPoser for HalfCurvatureRegulator {
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// the velocity is expressed in uniform coordinates
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// the velocity is expressed in uniform coordinates
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pub struct ElementMotion<'a> {
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pub struct ElementMotion<'a> {
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pub element: Rc<dyn Element>,
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pub element: Rc<dyn Element>,
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pub velocity: DVectorView<'a, f64>
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pub velocity: DVectorView<'a, f64>,
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}
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}
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type AssemblyMotion<'a> = Vec<ElementMotion<'a>>;
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type AssemblyMotion<'a> = Vec<ElementMotion<'a>>;
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@ -533,7 +533,7 @@ pub struct Assembly {
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// realization diagnostics
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// realization diagnostics
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pub realization_status: Signal<Result<(), String>>,
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pub realization_status: Signal<Result<(), String>>,
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pub descent_history: Signal<DescentHistory>
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pub descent_history: Signal<DescentHistory>,
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}
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}
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impl Assembly {
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impl Assembly {
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@ -546,7 +546,7 @@ impl Assembly {
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elements_by_id: create_signal(BTreeMap::default()),
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elements_by_id: create_signal(BTreeMap::default()),
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realization_trigger: create_signal(()),
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realization_trigger: create_signal(()),
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realization_status: create_signal(Ok(())),
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realization_status: create_signal(Ok(())),
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descent_history: create_signal(DescentHistory::new())
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descent_history: create_signal(DescentHistory::new()),
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};
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};
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// realize the assembly whenever the element list, the regulator list,
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// realize the assembly whenever the element list, the regulator list,
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@ -717,7 +717,7 @@ impl Assembly {
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// save the tangent space
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// save the tangent space
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self.tangent.set_silent(tangent);
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self.tangent.set_silent(tangent);
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},
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}
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Err(message) => {
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Err(message) => {
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// report the realization status. the `Err(message)` we're
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// report the realization status. the `Err(message)` we're
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// setting the status to has a different type than the
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// setting the status to has a different type than the
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@ -804,7 +804,7 @@ impl Assembly {
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// restore its normalization
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// restore its normalization
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*rep += motion_proj.column(column_index);
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*rep += motion_proj.column(column_index);
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elt.project_to_normalized(rep);
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elt.project_to_normalized(rep);
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},
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}
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None => {
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None => {
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console_log!("No velocity to unpack for fresh element \"{}\"", elt.id())
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console_log!("No velocity to unpack for fresh element \"{}\"", elt.id())
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}
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}
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@ -867,7 +867,7 @@ mod tests {
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String::from(sphere_id),
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String::from(sphere_id),
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String::from("Sphere 0"),
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String::from("Sphere 0"),
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[0.75_f32, 0.75_f32, 0.75_f32],
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[0.75_f32, 0.75_f32, 0.75_f32],
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engine::sphere(0.0, 0.0, 0.0, INITIAL_RADIUS)
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engine::sphere(0.0, 0.0, 0.0, INITIAL_RADIUS),
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)
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)
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);
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);
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|
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@ -881,7 +881,7 @@ mod tests {
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vec![
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vec![
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ElementMotion {
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ElementMotion {
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element: sphere.clone(),
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element: sphere.clone(),
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velocity: velocity.as_view()
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velocity: velocity.as_view(),
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}
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}
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]
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]
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);
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);
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|
|
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@ -4,7 +4,7 @@ use sycamore::prelude::*;
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use super::test_assembly_chooser::TestAssemblyChooser;
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use super::test_assembly_chooser::TestAssemblyChooser;
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use crate::{
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use crate::{
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AppState,
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AppState,
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assembly::{InversiveDistanceRegulator, Point, Sphere}
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assembly::{InversiveDistanceRegulator, Point, Sphere},
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};
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};
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|
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#[component]
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#[component]
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|
|
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@ -11,13 +11,13 @@ use crate::AppState;
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#[derive(Clone)]
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#[derive(Clone)]
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struct DiagnosticsState {
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struct DiagnosticsState {
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active_tab: Signal<String>
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active_tab: Signal<String>,
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}
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}
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|
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impl DiagnosticsState {
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impl DiagnosticsState {
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fn new(initial_tab: String) -> DiagnosticsState {
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fn new(initial_tab: String) -> DiagnosticsState {
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DiagnosticsState {
|
DiagnosticsState {
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active_tab: create_signal(initial_tab)
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active_tab: create_signal(initial_tab),
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}
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}
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}
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}
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}
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}
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@ -33,7 +33,7 @@ fn RealizationStatus() -> View {
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class=realization_status.with(
|
class=realization_status.with(
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|status| match status {
|
|status| match status {
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Ok(_) => "",
|
Ok(_) => "",
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Err(_) => "invalid"
|
Err(_) => "invalid",
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}
|
}
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)
|
)
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) {
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) {
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|
@ -42,7 +42,7 @@ fn RealizationStatus() -> View {
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(realization_status.with(
|
(realization_status.with(
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|status| match status {
|
|status| match status {
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Ok(_) => "Target accuracy achieved".to_string(),
|
Ok(_) => "Target accuracy achieved".to_string(),
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Err(message) => message.clone()
|
Err(message) => message.clone(),
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}
|
}
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))
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))
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}
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}
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@ -53,7 +53,7 @@ fn RealizationStatus() -> View {
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fn into_log10_time_point((step, value): (usize, f64)) -> Vec<Option<f64>> {
|
fn into_log10_time_point((step, value): (usize, f64)) -> Vec<Option<f64>> {
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vec![
|
vec![
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Some(step as f64),
|
Some(step as f64),
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if value == 0.0 { None } else { Some(value.abs().log10()) }
|
if value == 0.0 { None } else { Some(value.abs().log10()) },
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]
|
]
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}
|
}
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|
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|
@ -122,7 +122,7 @@ fn SpectrumHistory() -> View {
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// positive, negative, and strictly-zero parts
|
// positive, negative, and strictly-zero parts
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let (
|
let (
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hess_eigvals_zero,
|
hess_eigvals_zero,
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hess_eigvals_nonzero
|
hess_eigvals_nonzero,
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): (Vec<_>, Vec<_>) = state.assembly.descent_history.with(
|
): (Vec<_>, Vec<_>) = state.assembly.descent_history.with(
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|history| history.hess_eigvals
|
|history| history.hess_eigvals
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.iter()
|
.iter()
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|
@ -143,7 +143,7 @@ fn SpectrumHistory() -> View {
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.unwrap_or(1.0);
|
.unwrap_or(1.0);
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let (
|
let (
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hess_eigvals_pos,
|
hess_eigvals_pos,
|
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hess_eigvals_neg
|
hess_eigvals_neg,
|
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): (Vec<_>, Vec<_>) = hess_eigvals_nonzero
|
): (Vec<_>, Vec<_>) = hess_eigvals_nonzero
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.into_iter()
|
.into_iter()
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.partition(|&(_, val)| val > 0.0);
|
.partition(|&(_, val)| val > 0.0);
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|
|
|
@ -12,12 +12,12 @@ use web_sys::{
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WebGlProgram,
|
WebGlProgram,
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WebGlShader,
|
WebGlShader,
|
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WebGlUniformLocation,
|
WebGlUniformLocation,
|
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wasm_bindgen::{JsCast, JsValue}
|
wasm_bindgen::{JsCast, JsValue},
|
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};
|
};
|
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|
|
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use crate::{
|
use crate::{
|
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AppState,
|
AppState,
|
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assembly::{Element, ElementColor, ElementMotion, Point, Sphere}
|
assembly::{Element, ElementColor, ElementMotion, Point, Sphere},
|
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};
|
};
|
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|
|
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// --- color ---
|
// --- color ---
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||||||
|
@ -37,15 +37,15 @@ fn combine_channels(color: ElementColor, opacity: f32) -> ColorWithOpacity {
|
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struct SceneSpheres {
|
struct SceneSpheres {
|
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representations: Vec<DVector<f64>>,
|
representations: Vec<DVector<f64>>,
|
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colors_with_opacity: Vec<ColorWithOpacity>,
|
colors_with_opacity: Vec<ColorWithOpacity>,
|
||||||
highlights: Vec<f32>
|
highlights: Vec<f32>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl SceneSpheres {
|
impl SceneSpheres {
|
||||||
fn new() -> SceneSpheres{
|
fn new() -> SceneSpheres {
|
||||||
SceneSpheres {
|
SceneSpheres {
|
||||||
representations: Vec::new(),
|
representations: Vec::new(),
|
||||||
colors_with_opacity: Vec::new(),
|
colors_with_opacity: Vec::new(),
|
||||||
highlights: Vec::new()
|
highlights: Vec::new(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -53,7 +53,13 @@ impl SceneSpheres {
|
||||||
self.representations.len().try_into().expect("Number of spheres must fit in a 32-bit integer")
|
self.representations.len().try_into().expect("Number of spheres must fit in a 32-bit integer")
|
||||||
}
|
}
|
||||||
|
|
||||||
fn push(&mut self, representation: DVector<f64>, color: ElementColor, opacity: f32, highlight: f32) {
|
fn push(
|
||||||
|
&mut self,
|
||||||
|
representation: DVector<f64>,
|
||||||
|
color: ElementColor,
|
||||||
|
opacity: f32,
|
||||||
|
highlight: f32,
|
||||||
|
) {
|
||||||
self.representations.push(representation);
|
self.representations.push(representation);
|
||||||
self.colors_with_opacity.push(combine_channels(color, opacity));
|
self.colors_with_opacity.push(combine_channels(color, opacity));
|
||||||
self.highlights.push(highlight);
|
self.highlights.push(highlight);
|
||||||
|
@ -64,7 +70,7 @@ struct ScenePoints {
|
||||||
representations: Vec<DVector<f64>>,
|
representations: Vec<DVector<f64>>,
|
||||||
colors_with_opacity: Vec<ColorWithOpacity>,
|
colors_with_opacity: Vec<ColorWithOpacity>,
|
||||||
highlights: Vec<f32>,
|
highlights: Vec<f32>,
|
||||||
selections: Vec<f32>
|
selections: Vec<f32>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl ScenePoints {
|
impl ScenePoints {
|
||||||
|
@ -73,11 +79,18 @@ impl ScenePoints {
|
||||||
representations: Vec::new(),
|
representations: Vec::new(),
|
||||||
colors_with_opacity: Vec::new(),
|
colors_with_opacity: Vec::new(),
|
||||||
highlights: Vec::new(),
|
highlights: Vec::new(),
|
||||||
selections: Vec::new()
|
selections: Vec::new(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn push(&mut self, representation: DVector<f64>, color: ElementColor, opacity: f32, highlight: f32, selected: bool) {
|
fn push(
|
||||||
|
&mut self,
|
||||||
|
representation: DVector<f64>,
|
||||||
|
color: ElementColor,
|
||||||
|
opacity: f32,
|
||||||
|
highlight: f32,
|
||||||
|
selected: bool,
|
||||||
|
) {
|
||||||
self.representations.push(representation);
|
self.representations.push(representation);
|
||||||
self.colors_with_opacity.push(combine_channels(color, opacity));
|
self.colors_with_opacity.push(combine_channels(color, opacity));
|
||||||
self.highlights.push(highlight);
|
self.highlights.push(highlight);
|
||||||
|
@ -87,14 +100,14 @@ impl ScenePoints {
|
||||||
|
|
||||||
pub struct Scene {
|
pub struct Scene {
|
||||||
spheres: SceneSpheres,
|
spheres: SceneSpheres,
|
||||||
points: ScenePoints
|
points: ScenePoints,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Scene {
|
impl Scene {
|
||||||
fn new() -> Scene {
|
fn new() -> Scene {
|
||||||
Scene {
|
Scene {
|
||||||
spheres: SceneSpheres::new(),
|
spheres: SceneSpheres::new(),
|
||||||
points: ScenePoints::new()
|
points: ScenePoints::new(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -105,7 +118,12 @@ pub trait DisplayItem {
|
||||||
// the smallest positive depth, represented as a multiple of `dir`, where
|
// the smallest positive depth, represented as a multiple of `dir`, where
|
||||||
// the line generated by `dir` hits the element. returns `None` if the line
|
// the line generated by `dir` hits the element. returns `None` if the line
|
||||||
// misses the element
|
// misses the element
|
||||||
fn cast(&self, dir: Vector3<f64>, assembly_to_world: &DMatrix<f64>, pixel_size: f64) -> Option<f64>;
|
fn cast(
|
||||||
|
&self,
|
||||||
|
dir: Vector3<f64>,
|
||||||
|
assembly_to_world: &DMatrix<f64>,
|
||||||
|
pixel_size: f64,
|
||||||
|
) -> Option<f64>;
|
||||||
}
|
}
|
||||||
|
|
||||||
impl DisplayItem for Sphere {
|
impl DisplayItem for Sphere {
|
||||||
|
@ -124,7 +142,12 @@ impl DisplayItem for Sphere {
|
||||||
|
|
||||||
// this method should be kept synchronized with `sphere_cast` in
|
// this method should be kept synchronized with `sphere_cast` in
|
||||||
// `spheres.frag`, which does essentially the same thing on the GPU side
|
// `spheres.frag`, which does essentially the same thing on the GPU side
|
||||||
fn cast(&self, dir: Vector3<f64>, assembly_to_world: &DMatrix<f64>, _pixel_size: f64) -> Option<f64> {
|
fn cast(
|
||||||
|
&self,
|
||||||
|
dir: Vector3<f64>,
|
||||||
|
assembly_to_world: &DMatrix<f64>,
|
||||||
|
_pixel_size: f64,
|
||||||
|
) -> Option<f64> {
|
||||||
// if `a/b` is less than this threshold, we approximate
|
// if `a/b` is less than this threshold, we approximate
|
||||||
// `a*u^2 + b*u + c` by the linear function `b*u + c`
|
// `a*u^2 + b*u + c` by the linear function `b*u + c`
|
||||||
const DEG_THRESHOLD: f64 = 1e-9;
|
const DEG_THRESHOLD: f64 = 1e-9;
|
||||||
|
@ -177,7 +200,12 @@ impl DisplayItem for Point {
|
||||||
}
|
}
|
||||||
|
|
||||||
/* SCAFFOLDING */
|
/* SCAFFOLDING */
|
||||||
fn cast(&self, dir: Vector3<f64>, assembly_to_world: &DMatrix<f64>, pixel_size: f64) -> Option<f64> {
|
fn cast(
|
||||||
|
&self,
|
||||||
|
dir: Vector3<f64>,
|
||||||
|
assembly_to_world: &DMatrix<f64>,
|
||||||
|
pixel_size: f64,
|
||||||
|
) -> Option<f64> {
|
||||||
let rep = self.representation.with_untracked(|rep| assembly_to_world * rep);
|
let rep = self.representation.with_untracked(|rep| assembly_to_world * rep);
|
||||||
if rep[2] < 0.0 {
|
if rep[2] < 0.0 {
|
||||||
// this constant should be kept synchronized with `point.frag`
|
// this constant should be kept synchronized with `point.frag`
|
||||||
|
@ -220,7 +248,7 @@ fn compile_shader(
|
||||||
fn set_up_program(
|
fn set_up_program(
|
||||||
context: &WebGl2RenderingContext,
|
context: &WebGl2RenderingContext,
|
||||||
vertex_shader_source: &str,
|
vertex_shader_source: &str,
|
||||||
fragment_shader_source: &str
|
fragment_shader_source: &str,
|
||||||
) -> WebGlProgram {
|
) -> WebGlProgram {
|
||||||
// compile the shaders
|
// compile the shaders
|
||||||
let vertex_shader = compile_shader(
|
let vertex_shader = compile_shader(
|
||||||
|
@ -260,12 +288,12 @@ fn get_uniform_array_locations<const N: usize>(
|
||||||
context: &WebGl2RenderingContext,
|
context: &WebGl2RenderingContext,
|
||||||
program: &WebGlProgram,
|
program: &WebGlProgram,
|
||||||
var_name: &str,
|
var_name: &str,
|
||||||
member_name_opt: Option<&str>
|
member_name_opt: Option<&str>,
|
||||||
) -> [Option<WebGlUniformLocation>; N] {
|
) -> [Option<WebGlUniformLocation>; N] {
|
||||||
array::from_fn(|n| {
|
array::from_fn(|n| {
|
||||||
let name = match member_name_opt {
|
let name = match member_name_opt {
|
||||||
Some(member_name) => format!("{var_name}[{n}].{member_name}"),
|
Some(member_name) => format!("{var_name}[{n}].{member_name}"),
|
||||||
None => format!("{var_name}[{n}]")
|
None => format!("{var_name}[{n}]"),
|
||||||
};
|
};
|
||||||
context.get_uniform_location(&program, name.as_str())
|
context.get_uniform_location(&program, name.as_str())
|
||||||
})
|
})
|
||||||
|
@ -276,7 +304,7 @@ fn bind_to_attribute(
|
||||||
context: &WebGl2RenderingContext,
|
context: &WebGl2RenderingContext,
|
||||||
attr_index: u32,
|
attr_index: u32,
|
||||||
attr_size: i32,
|
attr_size: i32,
|
||||||
buffer: &Option<WebGlBuffer>
|
buffer: &Option<WebGlBuffer>,
|
||||||
) {
|
) {
|
||||||
context.bind_buffer(WebGl2RenderingContext::ARRAY_BUFFER, buffer.as_ref());
|
context.bind_buffer(WebGl2RenderingContext::ARRAY_BUFFER, buffer.as_ref());
|
||||||
context.vertex_attrib_pointer_with_i32(
|
context.vertex_attrib_pointer_with_i32(
|
||||||
|
@ -292,7 +320,7 @@ fn bind_to_attribute(
|
||||||
// load the given data into a new vertex buffer object
|
// load the given data into a new vertex buffer object
|
||||||
fn load_new_buffer(
|
fn load_new_buffer(
|
||||||
context: &WebGl2RenderingContext,
|
context: &WebGl2RenderingContext,
|
||||||
data: &[f32]
|
data: &[f32],
|
||||||
) -> Option<WebGlBuffer> {
|
) -> Option<WebGlBuffer> {
|
||||||
// create a buffer and bind it to ARRAY_BUFFER
|
// create a buffer and bind it to ARRAY_BUFFER
|
||||||
let buffer = context.create_buffer();
|
let buffer = context.create_buffer();
|
||||||
|
@ -319,7 +347,7 @@ fn bind_new_buffer_to_attribute(
|
||||||
context: &WebGl2RenderingContext,
|
context: &WebGl2RenderingContext,
|
||||||
attr_index: u32,
|
attr_index: u32,
|
||||||
attr_size: i32,
|
attr_size: i32,
|
||||||
data: &[f32]
|
data: &[f32],
|
||||||
) {
|
) {
|
||||||
let buffer = load_new_buffer(context, data);
|
let buffer = load_new_buffer(context, data);
|
||||||
bind_to_attribute(context, attr_index, attr_size, &buffer);
|
bind_to_attribute(context, attr_index, attr_size, &buffer);
|
||||||
|
@ -341,9 +369,9 @@ fn event_dir(event: &MouseEvent) -> (Vector3<f64>, f64) {
|
||||||
Vector3::new(
|
Vector3::new(
|
||||||
FOCAL_SLOPE * (2.0*(f64::from(event.client_x()) - rect.left()) - width) / shortdim,
|
FOCAL_SLOPE * (2.0*(f64::from(event.client_x()) - rect.left()) - width) / shortdim,
|
||||||
FOCAL_SLOPE * (2.0*(rect.bottom() - f64::from(event.client_y())) - height) / shortdim,
|
FOCAL_SLOPE * (2.0*(rect.bottom() - f64::from(event.client_y())) - height) / shortdim,
|
||||||
-1.0
|
-1.0,
|
||||||
),
|
),
|
||||||
FOCAL_SLOPE * 2.0 / shortdim
|
FOCAL_SLOPE * 2.0 / shortdim,
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -443,14 +471,14 @@ pub fn Display() -> View {
|
||||||
let sphere_program = set_up_program(
|
let sphere_program = set_up_program(
|
||||||
&ctx,
|
&ctx,
|
||||||
include_str!("identity.vert"),
|
include_str!("identity.vert"),
|
||||||
include_str!("spheres.frag")
|
include_str!("spheres.frag"),
|
||||||
);
|
);
|
||||||
|
|
||||||
// set up the point rendering program
|
// set up the point rendering program
|
||||||
let point_program = set_up_program(
|
let point_program = set_up_program(
|
||||||
&ctx,
|
&ctx,
|
||||||
include_str!("point.vert"),
|
include_str!("point.vert"),
|
||||||
include_str!("point.frag")
|
include_str!("point.frag"),
|
||||||
);
|
);
|
||||||
|
|
||||||
/* DEBUG */
|
/* DEBUG */
|
||||||
|
@ -467,7 +495,7 @@ pub fn Display() -> View {
|
||||||
// capped at 1024 elements
|
// capped at 1024 elements
|
||||||
console::log_2(
|
console::log_2(
|
||||||
&ctx.get_parameter(WebGl2RenderingContext::MAX_FRAGMENT_UNIFORM_VECTORS).unwrap(),
|
&ctx.get_parameter(WebGl2RenderingContext::MAX_FRAGMENT_UNIFORM_VECTORS).unwrap(),
|
||||||
&JsValue::from("uniform vectors available")
|
&JsValue::from("uniform vectors available"),
|
||||||
);
|
);
|
||||||
|
|
||||||
// find the sphere program's vertex attribute
|
// find the sphere program's vertex attribute
|
||||||
|
@ -503,7 +531,7 @@ pub fn Display() -> View {
|
||||||
// southeast triangle
|
// southeast triangle
|
||||||
-1.0, -1.0, 0.0,
|
-1.0, -1.0, 0.0,
|
||||||
1.0, 1.0, 0.0,
|
1.0, 1.0, 0.0,
|
||||||
1.0, -1.0, 0.0
|
1.0, -1.0, 0.0,
|
||||||
];
|
];
|
||||||
let viewport_position_buffer = load_new_buffer(&ctx, &viewport_positions);
|
let viewport_position_buffer = load_new_buffer(&ctx, &viewport_positions);
|
||||||
|
|
||||||
|
@ -596,7 +624,7 @@ pub fn Display() -> View {
|
||||||
vec![
|
vec![
|
||||||
ElementMotion {
|
ElementMotion {
|
||||||
element: sel,
|
element: sel,
|
||||||
velocity: elt_motion.as_view()
|
velocity: elt_motion.as_view(),
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
);
|
);
|
||||||
|
@ -629,7 +657,7 @@ pub fn Display() -> View {
|
||||||
0.0, 1.0, 0.0, 0.0, 0.0,
|
0.0, 1.0, 0.0, 0.0, 0.0,
|
||||||
0.0, 0.0, 1.0, 0.0, u,
|
0.0, 0.0, 1.0, 0.0, u,
|
||||||
0.0, 0.0, 2.0*u, 1.0, u*u,
|
0.0, 0.0, 2.0*u, 1.0, u*u,
|
||||||
0.0, 0.0, 0.0, 0.0, 1.0
|
0.0, 0.0, 0.0, 0.0, 1.0,
|
||||||
])
|
])
|
||||||
};
|
};
|
||||||
let asm_to_world = &location * &orientation;
|
let asm_to_world = &location * &orientation;
|
||||||
|
@ -668,19 +696,19 @@ pub fn Display() -> View {
|
||||||
let v = &sphere_reps_world[n];
|
let v = &sphere_reps_world[n];
|
||||||
ctx.uniform3fv_with_f32_array(
|
ctx.uniform3fv_with_f32_array(
|
||||||
sphere_sp_locs[n].as_ref(),
|
sphere_sp_locs[n].as_ref(),
|
||||||
v.rows(0, 3).as_slice()
|
v.rows(0, 3).as_slice(),
|
||||||
);
|
);
|
||||||
ctx.uniform2fv_with_f32_array(
|
ctx.uniform2fv_with_f32_array(
|
||||||
sphere_lt_locs[n].as_ref(),
|
sphere_lt_locs[n].as_ref(),
|
||||||
v.rows(3, 2).as_slice()
|
v.rows(3, 2).as_slice(),
|
||||||
);
|
);
|
||||||
ctx.uniform4fv_with_f32_array(
|
ctx.uniform4fv_with_f32_array(
|
||||||
sphere_color_locs[n].as_ref(),
|
sphere_color_locs[n].as_ref(),
|
||||||
&scene.spheres.colors_with_opacity[n]
|
&scene.spheres.colors_with_opacity[n],
|
||||||
);
|
);
|
||||||
ctx.uniform1f(
|
ctx.uniform1f(
|
||||||
sphere_highlight_locs[n].as_ref(),
|
sphere_highlight_locs[n].as_ref(),
|
||||||
scene.spheres.highlights[n]
|
scene.spheres.highlights[n],
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -773,7 +801,7 @@ pub fn Display() -> View {
|
||||||
"ArrowLeft" if shift => roll_ccw.set(value),
|
"ArrowLeft" if shift => roll_ccw.set(value),
|
||||||
"ArrowRight" => yaw_right.set(value),
|
"ArrowRight" => yaw_right.set(value),
|
||||||
"ArrowLeft" => yaw_left.set(value),
|
"ArrowLeft" => yaw_left.set(value),
|
||||||
_ => navigating = false
|
_ => navigating = false,
|
||||||
};
|
};
|
||||||
if navigating {
|
if navigating {
|
||||||
scene_changed.set(true);
|
scene_changed.set(true);
|
||||||
|
@ -793,7 +821,7 @@ pub fn Display() -> View {
|
||||||
"s" | "S" => translate_neg_y.set(value),
|
"s" | "S" => translate_neg_y.set(value),
|
||||||
"]" | "}" => shrink_neg.set(value),
|
"]" | "}" => shrink_neg.set(value),
|
||||||
"[" | "{" => shrink_pos.set(value),
|
"[" | "{" => shrink_pos.set(value),
|
||||||
_ => manipulating = false
|
_ => manipulating = false,
|
||||||
};
|
};
|
||||||
if manipulating {
|
if manipulating {
|
||||||
event.prevent_default();
|
event.prevent_default();
|
||||||
|
@ -882,8 +910,8 @@ pub fn Display() -> View {
|
||||||
if depth < best_depth {
|
if depth < best_depth {
|
||||||
clicked = Some((elt, depth))
|
clicked = Some((elt, depth))
|
||||||
}
|
}
|
||||||
},
|
}
|
||||||
None => clicked = Some((elt, depth))
|
None => clicked = Some((elt, depth)),
|
||||||
}
|
}
|
||||||
None => ()
|
None => ()
|
||||||
};
|
};
|
||||||
|
@ -894,7 +922,7 @@ pub fn Display() -> View {
|
||||||
Some((elt, _)) => state.select(&elt, event.shift_key()),
|
Some((elt, _)) => state.select(&elt, event.shift_key()),
|
||||||
None => state.selection.update(|sel| sel.clear())
|
None => state.selection.update(|sel| sel.clear())
|
||||||
};
|
};
|
||||||
}
|
},
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,11 +1,7 @@
|
||||||
use itertools::Itertools;
|
use itertools::Itertools;
|
||||||
use std::rc::Rc;
|
use std::rc::Rc;
|
||||||
use sycamore::prelude::*;
|
use sycamore::prelude::*;
|
||||||
use web_sys::{
|
use web_sys::{KeyboardEvent, MouseEvent, wasm_bindgen::JsCast};
|
||||||
KeyboardEvent,
|
|
||||||
MouseEvent,
|
|
||||||
wasm_bindgen::JsCast
|
|
||||||
};
|
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
AppState,
|
AppState,
|
||||||
|
@ -13,7 +9,7 @@ use crate::{
|
||||||
Element,
|
Element,
|
||||||
HalfCurvatureRegulator,
|
HalfCurvatureRegulator,
|
||||||
InversiveDistanceRegulator,
|
InversiveDistanceRegulator,
|
||||||
Regulator
|
Regulator,
|
||||||
},
|
},
|
||||||
specified::SpecifiedValue
|
specified::SpecifiedValue
|
||||||
};
|
};
|
||||||
|
@ -83,7 +79,7 @@ fn RegulatorInput(regulator: Rc<dyn Regulator>) -> View {
|
||||||
_ => ()
|
_ => ()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
},
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -166,20 +162,20 @@ fn ElementOutlineItem(element: Rc<dyn Element>) -> View {
|
||||||
"Enter" => {
|
"Enter" => {
|
||||||
state.select(&element_for_handler, event.shift_key());
|
state.select(&element_for_handler, event.shift_key());
|
||||||
event.prevent_default();
|
event.prevent_default();
|
||||||
},
|
}
|
||||||
"ArrowRight" if regulated.get() => {
|
"ArrowRight" if regulated.get() => {
|
||||||
let _ = details_node
|
let _ = details_node
|
||||||
.get()
|
.get()
|
||||||
.unchecked_into::<web_sys::Element>()
|
.unchecked_into::<web_sys::Element>()
|
||||||
.set_attribute("open", "");
|
.set_attribute("open", "");
|
||||||
},
|
}
|
||||||
"ArrowLeft" => {
|
"ArrowLeft" => {
|
||||||
let _ = details_node
|
let _ = details_node
|
||||||
.get()
|
.get()
|
||||||
.unchecked_into::<web_sys::Element>()
|
.unchecked_into::<web_sys::Element>()
|
||||||
.remove_attribute("open");
|
.remove_attribute("open");
|
||||||
},
|
}
|
||||||
_ => ()
|
_ => (),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,17 +6,17 @@ use web_sys::{console, wasm_bindgen::JsValue};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
AppState,
|
AppState,
|
||||||
engine,
|
|
||||||
engine::DescentHistory,
|
|
||||||
assembly::{
|
assembly::{
|
||||||
Assembly,
|
Assembly,
|
||||||
Element,
|
Element,
|
||||||
ElementColor,
|
ElementColor,
|
||||||
InversiveDistanceRegulator,
|
InversiveDistanceRegulator,
|
||||||
Point,
|
Point,
|
||||||
Sphere
|
Sphere,
|
||||||
},
|
},
|
||||||
specified::SpecifiedValue
|
engine,
|
||||||
|
engine::DescentHistory,
|
||||||
|
specified::SpecifiedValue,
|
||||||
};
|
};
|
||||||
|
|
||||||
// --- loaders ---
|
// --- loaders ---
|
||||||
|
@ -32,7 +32,7 @@ fn load_gen_assemb(assembly: &Assembly) {
|
||||||
String::from("gemini_a"),
|
String::from("gemini_a"),
|
||||||
String::from("Castor"),
|
String::from("Castor"),
|
||||||
[1.00_f32, 0.25_f32, 0.00_f32],
|
[1.00_f32, 0.25_f32, 0.00_f32],
|
||||||
engine::sphere(0.5, 0.5, 0.0, 1.0)
|
engine::sphere(0.5, 0.5, 0.0, 1.0),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
let _ = assembly.try_insert_element(
|
let _ = assembly.try_insert_element(
|
||||||
|
@ -40,7 +40,7 @@ fn load_gen_assemb(assembly: &Assembly) {
|
||||||
String::from("gemini_b"),
|
String::from("gemini_b"),
|
||||||
String::from("Pollux"),
|
String::from("Pollux"),
|
||||||
[0.00_f32, 0.25_f32, 1.00_f32],
|
[0.00_f32, 0.25_f32, 1.00_f32],
|
||||||
engine::sphere(-0.5, -0.5, 0.0, 1.0)
|
engine::sphere(-0.5, -0.5, 0.0, 1.0),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
let _ = assembly.try_insert_element(
|
let _ = assembly.try_insert_element(
|
||||||
|
@ -48,7 +48,7 @@ fn load_gen_assemb(assembly: &Assembly) {
|
||||||
String::from("ursa_major"),
|
String::from("ursa_major"),
|
||||||
String::from("Ursa major"),
|
String::from("Ursa major"),
|
||||||
[0.25_f32, 0.00_f32, 1.00_f32],
|
[0.25_f32, 0.00_f32, 1.00_f32],
|
||||||
engine::sphere(-0.5, 0.5, 0.0, 0.75)
|
engine::sphere(-0.5, 0.5, 0.0, 0.75),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
let _ = assembly.try_insert_element(
|
let _ = assembly.try_insert_element(
|
||||||
|
@ -56,7 +56,7 @@ fn load_gen_assemb(assembly: &Assembly) {
|
||||||
String::from("ursa_minor"),
|
String::from("ursa_minor"),
|
||||||
String::from("Ursa minor"),
|
String::from("Ursa minor"),
|
||||||
[0.25_f32, 1.00_f32, 0.00_f32],
|
[0.25_f32, 1.00_f32, 0.00_f32],
|
||||||
engine::sphere(0.5, -0.5, 0.0, 0.5)
|
engine::sphere(0.5, -0.5, 0.0, 0.5),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
let _ = assembly.try_insert_element(
|
let _ = assembly.try_insert_element(
|
||||||
|
@ -64,7 +64,7 @@ fn load_gen_assemb(assembly: &Assembly) {
|
||||||
String::from("moon_deimos"),
|
String::from("moon_deimos"),
|
||||||
String::from("Deimos"),
|
String::from("Deimos"),
|
||||||
[0.75_f32, 0.75_f32, 0.00_f32],
|
[0.75_f32, 0.75_f32, 0.00_f32],
|
||||||
engine::sphere(0.0, 0.15, 1.0, 0.25)
|
engine::sphere(0.0, 0.15, 1.0, 0.25),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
let _ = assembly.try_insert_element(
|
let _ = assembly.try_insert_element(
|
||||||
|
@ -72,7 +72,7 @@ fn load_gen_assemb(assembly: &Assembly) {
|
||||||
String::from("moon_phobos"),
|
String::from("moon_phobos"),
|
||||||
String::from("Phobos"),
|
String::from("Phobos"),
|
||||||
[0.00_f32, 0.75_f32, 0.50_f32],
|
[0.00_f32, 0.75_f32, 0.50_f32],
|
||||||
engine::sphere(0.0, -0.15, -1.0, 0.25)
|
engine::sphere(0.0, -0.15, -1.0, 0.25),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
@ -85,7 +85,7 @@ fn load_low_curv_assemb(assembly: &Assembly) {
|
||||||
"central".to_string(),
|
"central".to_string(),
|
||||||
"Central".to_string(),
|
"Central".to_string(),
|
||||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||||
engine::sphere(0.0, 0.0, 0.0, 1.0)
|
engine::sphere(0.0, 0.0, 0.0, 1.0),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
let _ = assembly.try_insert_element(
|
let _ = assembly.try_insert_element(
|
||||||
|
@ -93,7 +93,7 @@ fn load_low_curv_assemb(assembly: &Assembly) {
|
||||||
"assemb_plane".to_string(),
|
"assemb_plane".to_string(),
|
||||||
"Assembly plane".to_string(),
|
"Assembly plane".to_string(),
|
||||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||||
engine::sphere_with_offset(0.0, 0.0, 1.0, 0.0, 0.0)
|
engine::sphere_with_offset(0.0, 0.0, 1.0, 0.0, 0.0),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
let _ = assembly.try_insert_element(
|
let _ = assembly.try_insert_element(
|
||||||
|
@ -101,7 +101,7 @@ fn load_low_curv_assemb(assembly: &Assembly) {
|
||||||
"side1".to_string(),
|
"side1".to_string(),
|
||||||
"Side 1".to_string(),
|
"Side 1".to_string(),
|
||||||
[1.00_f32, 0.00_f32, 0.25_f32],
|
[1.00_f32, 0.00_f32, 0.25_f32],
|
||||||
engine::sphere_with_offset(1.0, 0.0, 0.0, 1.0, 0.0)
|
engine::sphere_with_offset(1.0, 0.0, 0.0, 1.0, 0.0),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
let _ = assembly.try_insert_element(
|
let _ = assembly.try_insert_element(
|
||||||
|
@ -109,7 +109,7 @@ fn load_low_curv_assemb(assembly: &Assembly) {
|
||||||
"side2".to_string(),
|
"side2".to_string(),
|
||||||
"Side 2".to_string(),
|
"Side 2".to_string(),
|
||||||
[0.25_f32, 1.00_f32, 0.00_f32],
|
[0.25_f32, 1.00_f32, 0.00_f32],
|
||||||
engine::sphere_with_offset(-0.5, a, 0.0, 1.0, 0.0)
|
engine::sphere_with_offset(-0.5, a, 0.0, 1.0, 0.0),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
let _ = assembly.try_insert_element(
|
let _ = assembly.try_insert_element(
|
||||||
|
@ -117,7 +117,7 @@ fn load_low_curv_assemb(assembly: &Assembly) {
|
||||||
"side3".to_string(),
|
"side3".to_string(),
|
||||||
"Side 3".to_string(),
|
"Side 3".to_string(),
|
||||||
[0.00_f32, 0.25_f32, 1.00_f32],
|
[0.00_f32, 0.25_f32, 1.00_f32],
|
||||||
engine::sphere_with_offset(-0.5, -a, 0.0, 1.0, 0.0)
|
engine::sphere_with_offset(-0.5, -a, 0.0, 1.0, 0.0),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
let _ = assembly.try_insert_element(
|
let _ = assembly.try_insert_element(
|
||||||
|
@ -125,7 +125,7 @@ fn load_low_curv_assemb(assembly: &Assembly) {
|
||||||
"corner1".to_string(),
|
"corner1".to_string(),
|
||||||
"Corner 1".to_string(),
|
"Corner 1".to_string(),
|
||||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||||
engine::sphere(-4.0/3.0, 0.0, 0.0, 1.0/3.0)
|
engine::sphere(-4.0/3.0, 0.0, 0.0, 1.0/3.0),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
let _ = assembly.try_insert_element(
|
let _ = assembly.try_insert_element(
|
||||||
|
@ -133,7 +133,7 @@ fn load_low_curv_assemb(assembly: &Assembly) {
|
||||||
"corner2".to_string(),
|
"corner2".to_string(),
|
||||||
"Corner 2".to_string(),
|
"Corner 2".to_string(),
|
||||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||||
engine::sphere(2.0/3.0, -4.0/3.0 * a, 0.0, 1.0/3.0)
|
engine::sphere(2.0/3.0, -4.0/3.0 * a, 0.0, 1.0/3.0),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
let _ = assembly.try_insert_element(
|
let _ = assembly.try_insert_element(
|
||||||
|
@ -141,7 +141,7 @@ fn load_low_curv_assemb(assembly: &Assembly) {
|
||||||
String::from("corner3"),
|
String::from("corner3"),
|
||||||
String::from("Corner 3"),
|
String::from("Corner 3"),
|
||||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||||
engine::sphere(2.0/3.0, 4.0/3.0 * a, 0.0, 1.0/3.0)
|
engine::sphere(2.0/3.0, 4.0/3.0 * a, 0.0, 1.0/3.0),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
|
|
||||||
|
@ -202,7 +202,7 @@ fn load_pointed_assemb(assembly: &Assembly) {
|
||||||
format!("point_front"),
|
format!("point_front"),
|
||||||
format!("Front point"),
|
format!("Front point"),
|
||||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||||
engine::point(0.0, 0.0, FRAC_1_SQRT_2)
|
engine::point(0.0, 0.0, FRAC_1_SQRT_2),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
let _ = assembly.try_insert_element(
|
let _ = assembly.try_insert_element(
|
||||||
|
@ -210,7 +210,7 @@ fn load_pointed_assemb(assembly: &Assembly) {
|
||||||
format!("point_back"),
|
format!("point_back"),
|
||||||
format!("Back point"),
|
format!("Back point"),
|
||||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||||
engine::point(0.0, 0.0, -FRAC_1_SQRT_2)
|
engine::point(0.0, 0.0, -FRAC_1_SQRT_2),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
for index_x in 0..=1 {
|
for index_x in 0..=1 {
|
||||||
|
@ -223,7 +223,7 @@ fn load_pointed_assemb(assembly: &Assembly) {
|
||||||
format!("sphere{index_x}{index_y}"),
|
format!("sphere{index_x}{index_y}"),
|
||||||
format!("Sphere {index_x}{index_y}"),
|
format!("Sphere {index_x}{index_y}"),
|
||||||
[0.5*(1.0 + x) as f32, 0.5*(1.0 + y) as f32, 0.5*(1.0 - x*y) as f32],
|
[0.5*(1.0 + x) as f32, 0.5*(1.0 + y) as f32, 0.5*(1.0 - x*y) as f32],
|
||||||
engine::sphere(x, y, 0.0, 1.0)
|
engine::sphere(x, y, 0.0, 1.0),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
|
|
||||||
|
@ -232,7 +232,7 @@ fn load_pointed_assemb(assembly: &Assembly) {
|
||||||
format!("point{index_x}{index_y}"),
|
format!("point{index_x}{index_y}"),
|
||||||
format!("Point {index_x}{index_y}"),
|
format!("Point {index_x}{index_y}"),
|
||||||
[0.5*(1.0 + x) as f32, 0.5*(1.0 + y) as f32, 0.5*(1.0 - x*y) as f32],
|
[0.5*(1.0 + x) as f32, 0.5*(1.0 + y) as f32, 0.5*(1.0 - x*y) as f32],
|
||||||
engine::point(x, y, 0.0)
|
engine::point(x, y, 0.0),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
@ -256,56 +256,56 @@ fn load_tridim_icosahedron_assemb(assembly: &Assembly) {
|
||||||
"a1".to_string(),
|
"a1".to_string(),
|
||||||
"A₁".to_string(),
|
"A₁".to_string(),
|
||||||
COLOR_A,
|
COLOR_A,
|
||||||
engine::point(0.25, 0.75, 0.75)
|
engine::point(0.25, 0.75, 0.75),
|
||||||
),
|
),
|
||||||
Point::new(
|
Point::new(
|
||||||
"a2".to_string(),
|
"a2".to_string(),
|
||||||
"A₂".to_string(),
|
"A₂".to_string(),
|
||||||
COLOR_A,
|
COLOR_A,
|
||||||
engine::point(0.75, 0.25, 0.75)
|
engine::point(0.75, 0.25, 0.75),
|
||||||
),
|
),
|
||||||
Point::new(
|
Point::new(
|
||||||
"a3".to_string(),
|
"a3".to_string(),
|
||||||
"A₃".to_string(),
|
"A₃".to_string(),
|
||||||
COLOR_A,
|
COLOR_A,
|
||||||
engine::point(0.75, 0.75, 0.25)
|
engine::point(0.75, 0.75, 0.25),
|
||||||
),
|
),
|
||||||
Point::new(
|
Point::new(
|
||||||
"b1".to_string(),
|
"b1".to_string(),
|
||||||
"B₁".to_string(),
|
"B₁".to_string(),
|
||||||
COLOR_B,
|
COLOR_B,
|
||||||
engine::point(0.75, -0.25, -0.25)
|
engine::point(0.75, -0.25, -0.25),
|
||||||
),
|
),
|
||||||
Point::new(
|
Point::new(
|
||||||
"b2".to_string(),
|
"b2".to_string(),
|
||||||
"B₂".to_string(),
|
"B₂".to_string(),
|
||||||
COLOR_B,
|
COLOR_B,
|
||||||
engine::point(-0.25, 0.75, -0.25)
|
engine::point(-0.25, 0.75, -0.25),
|
||||||
),
|
),
|
||||||
Point::new(
|
Point::new(
|
||||||
"b3".to_string(),
|
"b3".to_string(),
|
||||||
"B₃".to_string(),
|
"B₃".to_string(),
|
||||||
COLOR_B,
|
COLOR_B,
|
||||||
engine::point(-0.25, -0.25, 0.75)
|
engine::point(-0.25, -0.25, 0.75),
|
||||||
),
|
),
|
||||||
Point::new(
|
Point::new(
|
||||||
"c1".to_string(),
|
"c1".to_string(),
|
||||||
"C₁".to_string(),
|
"C₁".to_string(),
|
||||||
COLOR_C,
|
COLOR_C,
|
||||||
engine::point(0.0, -1.0, -1.0)
|
engine::point(0.0, -1.0, -1.0),
|
||||||
),
|
),
|
||||||
Point::new(
|
Point::new(
|
||||||
"c2".to_string(),
|
"c2".to_string(),
|
||||||
"C₂".to_string(),
|
"C₂".to_string(),
|
||||||
COLOR_C,
|
COLOR_C,
|
||||||
engine::point(-1.0, 0.0, -1.0)
|
engine::point(-1.0, 0.0, -1.0),
|
||||||
),
|
),
|
||||||
Point::new(
|
Point::new(
|
||||||
"c3".to_string(),
|
"c3".to_string(),
|
||||||
"C₃".to_string(),
|
"C₃".to_string(),
|
||||||
COLOR_C,
|
COLOR_C,
|
||||||
engine::point(-1.0, -1.0, 0.0)
|
engine::point(-1.0, -1.0, 0.0),
|
||||||
)
|
),
|
||||||
];
|
];
|
||||||
for vertex in vertices {
|
for vertex in vertices {
|
||||||
let _ = assembly.try_insert_element(vertex);
|
let _ = assembly.try_insert_element(vertex);
|
||||||
|
@ -320,20 +320,20 @@ fn load_tridim_icosahedron_assemb(assembly: &Assembly) {
|
||||||
"face1".to_string(),
|
"face1".to_string(),
|
||||||
"Face 1".to_string(),
|
"Face 1".to_string(),
|
||||||
COLOR_FACE,
|
COLOR_FACE,
|
||||||
engine::sphere_with_offset(frac_2_sqrt_6, -frac_1_sqrt_6, -frac_1_sqrt_6, -frac_1_sqrt_6, 0.0)
|
engine::sphere_with_offset(frac_2_sqrt_6, -frac_1_sqrt_6, -frac_1_sqrt_6, -frac_1_sqrt_6, 0.0),
|
||||||
),
|
),
|
||||||
Sphere::new(
|
Sphere::new(
|
||||||
"face2".to_string(),
|
"face2".to_string(),
|
||||||
"Face 2".to_string(),
|
"Face 2".to_string(),
|
||||||
COLOR_FACE,
|
COLOR_FACE,
|
||||||
engine::sphere_with_offset(-frac_1_sqrt_6, frac_2_sqrt_6, -frac_1_sqrt_6, -frac_1_sqrt_6, 0.0)
|
engine::sphere_with_offset(-frac_1_sqrt_6, frac_2_sqrt_6, -frac_1_sqrt_6, -frac_1_sqrt_6, 0.0),
|
||||||
),
|
),
|
||||||
Sphere::new(
|
Sphere::new(
|
||||||
"face3".to_string(),
|
"face3".to_string(),
|
||||||
"Face 3".to_string(),
|
"Face 3".to_string(),
|
||||||
COLOR_FACE,
|
COLOR_FACE,
|
||||||
engine::sphere_with_offset(-frac_1_sqrt_6, -frac_1_sqrt_6, frac_2_sqrt_6, -frac_1_sqrt_6, 0.0)
|
engine::sphere_with_offset(-frac_1_sqrt_6, -frac_1_sqrt_6, frac_2_sqrt_6, -frac_1_sqrt_6, 0.0),
|
||||||
)
|
),
|
||||||
];
|
];
|
||||||
for face in faces {
|
for face in faces {
|
||||||
face.ghost().set(true);
|
face.ghost().set(true);
|
||||||
|
@ -416,7 +416,7 @@ fn load_dodeca_packing_assemb(assembly: &Assembly) {
|
||||||
"substrate".to_string(),
|
"substrate".to_string(),
|
||||||
"Substrate".to_string(),
|
"Substrate".to_string(),
|
||||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||||
engine::sphere(0.0, 0.0, 0.0, 1.0)
|
engine::sphere(0.0, 0.0, 0.0, 1.0),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
let substrate = assembly.elements_by_id.with_untracked(
|
let substrate = assembly.elements_by_id.with_untracked(
|
||||||
|
@ -456,7 +456,7 @@ fn load_dodeca_packing_assemb(assembly: &Assembly) {
|
||||||
id_a.clone(),
|
id_a.clone(),
|
||||||
format!("A{label_sub}"),
|
format!("A{label_sub}"),
|
||||||
COLOR_A,
|
COLOR_A,
|
||||||
engine::sphere(0.0, small_coord, big_coord, face_radii[k])
|
engine::sphere(0.0, small_coord, big_coord, face_radii[k]),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
faces.push(
|
faces.push(
|
||||||
|
@ -472,7 +472,7 @@ fn load_dodeca_packing_assemb(assembly: &Assembly) {
|
||||||
id_b.clone(),
|
id_b.clone(),
|
||||||
format!("B{label_sub}"),
|
format!("B{label_sub}"),
|
||||||
COLOR_B,
|
COLOR_B,
|
||||||
engine::sphere(small_coord, big_coord, 0.0, face_radii[k])
|
engine::sphere(small_coord, big_coord, 0.0, face_radii[k]),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
faces.push(
|
faces.push(
|
||||||
|
@ -488,7 +488,7 @@ fn load_dodeca_packing_assemb(assembly: &Assembly) {
|
||||||
id_c.clone(),
|
id_c.clone(),
|
||||||
format!("C{label_sub}"),
|
format!("C{label_sub}"),
|
||||||
COLOR_C,
|
COLOR_C,
|
||||||
engine::sphere(big_coord, 0.0, small_coord, face_radii[k])
|
engine::sphere(big_coord, 0.0, small_coord, face_radii[k]),
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
faces.push(
|
faces.push(
|
||||||
|
@ -559,19 +559,19 @@ fn load_balanced_assemb(assembly: &Assembly) {
|
||||||
"outer".to_string(),
|
"outer".to_string(),
|
||||||
"Outer".to_string(),
|
"Outer".to_string(),
|
||||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||||
engine::sphere(0.0, 0.0, 0.0, R_OUTER)
|
engine::sphere(0.0, 0.0, 0.0, R_OUTER),
|
||||||
),
|
),
|
||||||
Sphere::new(
|
Sphere::new(
|
||||||
"a".to_string(),
|
"a".to_string(),
|
||||||
"A".to_string(),
|
"A".to_string(),
|
||||||
[1.00_f32, 0.00_f32, 0.25_f32],
|
[1.00_f32, 0.00_f32, 0.25_f32],
|
||||||
engine::sphere(0.0, 4.0, 0.0, R_INNER)
|
engine::sphere(0.0, 4.0, 0.0, R_INNER),
|
||||||
),
|
),
|
||||||
Sphere::new(
|
Sphere::new(
|
||||||
"b".to_string(),
|
"b".to_string(),
|
||||||
"B".to_string(),
|
"B".to_string(),
|
||||||
[0.00_f32, 0.25_f32, 1.00_f32],
|
[0.00_f32, 0.25_f32, 1.00_f32],
|
||||||
engine::sphere(0.0, -4.0, 0.0, R_INNER)
|
engine::sphere(0.0, -4.0, 0.0, R_INNER),
|
||||||
),
|
),
|
||||||
];
|
];
|
||||||
for sphere in spheres {
|
for sphere in spheres {
|
||||||
|
@ -589,7 +589,7 @@ fn load_balanced_assemb(assembly: &Assembly) {
|
||||||
for (sphere, radius) in [
|
for (sphere, radius) in [
|
||||||
(outer.clone(), R_OUTER),
|
(outer.clone(), R_OUTER),
|
||||||
(a.clone(), R_INNER),
|
(a.clone(), R_INNER),
|
||||||
(b.clone(), R_INNER)
|
(b.clone(), R_INNER),
|
||||||
] {
|
] {
|
||||||
let curvature_regulator = sphere.regulators().with_untracked(
|
let curvature_regulator = sphere.regulators().with_untracked(
|
||||||
|regs| regs.first().unwrap().clone()
|
|regs| regs.first().unwrap().clone()
|
||||||
|
@ -618,7 +618,7 @@ fn load_off_center_assemb(assembly: &Assembly) {
|
||||||
"point".to_string(),
|
"point".to_string(),
|
||||||
"Point".to_string(),
|
"Point".to_string(),
|
||||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||||
engine::point(1e-9, 0.0, 0.0)
|
engine::point(1e-9, 0.0, 0.0),
|
||||||
),
|
),
|
||||||
);
|
);
|
||||||
let _ = assembly.try_insert_element(
|
let _ = assembly.try_insert_element(
|
||||||
|
@ -626,7 +626,7 @@ fn load_off_center_assemb(assembly: &Assembly) {
|
||||||
"sphere".to_string(),
|
"sphere".to_string(),
|
||||||
"Sphere".to_string(),
|
"Sphere".to_string(),
|
||||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||||
engine::sphere(0.0, 0.0, 0.0, 1.0)
|
engine::sphere(0.0, 0.0, 0.0, 1.0),
|
||||||
),
|
),
|
||||||
);
|
);
|
||||||
|
|
||||||
|
@ -658,14 +658,14 @@ fn load_radius_ratio_assemb(assembly: &Assembly) {
|
||||||
"sphere_faces".to_string(),
|
"sphere_faces".to_string(),
|
||||||
"Insphere".to_string(),
|
"Insphere".to_string(),
|
||||||
GRAY,
|
GRAY,
|
||||||
engine::sphere(0.0, 0.0, 0.0, 0.5)
|
engine::sphere(0.0, 0.0, 0.0, 0.5),
|
||||||
),
|
),
|
||||||
Sphere::new(
|
Sphere::new(
|
||||||
"sphere_vertices".to_string(),
|
"sphere_vertices".to_string(),
|
||||||
"Circumsphere".to_string(),
|
"Circumsphere".to_string(),
|
||||||
GRAY,
|
GRAY,
|
||||||
engine::sphere(0.0, 0.0, 0.0, 0.25)
|
engine::sphere(0.0, 0.0, 0.0, 0.25),
|
||||||
)
|
),
|
||||||
];
|
];
|
||||||
for sphere in spheres {
|
for sphere in spheres {
|
||||||
let _ = assembly.try_insert_element(sphere);
|
let _ = assembly.try_insert_element(sphere);
|
||||||
|
@ -678,13 +678,13 @@ fn load_radius_ratio_assemb(assembly: &Assembly) {
|
||||||
[1.00_f32, 0.50_f32, 0.75_f32],
|
[1.00_f32, 0.50_f32, 0.75_f32],
|
||||||
[1.00_f32, 0.75_f32, 0.50_f32],
|
[1.00_f32, 0.75_f32, 0.50_f32],
|
||||||
[1.00_f32, 1.00_f32, 0.50_f32],
|
[1.00_f32, 1.00_f32, 0.50_f32],
|
||||||
[0.75_f32, 0.50_f32, 1.00_f32]
|
[0.75_f32, 0.50_f32, 1.00_f32],
|
||||||
].into_iter(),
|
].into_iter(),
|
||||||
[
|
[
|
||||||
engine::point(-0.6, -0.8, -0.6),
|
engine::point(-0.6, -0.8, -0.6),
|
||||||
engine::point(-0.6, 0.8, 0.6),
|
engine::point(-0.6, 0.8, 0.6),
|
||||||
engine::point(0.6, -0.8, 0.6),
|
engine::point(0.6, -0.8, 0.6),
|
||||||
engine::point(0.6, 0.8, -0.6)
|
engine::point(0.6, 0.8, -0.6),
|
||||||
].into_iter()
|
].into_iter()
|
||||||
).map(
|
).map(
|
||||||
|(k, color, representation)| {
|
|(k, color, representation)| {
|
||||||
|
@ -692,7 +692,7 @@ fn load_radius_ratio_assemb(assembly: &Assembly) {
|
||||||
format!("v{k}"),
|
format!("v{k}"),
|
||||||
format!("Vertex {k}"),
|
format!("Vertex {k}"),
|
||||||
color,
|
color,
|
||||||
representation
|
representation,
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
|
@ -709,13 +709,13 @@ fn load_radius_ratio_assemb(assembly: &Assembly) {
|
||||||
[1.00_f32, 0.00_f32, 0.25_f32],
|
[1.00_f32, 0.00_f32, 0.25_f32],
|
||||||
[1.00_f32, 0.25_f32, 0.00_f32],
|
[1.00_f32, 0.25_f32, 0.00_f32],
|
||||||
[0.75_f32, 0.75_f32, 0.00_f32],
|
[0.75_f32, 0.75_f32, 0.00_f32],
|
||||||
[0.25_f32, 0.00_f32, 1.00_f32]
|
[0.25_f32, 0.00_f32, 1.00_f32],
|
||||||
].into_iter(),
|
].into_iter(),
|
||||||
[
|
[
|
||||||
engine::sphere_with_offset(base_dir[0], base_dir[1], base_dir[2], offset, 0.0),
|
engine::sphere_with_offset(base_dir[0], base_dir[1], base_dir[2], offset, 0.0),
|
||||||
engine::sphere_with_offset(base_dir[0], -base_dir[1], -base_dir[2], offset, 0.0),
|
engine::sphere_with_offset(base_dir[0], -base_dir[1], -base_dir[2], offset, 0.0),
|
||||||
engine::sphere_with_offset(-base_dir[0], base_dir[1], -base_dir[2], offset, 0.0),
|
engine::sphere_with_offset(-base_dir[0], base_dir[1], -base_dir[2], offset, 0.0),
|
||||||
engine::sphere_with_offset(-base_dir[0], -base_dir[1], base_dir[2], offset, 0.0)
|
engine::sphere_with_offset(-base_dir[0], -base_dir[1], base_dir[2], offset, 0.0),
|
||||||
].into_iter()
|
].into_iter()
|
||||||
).map(
|
).map(
|
||||||
|(k, color, representation)| {
|
|(k, color, representation)| {
|
||||||
|
@ -723,7 +723,7 @@ fn load_radius_ratio_assemb(assembly: &Assembly) {
|
||||||
format!("f{k}"),
|
format!("f{k}"),
|
||||||
format!("Face {k}"),
|
format!("Face {k}"),
|
||||||
color,
|
color,
|
||||||
representation
|
representation,
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
|
@ -736,7 +736,7 @@ fn load_radius_ratio_assemb(assembly: &Assembly) {
|
||||||
for j in index_range.clone() {
|
for j in index_range.clone() {
|
||||||
let [face_j, vertex_j] = [
|
let [face_j, vertex_j] = [
|
||||||
format!("f{j}"),
|
format!("f{j}"),
|
||||||
format!("v{j}")
|
format!("v{j}"),
|
||||||
].map(
|
].map(
|
||||||
|id| assembly.elements_by_id.with_untracked(
|
|id| assembly.elements_by_id.with_untracked(
|
||||||
|elts_by_id| elts_by_id[&id].clone()
|
|elts_by_id| elts_by_id[&id].clone()
|
||||||
|
@ -797,7 +797,7 @@ fn load_irisawa_hexlet_assemb(assembly: &Assembly) {
|
||||||
[0.75_f32, 0.75_f32, 0.00_f32],
|
[0.75_f32, 0.75_f32, 0.00_f32],
|
||||||
[0.25_f32, 1.00_f32, 0.00_f32],
|
[0.25_f32, 1.00_f32, 0.00_f32],
|
||||||
[0.00_f32, 0.25_f32, 1.00_f32],
|
[0.00_f32, 0.25_f32, 1.00_f32],
|
||||||
[0.25_f32, 0.00_f32, 1.00_f32]
|
[0.25_f32, 0.00_f32, 1.00_f32],
|
||||||
].into_iter();
|
].into_iter();
|
||||||
|
|
||||||
// create the spheres
|
// create the spheres
|
||||||
|
@ -806,19 +806,19 @@ fn load_irisawa_hexlet_assemb(assembly: &Assembly) {
|
||||||
"outer".to_string(),
|
"outer".to_string(),
|
||||||
"Outer".to_string(),
|
"Outer".to_string(),
|
||||||
[0.5_f32, 0.5_f32, 0.5_f32],
|
[0.5_f32, 0.5_f32, 0.5_f32],
|
||||||
engine::sphere(0.0, 0.0, 0.0, 1.5)
|
engine::sphere(0.0, 0.0, 0.0, 1.5),
|
||||||
),
|
),
|
||||||
Sphere::new(
|
Sphere::new(
|
||||||
"sun".to_string(),
|
"sun".to_string(),
|
||||||
"Sun".to_string(),
|
"Sun".to_string(),
|
||||||
[0.75_f32, 0.75_f32, 0.75_f32],
|
[0.75_f32, 0.75_f32, 0.75_f32],
|
||||||
engine::sphere(0.0, -0.75, 0.0, 0.75)
|
engine::sphere(0.0, -0.75, 0.0, 0.75),
|
||||||
),
|
),
|
||||||
Sphere::new(
|
Sphere::new(
|
||||||
"moon".to_string(),
|
"moon".to_string(),
|
||||||
"Moon".to_string(),
|
"Moon".to_string(),
|
||||||
[0.25_f32, 0.25_f32, 0.25_f32],
|
[0.25_f32, 0.25_f32, 0.25_f32],
|
||||||
engine::sphere(0.0, 0.75, 0.0, 0.75)
|
engine::sphere(0.0, 0.75, 0.0, 0.75),
|
||||||
),
|
),
|
||||||
].into_iter().chain(
|
].into_iter().chain(
|
||||||
index_range.clone().zip(colors).map(
|
index_range.clone().zip(colors).map(
|
||||||
|
@ -828,7 +828,7 @@ fn load_irisawa_hexlet_assemb(assembly: &Assembly) {
|
||||||
format!("chain{k}"),
|
format!("chain{k}"),
|
||||||
format!("Chain {k}"),
|
format!("Chain {k}"),
|
||||||
color,
|
color,
|
||||||
engine::sphere(1.0 * ang.sin(), 0.0, 1.0 * ang.cos(), 0.5)
|
engine::sphere(1.0 * ang.sin(), 0.0, 1.0 * ang.cos(), 0.5),
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
)
|
)
|
||||||
|
@ -865,7 +865,7 @@ fn load_irisawa_hexlet_assemb(assembly: &Assembly) {
|
||||||
(outer.clone(), "1"),
|
(outer.clone(), "1"),
|
||||||
(sun.clone(), "-1"),
|
(sun.clone(), "-1"),
|
||||||
(moon.clone(), "-1"),
|
(moon.clone(), "-1"),
|
||||||
(chain_sphere_next.clone(), "-1")
|
(chain_sphere_next.clone(), "-1"),
|
||||||
] {
|
] {
|
||||||
let tangency = InversiveDistanceRegulator::new([chain_sphere.clone(), other_sphere]);
|
let tangency = InversiveDistanceRegulator::new([chain_sphere.clone(), other_sphere]);
|
||||||
tangency.set_point.set(SpecifiedValue::try_from(inversive_distance.to_string()).unwrap());
|
tangency.set_point.set(SpecifiedValue::try_from(inversive_distance.to_string()).unwrap());
|
||||||
|
@ -918,7 +918,7 @@ pub fn TestAssemblyChooser() -> View {
|
||||||
"off-center" => load_off_center_assemb(assembly),
|
"off-center" => load_off_center_assemb(assembly),
|
||||||
"radius-ratio" => load_radius_ratio_assemb(assembly),
|
"radius-ratio" => load_radius_ratio_assemb(assembly),
|
||||||
"irisawa-hexlet" => load_irisawa_hexlet_assemb(assembly),
|
"irisawa-hexlet" => load_irisawa_hexlet_assemb(assembly),
|
||||||
_ => ()
|
_ => (),
|
||||||
};
|
};
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
|
@ -16,7 +16,7 @@ pub fn sphere(center_x: f64, center_y: f64, center_z: f64, radius: f64) -> DVect
|
||||||
center_y / radius,
|
center_y / radius,
|
||||||
center_z / radius,
|
center_z / radius,
|
||||||
0.5 / radius,
|
0.5 / radius,
|
||||||
0.5 * (center_norm_sq / radius - radius)
|
0.5 * (center_norm_sq / radius - radius),
|
||||||
])
|
])
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -30,7 +30,7 @@ pub fn sphere_with_offset(dir_x: f64, dir_y: f64, dir_z: f64, off: f64, curv: f6
|
||||||
norm_sp * dir_y,
|
norm_sp * dir_y,
|
||||||
norm_sp * dir_z,
|
norm_sp * dir_z,
|
||||||
0.5 * curv,
|
0.5 * curv,
|
||||||
off * (1.0 + 0.5 * off * curv)
|
off * (1.0 + 0.5 * off * curv),
|
||||||
])
|
])
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -53,7 +53,7 @@ pub fn project_point_to_normalized(rep: &mut DVector<f64>) {
|
||||||
|
|
||||||
pub struct MatrixEntry {
|
pub struct MatrixEntry {
|
||||||
index: (usize, usize),
|
index: (usize, usize),
|
||||||
value: f64
|
value: f64,
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct PartialMatrix(Vec<MatrixEntry>);
|
pub struct PartialMatrix(Vec<MatrixEntry>);
|
||||||
|
@ -65,7 +65,7 @@ impl PartialMatrix {
|
||||||
|
|
||||||
pub fn push(&mut self, row: usize, col: usize, value: f64) {
|
pub fn push(&mut self, row: usize, col: usize, value: f64) {
|
||||||
let PartialMatrix(entries) = self;
|
let PartialMatrix(entries) = self;
|
||||||
entries.push(MatrixEntry { index: (row, col), value: value });
|
entries.push(MatrixEntry { index: (row, col), value });
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn push_sym(&mut self, row: usize, col: usize, value: f64) {
|
pub fn push_sym(&mut self, row: usize, col: usize, value: f64) {
|
||||||
|
@ -135,22 +135,26 @@ impl<'a> IntoIterator for &'a PartialMatrix {
|
||||||
pub struct ConfigSubspace {
|
pub struct ConfigSubspace {
|
||||||
assembly_dim: usize,
|
assembly_dim: usize,
|
||||||
basis_std: Vec<DMatrix<f64>>,
|
basis_std: Vec<DMatrix<f64>>,
|
||||||
basis_proj: Vec<DMatrix<f64>>
|
basis_proj: Vec<DMatrix<f64>>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl ConfigSubspace {
|
impl ConfigSubspace {
|
||||||
pub fn zero(assembly_dim: usize) -> ConfigSubspace {
|
pub fn zero(assembly_dim: usize) -> ConfigSubspace {
|
||||||
ConfigSubspace {
|
ConfigSubspace {
|
||||||
assembly_dim: assembly_dim,
|
assembly_dim,
|
||||||
basis_proj: Vec::new(),
|
basis_proj: Vec::new(),
|
||||||
basis_std: Vec::new()
|
basis_std: Vec::new(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// approximate the kernel of a symmetric endomorphism of the configuration
|
// approximate the kernel of a symmetric endomorphism of the configuration
|
||||||
// space for `assembly_dim` elements. we consider an eigenvector to be part
|
// space for `assembly_dim` elements. we consider an eigenvector to be part
|
||||||
// of the kernel if its eigenvalue is smaller than the constant `THRESHOLD`
|
// of the kernel if its eigenvalue is smaller than the constant `THRESHOLD`
|
||||||
fn symmetric_kernel(a: DMatrix<f64>, proj_to_std: DMatrix<f64>, assembly_dim: usize) -> ConfigSubspace {
|
fn symmetric_kernel(
|
||||||
|
a: DMatrix<f64>,
|
||||||
|
proj_to_std: DMatrix<f64>,
|
||||||
|
assembly_dim: usize,
|
||||||
|
) -> ConfigSubspace {
|
||||||
// find a basis for the kernel. the basis is expressed in the projection
|
// find a basis for the kernel. the basis is expressed in the projection
|
||||||
// coordinates, and it's orthonormal with respect to the projection
|
// coordinates, and it's orthonormal with respect to the projection
|
||||||
// inner product
|
// inner product
|
||||||
|
@ -170,7 +174,7 @@ impl ConfigSubspace {
|
||||||
const ELEMENT_DIM: usize = 5;
|
const ELEMENT_DIM: usize = 5;
|
||||||
const UNIFORM_DIM: usize = 4;
|
const UNIFORM_DIM: usize = 4;
|
||||||
ConfigSubspace {
|
ConfigSubspace {
|
||||||
assembly_dim: assembly_dim,
|
assembly_dim,
|
||||||
basis_std: basis_std.column_iter().map(
|
basis_std: basis_std.column_iter().map(
|
||||||
|v| Into::<DMatrix<f64>>::into(
|
|v| Into::<DMatrix<f64>>::into(
|
||||||
v.reshape_generic(Dyn(ELEMENT_DIM), Dyn(assembly_dim))
|
v.reshape_generic(Dyn(ELEMENT_DIM), Dyn(assembly_dim))
|
||||||
|
@ -180,7 +184,7 @@ impl ConfigSubspace {
|
||||||
|v| Into::<DMatrix<f64>>::into(
|
|v| Into::<DMatrix<f64>>::into(
|
||||||
v.reshape_generic(Dyn(UNIFORM_DIM), Dyn(assembly_dim))
|
v.reshape_generic(Dyn(UNIFORM_DIM), Dyn(assembly_dim))
|
||||||
)
|
)
|
||||||
).collect()
|
).collect(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -214,9 +218,9 @@ pub struct DescentHistory {
|
||||||
pub config: Vec<DMatrix<f64>>,
|
pub config: Vec<DMatrix<f64>>,
|
||||||
pub scaled_loss: Vec<f64>,
|
pub scaled_loss: Vec<f64>,
|
||||||
pub neg_grad: Vec<DMatrix<f64>>,
|
pub neg_grad: Vec<DMatrix<f64>>,
|
||||||
pub hess_eigvals: Vec::<DVector<f64>>,
|
pub hess_eigvals: Vec<DVector<f64>>,
|
||||||
pub base_step: Vec<DMatrix<f64>>,
|
pub base_step: Vec<DMatrix<f64>>,
|
||||||
pub backoff_steps: Vec<i32>
|
pub backoff_steps: Vec<i32>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl DescentHistory {
|
impl DescentHistory {
|
||||||
|
@ -246,7 +250,7 @@ impl ConstraintProblem {
|
||||||
ConstraintProblem {
|
ConstraintProblem {
|
||||||
gram: PartialMatrix::new(),
|
gram: PartialMatrix::new(),
|
||||||
frozen: PartialMatrix::new(),
|
frozen: PartialMatrix::new(),
|
||||||
guess: DMatrix::<f64>::zeros(ELEMENT_DIM, element_count)
|
guess: DMatrix::<f64>::zeros(ELEMENT_DIM, element_count),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -255,7 +259,7 @@ impl ConstraintProblem {
|
||||||
ConstraintProblem {
|
ConstraintProblem {
|
||||||
gram: PartialMatrix::new(),
|
gram: PartialMatrix::new(),
|
||||||
frozen: PartialMatrix::new(),
|
frozen: PartialMatrix::new(),
|
||||||
guess: DMatrix::from_columns(guess_columns)
|
guess: DMatrix::from_columns(guess_columns),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -269,25 +273,21 @@ lazy_static! {
|
||||||
0.0, 1.0, 0.0, 0.0, 0.0,
|
0.0, 1.0, 0.0, 0.0, 0.0,
|
||||||
0.0, 0.0, 1.0, 0.0, 0.0,
|
0.0, 0.0, 1.0, 0.0, 0.0,
|
||||||
0.0, 0.0, 0.0, 0.0, -2.0,
|
0.0, 0.0, 0.0, 0.0, -2.0,
|
||||||
0.0, 0.0, 0.0, -2.0, 0.0
|
0.0, 0.0, 0.0, -2.0, 0.0,
|
||||||
]);
|
]);
|
||||||
}
|
}
|
||||||
|
|
||||||
struct SearchState {
|
struct SearchState {
|
||||||
config: DMatrix<f64>,
|
config: DMatrix<f64>,
|
||||||
err_proj: DMatrix<f64>,
|
err_proj: DMatrix<f64>,
|
||||||
loss: f64
|
loss: f64,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl SearchState {
|
impl SearchState {
|
||||||
fn from_config(gram: &PartialMatrix, config: DMatrix<f64>) -> SearchState {
|
fn from_config(gram: &PartialMatrix, config: DMatrix<f64>) -> SearchState {
|
||||||
let err_proj = gram.sub_proj(&(config.tr_mul(&*Q) * &config));
|
let err_proj = gram.sub_proj(&(config.tr_mul(&*Q) * &config));
|
||||||
let loss = err_proj.norm_squared();
|
let loss = err_proj.norm_squared();
|
||||||
SearchState {
|
SearchState { config, err_proj, loss }
|
||||||
config: config,
|
|
||||||
err_proj: err_proj,
|
|
||||||
loss: loss
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -314,7 +314,7 @@ pub fn local_unif_to_std(v: DVectorView<f64>) -> DMatrix<f64> {
|
||||||
curv, 0.0, 0.0, 0.0, v[0],
|
curv, 0.0, 0.0, 0.0, v[0],
|
||||||
0.0, curv, 0.0, 0.0, v[1],
|
0.0, curv, 0.0, 0.0, v[1],
|
||||||
0.0, 0.0, curv, 0.0, v[2],
|
0.0, 0.0, curv, 0.0, v[2],
|
||||||
0.0, 0.0, 0.0, 0.0, 1.0
|
0.0, 0.0, 0.0, 0.0, 1.0,
|
||||||
])
|
])
|
||||||
} else {
|
} else {
|
||||||
// `v` represents a sphere. the normalization condition says that the
|
// `v` represents a sphere. the normalization condition says that the
|
||||||
|
@ -323,7 +323,7 @@ pub fn local_unif_to_std(v: DVectorView<f64>) -> DMatrix<f64> {
|
||||||
curv, 0.0, 0.0, 0.0, v[0],
|
curv, 0.0, 0.0, 0.0, v[0],
|
||||||
0.0, curv, 0.0, 0.0, v[1],
|
0.0, curv, 0.0, 0.0, v[1],
|
||||||
0.0, 0.0, curv, 0.0, v[2],
|
0.0, 0.0, curv, 0.0, v[2],
|
||||||
curv*v[0], curv*v[1], curv*v[2], curv*v[3], curv*v[4] + 1.0
|
curv*v[0], curv*v[1], curv*v[2], curv*v[3], curv*v[4] + 1.0,
|
||||||
])
|
])
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -336,7 +336,7 @@ fn seek_better_config(
|
||||||
base_target_improvement: f64,
|
base_target_improvement: f64,
|
||||||
min_efficiency: f64,
|
min_efficiency: f64,
|
||||||
backoff: f64,
|
backoff: f64,
|
||||||
max_backoff_steps: i32
|
max_backoff_steps: i32,
|
||||||
) -> Option<(SearchState, i32)> {
|
) -> Option<(SearchState, i32)> {
|
||||||
let mut rate = 1.0;
|
let mut rate = 1.0;
|
||||||
for backoff_steps in 0..max_backoff_steps {
|
for backoff_steps in 0..max_backoff_steps {
|
||||||
|
@ -354,12 +354,12 @@ fn seek_better_config(
|
||||||
// a first-order neighborhood of a configuration
|
// a first-order neighborhood of a configuration
|
||||||
pub struct ConfigNeighborhood {
|
pub struct ConfigNeighborhood {
|
||||||
pub config: DMatrix<f64>,
|
pub config: DMatrix<f64>,
|
||||||
pub nbhd: ConfigSubspace
|
pub nbhd: ConfigSubspace,
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct Realization {
|
pub struct Realization {
|
||||||
pub result: Result<ConfigNeighborhood, String>,
|
pub result: Result<ConfigNeighborhood, String>,
|
||||||
pub history: DescentHistory
|
pub history: DescentHistory,
|
||||||
}
|
}
|
||||||
|
|
||||||
// seek a matrix `config` that matches the partial matrix `problem.frozen` and
|
// seek a matrix `config` that matches the partial matrix `problem.frozen` and
|
||||||
|
@ -373,12 +373,10 @@ pub fn realize_gram(
|
||||||
backoff: f64,
|
backoff: f64,
|
||||||
reg_scale: f64,
|
reg_scale: f64,
|
||||||
max_descent_steps: i32,
|
max_descent_steps: i32,
|
||||||
max_backoff_steps: i32
|
max_backoff_steps: i32,
|
||||||
) -> Realization {
|
) -> Realization {
|
||||||
// destructure the problem data
|
// destructure the problem data
|
||||||
let ConstraintProblem {
|
let ConstraintProblem { gram, guess, frozen } = problem;
|
||||||
gram, guess, frozen
|
|
||||||
} = problem;
|
|
||||||
|
|
||||||
// start the descent history
|
// start the descent history
|
||||||
let mut history = DescentHistory::new();
|
let mut history = DescentHistory::new();
|
||||||
|
@ -391,10 +389,10 @@ pub fn realize_gram(
|
||||||
let result = Ok(
|
let result = Ok(
|
||||||
ConfigNeighborhood {
|
ConfigNeighborhood {
|
||||||
config: guess.clone(),
|
config: guess.clone(),
|
||||||
nbhd: ConfigSubspace::zero(0)
|
nbhd: ConfigSubspace::zero(0),
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
return Realization { result, history }
|
return Realization { result, history };
|
||||||
}
|
}
|
||||||
|
|
||||||
// find the dimension of the search space
|
// find the dimension of the search space
|
||||||
|
@ -475,7 +473,7 @@ pub fn realize_gram(
|
||||||
Some(cholesky) => cholesky,
|
Some(cholesky) => cholesky,
|
||||||
None => return Realization {
|
None => return Realization {
|
||||||
result: Err("Cholesky decomposition failed".to_string()),
|
result: Err("Cholesky decomposition failed".to_string()),
|
||||||
history
|
history,
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
let base_step_stacked = hess_cholesky.solve(&neg_grad_stacked);
|
let base_step_stacked = hess_cholesky.solve(&neg_grad_stacked);
|
||||||
|
@ -485,16 +483,16 @@ pub fn realize_gram(
|
||||||
// use backtracking line search to find a better configuration
|
// use backtracking line search to find a better configuration
|
||||||
if let Some((better_state, backoff_steps)) = seek_better_config(
|
if let Some((better_state, backoff_steps)) = seek_better_config(
|
||||||
gram, &state, &base_step, neg_grad.dot(&base_step),
|
gram, &state, &base_step, neg_grad.dot(&base_step),
|
||||||
min_efficiency, backoff, max_backoff_steps
|
min_efficiency, backoff, max_backoff_steps,
|
||||||
) {
|
) {
|
||||||
state = better_state;
|
state = better_state;
|
||||||
history.backoff_steps.push(backoff_steps);
|
history.backoff_steps.push(backoff_steps);
|
||||||
} else {
|
} else {
|
||||||
return Realization {
|
return Realization {
|
||||||
result: Err("Line search failed".to_string()),
|
result: Err("Line search failed".to_string()),
|
||||||
history
|
history,
|
||||||
}
|
};
|
||||||
};
|
}
|
||||||
}
|
}
|
||||||
let result = if state.loss < tol {
|
let result = if state.loss < tol {
|
||||||
// express the uniform basis in the standard basis
|
// express the uniform basis in the standard basis
|
||||||
|
@ -539,7 +537,7 @@ pub mod examples {
|
||||||
[
|
[
|
||||||
sphere(0.0, 0.0, 0.0, 15.0),
|
sphere(0.0, 0.0, 0.0, 15.0),
|
||||||
sphere(0.0, 0.0, -9.0, 5.0),
|
sphere(0.0, 0.0, -9.0, 5.0),
|
||||||
sphere(0.0, 0.0, 11.0, 3.0)
|
sphere(0.0, 0.0, 11.0, 3.0),
|
||||||
].into_iter().chain(
|
].into_iter().chain(
|
||||||
(1..=6).map(
|
(1..=6).map(
|
||||||
|k| {
|
|k| {
|
||||||
|
@ -598,7 +596,7 @@ pub mod examples {
|
||||||
point(0.0, 0.0, 0.0),
|
point(0.0, 0.0, 0.0),
|
||||||
point(ang_hor.cos(), ang_hor.sin(), 0.0),
|
point(ang_hor.cos(), ang_hor.sin(), 0.0),
|
||||||
point(x_vert, y_vert, -0.5),
|
point(x_vert, y_vert, -0.5),
|
||||||
point(x_vert, y_vert, 0.5)
|
point(x_vert, y_vert, 0.5),
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
).collect::<Vec<_>>().as_slice()
|
).collect::<Vec<_>>().as_slice()
|
||||||
|
@ -641,15 +639,15 @@ mod tests {
|
||||||
MatrixEntry { index: (0, 0), value: 14.0 },
|
MatrixEntry { index: (0, 0), value: 14.0 },
|
||||||
MatrixEntry { index: (0, 2), value: 28.0 },
|
MatrixEntry { index: (0, 2), value: 28.0 },
|
||||||
MatrixEntry { index: (1, 1), value: 42.0 },
|
MatrixEntry { index: (1, 1), value: 42.0 },
|
||||||
MatrixEntry { index: (1, 2), value: 49.0 }
|
MatrixEntry { index: (1, 2), value: 49.0 },
|
||||||
]);
|
]);
|
||||||
let config = DMatrix::<f64>::from_row_slice(2, 3, &[
|
let config = DMatrix::<f64>::from_row_slice(2, 3, &[
|
||||||
1.0, 2.0, 3.0,
|
1.0, 2.0, 3.0,
|
||||||
4.0, 5.0, 6.0
|
4.0, 5.0, 6.0,
|
||||||
]);
|
]);
|
||||||
let expected_result = DMatrix::<f64>::from_row_slice(2, 3, &[
|
let expected_result = DMatrix::<f64>::from_row_slice(2, 3, &[
|
||||||
14.0, 2.0, 28.0,
|
14.0, 2.0, 28.0,
|
||||||
4.0, 42.0, 49.0
|
4.0, 42.0, 49.0,
|
||||||
]);
|
]);
|
||||||
assert_eq!(frozen.freeze(&config), expected_result);
|
assert_eq!(frozen.freeze(&config), expected_result);
|
||||||
}
|
}
|
||||||
|
@ -660,15 +658,15 @@ mod tests {
|
||||||
MatrixEntry { index: (0, 0), value: 19.0 },
|
MatrixEntry { index: (0, 0), value: 19.0 },
|
||||||
MatrixEntry { index: (0, 2), value: 39.0 },
|
MatrixEntry { index: (0, 2), value: 39.0 },
|
||||||
MatrixEntry { index: (1, 1), value: 59.0 },
|
MatrixEntry { index: (1, 1), value: 59.0 },
|
||||||
MatrixEntry { index: (1, 2), value: 69.0 }
|
MatrixEntry { index: (1, 2), value: 69.0 },
|
||||||
]);
|
]);
|
||||||
let attempt = DMatrix::<f64>::from_row_slice(2, 3, &[
|
let attempt = DMatrix::<f64>::from_row_slice(2, 3, &[
|
||||||
1.0, 2.0, 3.0,
|
1.0, 2.0, 3.0,
|
||||||
4.0, 5.0, 6.0
|
4.0, 5.0, 6.0,
|
||||||
]);
|
]);
|
||||||
let expected_result = DMatrix::<f64>::from_row_slice(2, 3, &[
|
let expected_result = DMatrix::<f64>::from_row_slice(2, 3, &[
|
||||||
18.0, 0.0, 36.0,
|
18.0, 0.0, 36.0,
|
||||||
0.0, 54.0, 63.0
|
0.0, 54.0, 63.0,
|
||||||
]);
|
]);
|
||||||
assert_eq!(target.sub_proj(&attempt), expected_result);
|
assert_eq!(target.sub_proj(&attempt), expected_result);
|
||||||
}
|
}
|
||||||
|
@ -686,7 +684,7 @@ mod tests {
|
||||||
DMatrix::from_columns(&[
|
DMatrix::from_columns(&[
|
||||||
sphere(1.0, 0.0, 0.0, a),
|
sphere(1.0, 0.0, 0.0, a),
|
||||||
sphere(-0.5, a, 0.0, a),
|
sphere(-0.5, a, 0.0, a),
|
||||||
sphere(-0.5, -a, 0.0, a)
|
sphere(-0.5, -a, 0.0, a),
|
||||||
])
|
])
|
||||||
};
|
};
|
||||||
let state = SearchState::from_config(&gram, config);
|
let state = SearchState::from_config(&gram, config);
|
||||||
|
@ -700,7 +698,7 @@ mod tests {
|
||||||
fn frozen_entry_test() {
|
fn frozen_entry_test() {
|
||||||
let mut problem = ConstraintProblem::from_guess(&[
|
let mut problem = ConstraintProblem::from_guess(&[
|
||||||
point(0.0, 0.0, 2.0),
|
point(0.0, 0.0, 2.0),
|
||||||
sphere(0.0, 0.0, 0.0, 0.95)
|
sphere(0.0, 0.0, 0.0, 0.95),
|
||||||
]);
|
]);
|
||||||
for j in 0..2 {
|
for j in 0..2 {
|
||||||
for k in j..2 {
|
for k in j..2 {
|
||||||
|
@ -744,7 +742,7 @@ mod tests {
|
||||||
let mut problem = ConstraintProblem::from_guess(&[
|
let mut problem = ConstraintProblem::from_guess(&[
|
||||||
sphere(0.0, 0.0, 0.0, -2.0),
|
sphere(0.0, 0.0, 0.0, -2.0),
|
||||||
sphere(0.0, 0.0, 1.0, 1.0),
|
sphere(0.0, 0.0, 1.0, 1.0),
|
||||||
sphere(0.0, 0.0, -1.0, 1.0)
|
sphere(0.0, 0.0, -1.0, 1.0),
|
||||||
]);
|
]);
|
||||||
for j in 0..3 {
|
for j in 0..3 {
|
||||||
for k in j..3 {
|
for k in j..3 {
|
||||||
|
@ -774,8 +772,8 @@ mod tests {
|
||||||
DMatrix::<f64>::from_column_slice(UNIFORM_DIM, assembly_dim, &[
|
DMatrix::<f64>::from_column_slice(UNIFORM_DIM, assembly_dim, &[
|
||||||
0.0, 0.0, 0.0, 0.0,
|
0.0, 0.0, 0.0, 0.0,
|
||||||
0.0, 0.0, -0.5, -0.5,
|
0.0, 0.0, -0.5, -0.5,
|
||||||
0.0, 0.0, -0.5, 0.5
|
0.0, 0.0, -0.5, 0.5,
|
||||||
])
|
]),
|
||||||
];
|
];
|
||||||
let tangent_motions_std = vec![
|
let tangent_motions_std = vec![
|
||||||
basis_matrix((0, 1), element_dim, assembly_dim),
|
basis_matrix((0, 1), element_dim, assembly_dim),
|
||||||
|
@ -785,8 +783,8 @@ mod tests {
|
||||||
DMatrix::<f64>::from_column_slice(element_dim, assembly_dim, &[
|
DMatrix::<f64>::from_column_slice(element_dim, assembly_dim, &[
|
||||||
0.0, 0.0, 0.0, 0.00, 0.0,
|
0.0, 0.0, 0.0, 0.00, 0.0,
|
||||||
0.0, 0.0, -1.0, -0.25, -1.0,
|
0.0, 0.0, -1.0, -0.25, -1.0,
|
||||||
0.0, 0.0, -1.0, 0.25, 1.0
|
0.0, 0.0, -1.0, 0.25, 1.0,
|
||||||
])
|
]),
|
||||||
];
|
];
|
||||||
|
|
||||||
// confirm that the dimension of the tangent space is no greater than
|
// confirm that the dimension of the tangent space is no greater than
|
||||||
|
@ -862,10 +860,10 @@ mod tests {
|
||||||
DVector::from_column_slice(&[0.0, 0.0, 5.0, 0.0]),
|
DVector::from_column_slice(&[0.0, 0.0, 5.0, 0.0]),
|
||||||
DVector::from_column_slice(&[0.0, 0.0, 1.0, 0.0]),
|
DVector::from_column_slice(&[0.0, 0.0, 1.0, 0.0]),
|
||||||
DVector::from_column_slice(&[-vel_vert_x, -vel_vert_y, -3.0, 0.0]),
|
DVector::from_column_slice(&[-vel_vert_x, -vel_vert_y, -3.0, 0.0]),
|
||||||
DVector::from_column_slice(&[vel_vert_x, vel_vert_y, -3.0, 0.0])
|
DVector::from_column_slice(&[vel_vert_x, vel_vert_y, -3.0, 0.0]),
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
).collect::<Vec<_>>()
|
).collect::<Vec<_>>(),
|
||||||
];
|
];
|
||||||
let tangent_motions_std = tangent_motions_unif.iter().map(
|
let tangent_motions_std = tangent_motions_unif.iter().map(
|
||||||
|motion| DMatrix::from_columns(
|
|motion| DMatrix::from_columns(
|
||||||
|
@ -898,7 +896,7 @@ mod tests {
|
||||||
0.0, 1.0, 0.0, 0.0, dis[1],
|
0.0, 1.0, 0.0, 0.0, dis[1],
|
||||||
0.0, 0.0, 1.0, 0.0, dis[2],
|
0.0, 0.0, 1.0, 0.0, dis[2],
|
||||||
2.0*dis[0], 2.0*dis[1], 2.0*dis[2], 1.0, dis.norm_squared(),
|
2.0*dis[0], 2.0*dis[1], 2.0*dis[2], 1.0, dis.norm_squared(),
|
||||||
0.0, 0.0, 0.0, 0.0, 1.0
|
0.0, 0.0, 0.0, 0.0, 1.0,
|
||||||
])
|
])
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -910,7 +908,7 @@ mod tests {
|
||||||
const SCALED_TOL: f64 = 1.0e-12;
|
const SCALED_TOL: f64 = 1.0e-12;
|
||||||
let mut problem_orig = ConstraintProblem::from_guess(&[
|
let mut problem_orig = ConstraintProblem::from_guess(&[
|
||||||
sphere(0.0, 0.0, 0.5, 1.0),
|
sphere(0.0, 0.0, 0.5, 1.0),
|
||||||
sphere(0.0, 0.0, -0.5, 1.0)
|
sphere(0.0, 0.0, -0.5, 1.0),
|
||||||
]);
|
]);
|
||||||
problem_orig.gram.push_sym(0, 0, 1.0);
|
problem_orig.gram.push_sym(0, 0, 1.0);
|
||||||
problem_orig.gram.push_sym(1, 1, 1.0);
|
problem_orig.gram.push_sym(1, 1, 1.0);
|
||||||
|
@ -928,13 +926,13 @@ mod tests {
|
||||||
let a = 0.5 * FRAC_1_SQRT_2;
|
let a = 0.5 * FRAC_1_SQRT_2;
|
||||||
DMatrix::from_columns(&[
|
DMatrix::from_columns(&[
|
||||||
sphere(a, 0.0, 7.0 + a, 1.0),
|
sphere(a, 0.0, 7.0 + a, 1.0),
|
||||||
sphere(-a, 0.0, 7.0 - a, 1.0)
|
sphere(-a, 0.0, 7.0 - a, 1.0),
|
||||||
])
|
])
|
||||||
};
|
};
|
||||||
let problem_tfm = ConstraintProblem {
|
let problem_tfm = ConstraintProblem {
|
||||||
gram: problem_orig.gram,
|
gram: problem_orig.gram,
|
||||||
|
frozen: problem_orig.frozen,
|
||||||
guess: guess_tfm,
|
guess: guess_tfm,
|
||||||
frozen: problem_orig.frozen
|
|
||||||
};
|
};
|
||||||
let Realization { result: result_tfm, history: history_tfm } = realize_gram(
|
let Realization { result: result_tfm, history: history_tfm } = realize_gram(
|
||||||
&problem_tfm, SCALED_TOL, 0.5, 0.9, 1.1, 200, 110
|
&problem_tfm, SCALED_TOL, 0.5, 0.9, 1.1, 200, 110
|
||||||
|
@ -962,7 +960,7 @@ mod tests {
|
||||||
0.0, 1.0, 0.0, 0.0, 0.0,
|
0.0, 1.0, 0.0, 0.0, 0.0,
|
||||||
FRAC_1_SQRT_2, 0.0, FRAC_1_SQRT_2, 0.0, 0.0,
|
FRAC_1_SQRT_2, 0.0, FRAC_1_SQRT_2, 0.0, 0.0,
|
||||||
0.0, 0.0, 0.0, 1.0, 0.0,
|
0.0, 0.0, 0.0, 1.0, 0.0,
|
||||||
0.0, 0.0, 0.0, 0.0, 1.0
|
0.0, 0.0, 0.0, 0.0, 1.0,
|
||||||
]);
|
]);
|
||||||
let transl = translation(Vector3::new(0.0, 0.0, 7.0));
|
let transl = translation(Vector3::new(0.0, 0.0, 7.0));
|
||||||
let motion_proj_tfm = transl * rot * motion_orig_proj;
|
let motion_proj_tfm = transl * rot * motion_orig_proj;
|
||||||
|
|
|
@ -14,20 +14,20 @@ use components::{
|
||||||
add_remove::AddRemove,
|
add_remove::AddRemove,
|
||||||
diagnostics::Diagnostics,
|
diagnostics::Diagnostics,
|
||||||
display::Display,
|
display::Display,
|
||||||
outline::Outline
|
outline::Outline,
|
||||||
};
|
};
|
||||||
|
|
||||||
#[derive(Clone)]
|
#[derive(Clone)]
|
||||||
struct AppState {
|
struct AppState {
|
||||||
assembly: Assembly,
|
assembly: Assembly,
|
||||||
selection: Signal<BTreeSet<Rc<dyn Element>>>
|
selection: Signal<BTreeSet<Rc<dyn Element>>>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl AppState {
|
impl AppState {
|
||||||
fn new() -> AppState {
|
fn new() -> AppState {
|
||||||
AppState {
|
AppState {
|
||||||
assembly: Assembly::new(),
|
assembly: Assembly::new(),
|
||||||
selection: create_signal(BTreeSet::default())
|
selection: create_signal(BTreeSet::default()),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -13,7 +13,7 @@ use std::num::ParseFloatError;
|
||||||
#[readonly::make]
|
#[readonly::make]
|
||||||
pub struct SpecifiedValue {
|
pub struct SpecifiedValue {
|
||||||
pub spec: String,
|
pub spec: String,
|
||||||
pub value: Option<f64>
|
pub value: Option<f64>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl SpecifiedValue {
|
impl SpecifiedValue {
|
||||||
|
@ -37,7 +37,7 @@ impl TryFrom<String> for SpecifiedValue {
|
||||||
Ok(SpecifiedValue::from_empty_spec())
|
Ok(SpecifiedValue::from_empty_spec())
|
||||||
} else {
|
} else {
|
||||||
spec.parse::<f64>().map(
|
spec.parse::<f64>().map(
|
||||||
|value| SpecifiedValue { spec: spec, value: Some(value) }
|
|value| SpecifiedValue { spec, value: Some(value) }
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue